Super Paper Mario Flipside Arcade FAQ V 1.03 Copyright 2007 Aaron Peterson World -1: SPOILER WARNING Note that the following FAQ may contain spoilers or other information that new players to Super Paper Mario may not want to see. Only read this FAQ if you are certain you have no objection to having any information from the game divulged. World 0: Welcome To Warp Zone! (AKA Contents) (Hint: To find what you're looking for quickly, use the Find Feature on your Browser and look for the respective world. World 1: Getting There 1-1: Where's the Arcade? 1-2: Where's the Gold Card? World 2: The Games 2-1: Forget Me Not 2-2: Mansion Patrol 2-3: Tilt Island 2-4: Hammer Whacker World 3: High Score Land 3-1: Forget Me Not 3-2: Mansion Patrol 3-3: Tilt Island 3-4: Hammer Whacker World 4: Flipside Tokens 3-1: What are Flipside Tokens? 3-2: How to get Flipside Tokens 3-3: The Prize List World 5: Closing Stuff 4-1: Contact Information 4-2: Versions List 4-3: Legal Stuff World 1: Getting There World 1-1: Where's the Arcade? To find the Arcade, you must have the ability to flip dimensions. (Earned in Chapter 1-1 of the game.) Take the Down Elevators in Flipside until you get to Floor B1. Right beside the elevator should be a building with a picture of a cup on it. This is the Beveragatorium. After going inside the Beveragatorium, dimension-flip to reveal a hallway leading through the back. Go through it to find a pipe. Enter the pipe, and you've found the arcade! World 1-2: Gold Card? The Gold Card is an Important Item required to play the Arcade Game Hammer Whacker. You need to have access to Flopside in order to get it. To do so, enter the Flopside Beveragatorium (Floor B1 of Flopside) and dimension-flip to reveal the back hallway. In the back is a pair of treasure boxes, one of which contains the Gold Card. Simply talk to InterChet after going back to the Flipside Arcade, and he'll give you access to Hammer Whacker. World 2: What are The Games? World 2-1: Forget Me Not Cost: 10 Flipside Tokens How to Play: Point the Wii Remote at the Screen and select cards. Match pairs to score points. Match every pair to advance to the next round. Turn over an unmatching pair and you get a miss. Get three misses in one round and the game is over. Clear 30 levels for a victory! (Thanks, Bootymaster!) Scoring: Match a Pair: 6000 Uncover an Item: 3000 Items: Mushroom: Removes a Miss from your total. Flower: (If you've seen this item in this game, e-mail me and tell me what it does.) Star: Gives you another look at the unflipped cards. Tips: 1) Try to focus on one, maybe two, pairs when the game starts. 2) The cards will switch places as the round goes on, so pay attention. 3) Take advantage of the second glance a Star gives you. 4) *WARNING: CHEATER ALARM* Use the Home Button to freeze the screen to give yourself a chance to see all the cards. (Thanks, Clement Shimizu!) World 2-2: Mansion Patrol Cost: 10 Flipside Tokens How to Play: Point the Wii Remote at the screen. Move the cursor to aim and press A to shoot. Blast the Boos before they get to you to score points. Blast a lot of Boos in a row without missing to score more points! If a Boo gets too close, it will attack, costing you a life. Lose all your lives and the game is over. Clear 10 levels and you win! (Thanks, sentinal10!) Scoring: Boo/Dark Boo: 400 points Nice: 480 Good: 560 Great: 640 Wonderful: 720 Excellent: 800 Big Boo: 5000 Nice: 6000 Good: 7000 Great: 8000 Wonderful: 9000 Excellent: 10000 Save Toad: 3000 + Item Shoot Toad: -1000 Items: Sometimes a Boo will fly across the screen, holding Toad. Shoot the Boo to save Toad, and he'll reward you with an item. Mushroom: Adds one life to your total remaining. Flower: 10 seconds of Autofire. Star: Stuns all on-screen ghosts temporarily. Tips: 1) Don't shoot spontaneously! Stringing together chains nets higher scores! 2) Save Toad every time you get the chance. The items he gives you are well worth it. 3) Dark (purple) Boos start appearing in Round 2, and are faster than the white ones. Focus on them first. 4) Big Boos start appearing in Round 3. They are slow, but they take a lot of shots to take down, and their size can often cover the approach of several other Boos. Stay alert! 5) Your chain will not be disrupted when the Auto-Fire Power-up is active. So sweep the screen! 6) When a Boo covers its eyes, it's about to attack. You still have a chance to shoot it and stop the attack. World 2-3: Tilt Island Cost: 10 Flipside Tokens How To Play: Hold the Remote Sideways (the way you always do in the game) and tilt it to move your character left or right. Catch falling desserts for points. Collect enough desserts to advance to the next round. Get hit by a falling monster or tilt yourself off the island, and you'll lose a life. Lose all three lives, and the game is over. Clear 20 Levels and you win the game! (Thanks, Cameron Leatham!) Scoring: Peach: 4000 Orange Juice: 5000 Fruity Sundae: 7000 Items: 3000 While Spinning: Knock away a Square Pig: 1000 Knock away a Spiny Egg: 1500 Knock away a Thwomp: 2000 Items: Items randomly fall out of the sky. Catch them and their effects activate immediately. Mushroom: Adds an Extra Life to your total. Flower: Your character starts spinning, and can knock away monsters for points. Star: Clears all Monsters from the Screen. Tips: 1) Don't use Bowser, unless you like a challenge. 2) Get all of the same desserts to double your score for the round. (Thanks for reminding me, kgb!) 3) Don't tilt the remote any more than you need to. 4) There's no time limit, and no penalty for misses, so don't be afraid to let some go. World 2-4: Hammer Whacker Cost: 20 Flipside Tokens (Gold Card required to play: See World 1-2) How to Play: Hold the Wii Remote vertically, and swing the remote down to swing the hammer to whack the shells kicked at you by the Striker Koopa. Whack all the shells to score points. Get hit and you lose a life. Lose all three lives, and your game is over. Clear 100 Levels and you win the game! (Thanks cutaia!) Scoring: Scoring is based on how close you let the shell get before whacking it. Nice: 7000 points Good: 8000 points Great: 10,000 points Wonderful: 12,000 points Excellent: 15,000 points You must hit ALL the shells in the round to score ANY points. Tips: 1) How fast the Striker Koopa kicks them has no impact on how fast they get to you. So you can't really judge the timing based on how fast he kicks them. Just keep your eyes open. 2) It is perfectly possible to get a decent score even with a long string of "Nices," so just develop a timing pattern that you're comfortable with. 3) It's best to swing the remote with your wrist, as this reduces the recovery time, which is necessary in some cases. 4) The shell pattern you see in a round may not repeat itself if you fail. World 3: High Score Land! Got an incredibly awesome score in one of the arcade games that you want to show to the world? Send it in and I'll post it here! Here are the rules, so read them carefully. 1) Please be honest. I obviously can't confirm every submitted score, but any e-mails with "straight 9 scores" will be immediately discarded. 2) If you want to confirm your score, do so with a screenshot. 3) Only submit one in if it qualifies for the list. 4) Do not monopolize all the records. Just pick one game. Please. 5) Only the Top 5 Scores I recieve will be posted. 6) Use the Subject "Flipside Arcade (Insert Game Name Here) High Score." Use the format, "Name you want posted, Score, Date" If the score has a * beside it, it's been confirmed with a Screenshot. World 3-1: Forget Me Not 1) 1,062,000 by Clement Shimizu on 05/01/2007 2) 1,035,000* by ChickieBun on 06/20/2007 3) 972,000 by Woyak on 05/31/2007 4) 107,000 by Bootymaster on 04/27/2007 5) World 3-2: Mansion Patrol 1) 1,354,000 by a very insistant person on 05/19/07 2) 1,262,840 by lithy on 5/12/2007 3) 1,115,320* by Sushin on 05/11/2007 4) 1,098,640 by Mo-Pete on 05/16/2007 5) 1,059,320 by deadhand2790 on 04/28/2007 World 3-3: Tilt Island 1) 1,831,500* by Patrigon on 06/05/2007 2) 1,741,500* by Jerbil on 06/08/2007 3) 1,303,000* by StrykerStu on 05/19/2007 4) 1,122,000* by Songfighter on 05/10/2007 5) 1,091,500 by Marlito on 05/11/2007 World 3-4: Hammer Whacker 1) 2,562,000* by Maxrpg on 06/08/2007 2) 2,511,000* by Kythlyn on 05/07/2007 3) 2,286,000 by Barry on 05/26/2007 4) 2,272,000* by mikeykun_apc on 05/27/07 5) 2,249,000 by Matt on 06/28/07 World 4: Flipside Tokens World 4-1: What are Flipside Tokens? Flipside Tokens are a special currency usable only in the Flipside Arcade. Flipside Tokens are needed to play the arcade games, and can also be earned in the Arcade and exchanged for prizes. World 4-2: How to get Flipside Tokens. There are two methods of getting Flipside Tokens. 1) Purchase Tokens off of InterChet. 1 Token - 3 Coins 5 Tokens - 15 Coins 10 Tokens - 30 Coins 50 Tokens - 150 Coins 2) Win Tokens in the Arcade Games All the Arcade Machines have a payout. You will earn one Flipside Token for every 10,000 points you score in any game. World 4-3: Prize List Other than paying to play the games, Flipside Tokens can also be traded for awesome prizes! Mystery Box - 5 Tokens Catch Card - 10 Tokens Shooting Star - 75 Tokens Ultra Shroom Shake - 150 Tokens Whacko Bump - 500 Tokens Amazy Dayzee Card - 500 Tokens HP Plus - 2500 Tokens Power Plus - 2500 Tokens World 5: Closing Stuff World 5-1: Contact Information. Know something I don't? Have a comment or question about my guide? Want to show the world your awesome score in one of these games? You can reach me by e-mail at apeterson (at) rtkmusic (dot) ho8 (dot) com. I accept information not included in this FAQ, including item usage, and in some cases, tips of your own, as well as suggestions to improve this FAQ. I also accept entries that qualify for the High Score List. If it's not anything listed above, I probably will just delete it. World 4-2: Versions List: 04/15/2007: Uploaded Version 0.95 04/17/2007: Version 0.97 04/22/2007: Version 0.99 04/26/2007: Version 0.995 05/02/2007: Version 1.02 05/07/2007: Version 1.03 World 4-3: Legal Stuff This FAQ is Copyright 2007 Aaron Peterson and is posted on the following web site(s): www.gamefaqs.com www.gamerhelp.com It is posted for the private, personal use of users of the preceeding web site(s). It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display is prohibited, and a violation of copyright laws. Super Paper Mario and all other trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.