POKEMON GOLD FAQ/WALKTHROUGH Written by Donald Started on November 28, 2000 9:58:20 AM AST Completed on November 5, 2002 Version: ZeroHour E-mail: donaldfaq at gmail dot com _________________________________________________________________________ Table of Contents: 1) Revision History 2) Copyright 2a) Webmaster Instructions 3) FAQs *UPDATED* 4) Walkthrough 5) Pokédex 6) Movesets *<3 Striker) 7) Miscellaneous Information 7.1- Those (radio edit) Gerbils 7.2- Game Corners 7.3- TM and HM Descriptions 7.4- Breeding 7.5- Happiness Evolution 7.6- Move Listing 7.7- Type (Dis)Advantages 7.8- Items 7.9- Weekly Calendar 7.10 - Team Strategy 8) Tips and Tricks 9) For the cheaters in the crowd... (Gameshark/Game Genie Codes) 10) Conclusion 1) Revision History: v ZeroHour -New e-mail address -Minor adjustments, clear some moves that were just rumors from the NYPC, add a few movesets and redid the Pokemon charts for the Walkthrough -Thanks to what seems to be shoddy game design/limitations of the Game Boy Color, you might find your battery dying. The first FAQ should give some advice how to proceed if you still want to play the game. -We actually found out what Raikou, Entei and Suicune are - well, a couple of years ago, but still. Corrected guide to reflect it - see FAQ # 2. -It took RBY players five years to find Mew, and now we've got Celebi... *580 kb* v 7.0 -Betcha didn't see this one coming, did you? :x -Added a new FAQ (maybe I'll stop getting e-mail now! Or not...) -Corrected some formatting errors that cropped up while I was messing around with a new program -Corrected Delibird's spelling in the Pokedex *thwacks himself with a large brick* *523 kb* v Final: -Nuked all forms of filler -Replaced "Team Ratings" with a new misc. section - Team Strategy. -Brought a lot of info from the Crystal FAQ in - complete breeding chains for every move (with special notation if the move is Crystal-exclusive), a full item list, a couple of cool tricks, and some new Pokecenter moves. -Hopefully, I won't get the same e-mails over and over again - added a couple of new FAQs. Read these over VERY carefully. *522 kb* v 2.6 -Made a small correction in the Hidden Power section. -Added Pokecenter moves (moves learned via Mystery Eggs from New York City's Pokecenter) where appropriate. -Added a way to get through the 1st part of Mt. Silver without using Flash (thanks to JamesXXIV). *444 KB* v 2.5 -Added that nasty little ASCII art at the top (which I freely admit, I lifted it from MetroidMoo's Pokemon Yellow guide and modified). -Banned another site, due to plagarism. Tsk tsk... I warned you, didn't I? -Corrected the L50 stats to reflect the Wild Maximum (the current values are logically impossible to do DV checks with). -Updated the Movesets by Ibuki section. -Added two more tips. These are evil... -Made minor corrections. If anything major breaks, I'll put it in, otherwise, this will be the final update. *444 KB* v 2.0 (Final?) -This FAQ (and my others) can now be found at NeoSeeker (www.neoseeker.com). -Added Minimize in the move list (insert giant DOH! here) thanks to Feng Rao) -Added a clarification to the Breeding section (thanks to SpaceDog) -Found a new method for calculating DVs, and added L50 max stats to everyone in the Pokedex. -Updated Movesets by Ibuki. This update would've been up earlier, but the start of school delayed me, as did my loss of enthusiasm after September 11 (and if you don't know what happened on that day, what rock have you been living under?) *449 KB* v 1.9- Made some minor changes to the FAQs (read carefully) -Added a note on the Ruins (thanks to Tristan). Also, if you need to know the answers for the Ruins, go to (link deleted due to a site move) -Added a note about Mystery Gift in the Walkthrough (check Goldenrod) -Also added something for those who need more training time in the Indigo Plateau section. -Since Pokemon Crystal has been released, I've added Crystal moves to the Pokedex and changed its description around in the Future Games section. (Bad news for Celebi fans...) -Amended one of the GameShark cheats (the one for getting all three starters) thanks to Murky the Murkrow. [email protected] is not smart... for spidering the GameFAQs contributor database and sending us all annoying e-mails, you are the weakest link! G'bye. (I love that show!!) *438 KB* v 1.8- Added two FAQs, both of which deal with Hidden Power in some way. -Corrected some mistakes in Movesets, and added (Crystal Influence) where needed -Corrected something in Game Corners (thanks to Magcannon). -Added the Perfect Pokemon codes (mad props to cfalcon for getting these together) -Also added Max PP codes (thanks to spunman) *428 KB* v 1.7- Added Webmaster's Instructions (read them very carefully). -Added a new FAQ, and eliminated the FAQ about Pokemon evolution (look in the Pokédex for that info). -The Pokédex still isn't a one stop shop for all Pokemon data, but it's close... Added R/B/Y move info and shuffled the Pokemon so they are in New Pokédex order. -Added Movesets by Ibuki. Read or your life is forefit (KIDDING!!) -Corrected something in the Attachment section (thanks to Darcy Wartenkin) -Added new Tips (thanks to Byron Kazek and Vaughn Wares) -Added some notes about Stadium 2 and Crystal in the Future Games section Don't ask why there hasn't been an update since March, as I don't have time to get into it. *421 KB* v 1.6-Added 3 FAQs. Thanks to John Jones for the team in the second one. -Added 7 teams. This will be the last update that I will add teams to the FAQ. Afterwards, either see me on the GameFAQs message boards, or Azure Heights (www.azureheights.com). -Added a Public Service Announcement (check the bottom of Team Ratings). -Added that Jigglypuff can be caught on Route 46 (thanks to Byron Kazek) -Added a ranking system for each of the stats in the Pokédex. -Corrected a few notes in the Attaching Items section. -Added a new trick (Better Credit Skip) thanks to Stephanie Ng. -Added a note about Stadium 2 in the Future Games section. What is it? Let's just say it involves early moves... -Made the formatting in the FAQ uniform. *371 KB* v 1.5-Pokédex is done! Yeah! *does a weird dance* -Corrected some of the info about Pokemon Locations (thanks to MMevasian's Pokemon G/S FAQ). -Added some important info to the Breeding Section. -Added two FAQs. -Added several teams. *NOTE* Ibuki will not be rating any teams for the time being, as he has some personal problems to work out. -Added a new trick (the Box Trick) -Added a Future Games section. (Most of the stuff in there is rumor, but hey, it'll help get you ready.) *353 KB* v 1.4-Pokédex done to Mew. Still adding moves that can be learned by breeding for previously listed Pokemon. -Added 3 more teams, and modified my team. -Added Attaching Items section. -Added Calender of Events. -Added Tips and Tricks section (currently 3 in there, if you know more, please submit!) -Corrected a couple of moves in Move List (Curse does _not_ double the Attack and Defense ratings while cutting Speed in half, it just raises Attack and Defense while lowering Speed. Also, Safeguard has Reflect's property: you can switch and the new Pokemon is guarded). -Added Gameshark/Game Genie section, though I don't condone use of those devices. (I've had several files deleted on my Red and Yellow games due to over-Sharking.) -Organized the credits by section for my own convience. -Please, if you're going to e-mail me a question, read the entire FAQ before typing out the e-mail. 95% of the e-mails I get regarding this game are in here, so why not just look for yourself? (If this does continue, I will start blocking adresses... and you don't want that, do you?) *294 KB* v 1.3: (a big update) -Pokédex done to Golem. Made a few changes for the Pokemon that were previously listed (some new moves that can be learned by breeding.) -Added a note to the walkthrough under the Ruins of Alph. I will be ignoring any e-mail about this from now on. -By popular demand, fixed up a part of the Whirl Islands walkthrough. -Added a Move Listing. -Added a Type (Dis)Advantages section. Basically, it tells what types are good or bad against a specific type. (Thanks to John Jones.) -Added 2 teams to the Team Rating section. Thanks to Ibuki2002 for the help with ratings. -Added a new FAQ. -Added a note to the Happiness Evolution section (thanks to TheRockBoS) *196 KB* v 1.2: Pokédex done up to Dugtrio. Added a couple of Miscellaneous Sections, (Breeding and Happiness). Made a few TM corrections. Added a new question to the FAQ section. Added the Team Rating section. *146 KB* v 1.1: Pokédex complete up to Raichu. Added Mystical Beast, Game Corner, and TM/HM sections. Also, you can now view this FAQ at www.gamespot.com. *126 KB* v 1.0: Walkthrough is complete, Pokédex should be completely up within another update. Considering adding a Best Teams section, where I'll rate your teams. Don't expect that for another few revisions. *94 KB* 2) Copyright This document is copyright 2000-2001 Donald Theriault, and may not be used in any way, shape, and form without my express written consent. My work is something that I am quite proud of, and if anyone is caught using this FAQ for anything OTHER than what it was desinged for, it is PLAGARISM. Pure and simple. If I receive an email telling me that this document is being misused on the web, I will contact the webmaster and demand it be removed. If this is not done within 14 days, I will be forced to take legal action, and I don't want to go that far. Make my life easier, and don't plagarise. Pokemon, Pikachu, and all copyrights contained within are copyright 2000- 2001 Nintendo/Creatures/Game Freak, all rights reserved. 2a) Webmaster Instructions Some basic guidlines for those who are interested in getting this or any of my guides. -I will NOT have this document put up on any personal webpage, except my own. Why? Because I'm not sure if you're going to use the document properly (basically, I'm paranoid that you'll commit one of the Deadly Sins outlined below). -If you want to use this guide on your site, e-mail me about it first. That way, I can see if the site is worth it, or a waste of time. By the same token, if you e-mail me saying "I'm starting a website, and was wondering if I could use your guide", or something similar, I'm going to turn you down on the spot. -GameFAQs (and Gamewinners, with the two sites recently pairing up) are the only sites that get my guides automatically. Anyone else, you'll have to ask me. The deadly sins that will see you automatically rejected are: -HTMLizing the guide. I feel that it's pointless to HTML a quide of this size when you can get a smaller, more manageable version at GameFAQs/Winners, and get the exact same info. -Ad banners on the top. Most people don't like someone else getting paid for their work, and I'm one of them. -Plagarising another guide of mine (Earthbound and Mega Man 4 currently). If you pull this little stunt, consider any partnerships we have had severed. -Posting the guide without my express written permission. Guaranteed to tick me off, and will warrant the 14-day notice that I outline in the disclaimer. -Spidering a site like GameFAQs and sending me multiple e-mails asking to use the guide. More to come... 3) FAQs This is the section where I answer some of the questions about the game. Be warned: If you ask me a question by e-mail that's already in here, it will be ignored completely. Q: Why is my game not saving anymore? Where did my game data go? A: Here's the deal. Somehow (I'm not a game developer, so I don't know the nitty-gritty on it, this is just my understanding) - the game having to keep time 24 hours a day, seven days a week causes the game's internal battery to eventually run dry. It has to be the clock, because my Pokemon Red/Blue games still can save, and I know people who bought the original Legend of Zelda in 1987 and it still saves. There are basically two options at this point for fixing the problem: 1) Buy a new game (which is probably close to impossible at the time of this writing) 2) Have the battery replaced (by a trained professional, it's possible to do it yourself but entirely NOT recommended unless you know what you're doing). Q: What are Raikou, Entei and Suicune? A: Gerbils. Legendary gerbils. Well, it's not like ay other theory makes sense. The developers refer to them as Pokemon and don't acknowledge any other animals. So, we have to make do. And thus, the regulars of the Pokemon Gold board have elected to call them gerbils. The story is, Ho-oh's reviving and subsequent stoning of three little gerbils caused a freak mutation that transformed into the beasts you see today. Do not attempt to argue with this theory. You WIIL lose. Q: Which Pokemon are not available in G/S in any legitimate way? A: The Red/Blue starters and their evolutions (the Bulbasaur, Charmander, and Squirtle families), Omanyte and Omastar, Kabuto and Kabutops, the mystical birds (Articuno, Zapdos, Moltres), Mewtwo, and Mew. Q: I heard about a Pokemon called Celebi. Where is it? A: Here is the ONLY PROVEN WAY to get Celebi, brought to you by the Pokemon Gold board’s very own Son of TMOG and used with permission. ------------------- TMOG's Celebi Guide ------------------- Step One: Fill your Pokedex with 250 Pokemon. Step Two: Defeat the Elite Four. Step Three: Talk to Professor Elm. Step Four: Fly to Goldenrod City. Step Five: Heal in the Pokemon Center. Step Six: Take the train to Kanto. Step Seven: Fly to Lavender Town. Step Eight: Enter the Pokemon Funeral House and talk to the woman who says she loved her Pokemon like children. Step Nine: Fly to Saffron City. Step Ten: Take the train to Johto. Step Eleven: Head north to Ecruteak City; DO NOT ENTER THE NATIONAL PARK. Step Twelve: Go to the Burned Tower, in the exact spot you released the Gerbils. Step Thirteen: Use an Escape Rope. Step Fourteen: Go to the Tin Tower, where you found Ho-oh. Step Fifteen: Save your game and turn it off. Step Sixteen: Buy a GameShark and use that to obtain Celebi. Like George Zimmer, president/CEO of the Men's Wearhouse, I GUARANTEE IT. Q: How do I attach an item? A: Select it in your inventory and select "Give." This will open the Pokemon screen, where you pick the Pokemon that you want to give the item to. Q: What's the point of the Mystery Gift option? A: It gives you the option to pick up certain items that you can use in the game. For example, it's the only way to get extra Evolution Stones, and a rare item called the Scope Lens. Q: Where can I find the Super Rod? A: On Kanto's Route 12, same as in the original games. Q: Which are better: Red/Blue Pokemon or Gold/Silver Pokemon? A: In a fight, Gold/Silver would probably win. Since many of the G/S Pokemon learn brand-new moves, you're probably better off raising in G/S than importing from your old game. Q: When does the Time Capsule open? A: The day after you hit Ecruteak City. See the walkthrough for more info. Q: What Pokemon are eligible for the Time Capsule? A: Any of the original 151, as long as they have no new moves, and no items attached. *Thanks to Roberto for this question* Q: What Pokemon swarm, and how do I find out? A: Pokemon swarms happen only if a trainer calls you and says "You've gotta see this! A whole bunch of (insert Pokemon here) are swarming all over (insert location here)!" The Pokemon and trainers you need to contact are: Ralph on Route 32 tells you when Qwilfish swarm. Fish Route 32 when they do. Anthony on 33 has information on when Dunsparce swarm. The Dunsparce are in Dark Cave. On Route 35, get Arnie's number to find out about when Yanma swarm. Yanma will be in Route 35. Chad on Route 38 knows when the Snubbull swarm in that area. Wilton on Route 44 will call you if the Remoraid swarm Route 44. Parry on Route 45 keeps his eye on the Marill situation in Mt. Mortar. Q: Where are the Once-A-Week Siblings, and what do they have? A: Sibling Location Day Item Sunny Route 37 Sunday Magnet (powers up Electric) Monica Route 40 Monday Sharp Beak (Flying) Tuscany Route 29 Tuesday Pink Bow (Normal) Wesley Lake of Rage Wednesday Black Belt (Fighting) Arthur Route 36 Thursday Hard Rock (Rock) Frieda Route 32 Friday Poison Barb (Poison) Santos Blackthorne City Saturday Spell Tag (Ghost) These will not be mentioned in the Walkthrough, so be sure to remember when and where they are. Q: The order I fought the trainer's Pokemon didn't match the walkthrough! What's going on? A: Unlike Red/Blue, where it was obvious in what order you'd fight the Pokemon in, the people at Game Freak decided to randomize things in G/S. In the walkthrough, the trainer's Pokemon are listed in order of level. But the hints remain the same. Q: What attacks are based on the Attack stat? *Thanks to Michael for this* A: Normal, Fighting, Poison, Ground, Flying, Bug, Rock, Ghost, and Steel are all considered physical attacks, and run on the Attack stat. By the same token, Fire, Water, Electric, Grass, Ice, Psychic, Dragon, and Dark are Special moves. Hence, they run on the Special Attack stat. Q: What Pokemon evolve by Element Stones? A: Fire- Vulpix (Ninetales), Growlithe (Arcanine), Eevee (Flareon) Water- Poliwhirl (Poliwrath), Shellder (Cloyster), Staryu (Starmie), Eevee (Vaporeon) Electric- Pikachu (Raichu), Eevee (Jolteon) Grass- Gloom (Vileplume), Weepinbell (Victreebel), Exeggcute (Exeggutor) Moon- Nidorina (Nidoqueen), Nidorino (Nidoking), Clefairy (Clefable), Jigglypuff (Wigglytuff) Sun (new stone)- Gloom (Bellossom), Sunkern (Sunflora) Q: Okay, fine. Now where are these stones? (This question asked in some way by about ten people). A: Fire, Water, Grass, and Electric: The Route 25 side quest. (See the walkthrough for more info). After they are exausted, you can Mystery Gift them. Sun- Win the Bug-Catching Contest. Moon- Route 26 (Waterfall area), Mt. Moon on Mondays, Mom might buy one for you. Q: When are you going to update? A: When I get the chance. Keep some things in mind: 1)) I do have a life outside of my FAQs. I am in school, go to a youth group, coordinate three Key Clubs in my area, and get very tired very quickly. 2)) I am a hideously slow typer. 3)) I have other projects besides this FAQ. (Though you wouldn't know it if you could see my inbox.) Q: What areas are considered forest, and what areas are considered mountains? And why does it mean anything? A: Second question first: It means something because there are Pokemon (4, 6 if you count the fact that they evolve) that can only be found by using Headbutt on small trees. Forest areas yield Pineco and Exeggcute, while mountain areas give up Aipom and Heracross. Forest areas are the areas between Cherrygrove and Ecruteak Cities, plus Routes 35-41. Everything else is considered mountain. Easy, isn't it? Q: What do I do after beating Red? A: You can complete your Pokédex, or try to get a team up to max stats. This should keep you occupied for a good two months. Q: What's a good team for catching Pokemon? A: This is from John Jones (you'll see him later in Type (Dis)Advantages). The levels aren't important, just make sure they're not too high. Paras/Parasect - Leech Life, Spore, Slash, Giga Drain Jynx - Lovely Kiss, Ice Punch, Body Slam, Powder Snow Cubone/Marowak - Bonemerang, Headbutt, Bone Rush, False Swipe (attaching a Thick Bone makes this even deadlier) Scyther/Scizor - False Swipe, Wing Attack, Metal Claw/Pursuit, Slash Koffing/Weezing - Sludge, Sludge Bomb, Poison Gas, Selfdestruct/Explosion Pikachu/Raichu - Thunder Wave, Thunderbolt, Thunder, Hidden Power Now the trick is this: Lead with Parasect, and Spore the target to sleep. If it's a fast Fire-type or Flying-type, you're dust, but that's what Pikachu's Thunder Wave is for. Against anything but Ghost, Poison, Ground, Rock, or Steel-types, trust in Poison Gas or even Sludge (Watch any level disadvantages, as you don't want to KO the target.) Once their incapacitated, send in Scyther or Cubone to False Swipe them within an inch of living. Then send Parasect/Jynx into action for capture purposes, ONLY if you used a sleep attack on them. keep the target alseep once it's down to 1 HP, and start tossing pokeballs. And as for the movesets, well there needn't be an EXACT match, but I use some of my hunting party in battle as well, plus you'll need Headbutt to find some Pokemon anyways. Q: How the (radio edit) do I get those max stats? IT'S DRIVING ME CRAZY!!! A: Simmer down, cowpoke. There's no definite way to get max stats, but these things will help. 1) Catching a Pokemon with good potential. If the Pokemon can be caught, snag 4-5 of each species at their lowest level (where possible) and compare their stats. Take the one with higher stats in the categories you consider important (I like Pokemon that can take plenty of hits, so the Defenses and HP are important to me. You may see things differently.) and raise that sucker up! 2) Raising its levels. This means one thing: Lots of battling. Yes, in some cases you'll have to take that sucker up from L5 to L100. But it's worth it. A piece of advice: Make sure your Pokemon can apply the finishing blow in the fight. The "bait-and-switch" method may make get you level-ups faster, but the stats will be lower. 3) Drugs. They're bad for you, but good for Pokemon. At some point (some prefer the lowest level, others prefer L100, I personally just give them as I can), pump them full of HP Up, Protein, Iron, Carbos, and Calcium. This can be an expensive operation ($9800 x 10 boosters x 5 different boosters x 6 Pokemon = $2,940,000, or about 97 run-throughs of the Elite 4 and Ash), but worth it for Step 4. 4) The Box Trick. Outlined in full in the Tips and Tricks section, this will fill in any missing stats. You won't have to do this as much if you turn your Pokemon into drug addicts, but it's still a necessary operation. *NOTE* Shiny Pokemon CANNOT achieve max stats. Thus making them useless... :<:( Q: How the heck are you getting (Thunderbolt Lapras, Rock Slide Machamp, Thunder Wave Alakazam)? They can't learn it in G/S, so you've got to be Sharking! A: Firstly, I'm shocked that you'd accuse me of a stunt like Sharking. But I digress... To get the moves on, send old Pokemon back to R/B/Y, following the rules outlined in the Time Capsule question. Next, use the appropriate R/B/Y TM on the Pokemon, and send it back. The moves that can be learned in this fashion are in the Pokédex. Q: Can you help me with my team? A: I'll let Dilbert cartoonist Scott Adams answer this question: "I'm sorry to report that if your brain does not create any ideas, you are dead. This is hell." (Dilbert Future, p. 47) No, seriously now. There are certain things a team maker can do to ensure a good team for Internet tournaments (probably the hardest thing trainers have to face.) -Keep the number of Pokemon weak to a type down. For example, a team of Blissey/Pilowswine/Umbreon/Charizard/Raichu/Dodrio isn't balanced, as a standard Machamp will utterly destroy it. (Rock Slide Dodrio/Charizard, Earthquake the rat, Cross Chop everything else). -DO NOT double up on element moves. It'll essentially leave you with three attacks (you'll use one all the time and the other in desperate situations). There were a few exceptions in the originals, but they've been rectified in G/S. -Know thy types. You might think that your Tyranitar is the strongest Pokemon in the game, but if I send in Machamp, you either have to switch and eat a hit, or leave it in there to die. If you must leave it in... -Don't be afraid to mess around with Hidden Power. I can't explain the mechanics of it here (I don't even understand half of it), but check some of the topics in the Azure Heights or GameFAQs Pokemon Forums for help. *See Team Strategy for more information* Well... that's it, really. Those are basic suggestions. Q: What are DVs? And do they have any practical use? A: The Hidden Power element (and the basic damage) is based on a Pokemon's Diversification Values, or DVs. Each stat (HP, Attack, Defense, Speed, Special) has a different value. These are locked in when you catch a Pokemon. (NOTE: These may appear under different names, so the acronym DV is used.) The DVs are a number between 0 and 15. A Pokemon with a DV of 15 in a particular category can achieve maximum stats. If the DV is lower, then two points are deducted from the stat at L100. (Example: A Tyranitar with an Attack DV of 8 would lose 14 points from its attack, creating a 352 Attack Tyranitar.) To determine the Pokemon's DVs, get a ton of Rare Candies, and pump the Pokemon up to L100, then box them until the stats don't increase anymore. Compare the stats you have to the max stats in the Pokedex, and you'll find the DVs. (NOTE2: If you catch a Pokemon with maximum DVs in every category, consider yourself extremely blessed: The odds of getting a max-DV Pokemon are approx. 1 in 1,040,000.) Use this chart to find the DVs. DV # Off Max Stat 15 0 14 -2 13 -4 12 -6 11 -8 10 -10 9 -12 8 -14 7 -16 6 -18 5 -20 4 -22 3 -24 2 -26 1 -28 0 -30 To find the HP DV, start with H(HP DV) = 0 If the attack DV is odd, add 8. Otherwise, add 0. If the defense DV is odd, add 4. Otherwise, add 0. If the speed DV is odd, add 2. Otherwise, add 0. If the special DV is odd, add 1. Otherwise, add 0. Whatever H equals at the end is your HP DV. *Thanks to NickWhiz1 for the info. Read his Breeding guide, now.* NOTE: There's another way to get DVs, and it's a heck of a lot easier. You will need a lot of Rare Candies to do it. 1) Catch or acquire the Pokemon that you want to check. 2) Use Rare Candies to pump their level up to L50. Don't get in any fights, as that might throw the numbers off. 3) Subtract your stats from the L50 max (listed in the Pokedex). 4) For each point you are off, subtract 1 from 15 (the highest a DV can go). For some Pokemon (your version's L70 bird, plus Mewtwo, and any L100s you import from RBY), this won't be possible, and you'll have to do the method above. *Thanks to Azure Heights' forum for teaching me how to do this* Q: How the heck do you figure out Hidden Power? A: *Thanks to Christian Walley at pokemasters.com for the Hidden Power info. Though I used my own examples.* The HP damage formula is: Base Power = ((X × 5 + Y) ÷ 2) + 31 To get the Hidden Power, you need to determine the DVs of your Pokemon. *See above* My example is a Tyranitar with DVs of 15 in Speed and Special, 13 in Defense, and 12 in Attack. These yield a HP DV of 7. (His L100 stats are 387 HP, 360 Attack, 314 Defense, 220 Speed, 288 Special Attack, 298 Special Defense.) Next, convert each DV into a binary number (be it 0 or 1) If DV = 8+, let # = 1. If DV = 7-, let # = 0. Plug them into a number, in the order of Attack, Defense, Speed, Special. Mine came up 1111. Joy. Check this chart to find what your binary number equals. Binary X 0000 0 0001 1 0010 2 0011 3 0100 4 0101 5 0110 6 0111 7 1000 8 1001 9 1010 10 1011 11 1100 12 1101 13 1110 14 1111 15 So, the X part of the formula is 15. Good score! To find Y, we take our Special DV and convert it. In this case, the highest possible number is 3. Anything above this number is reduced to 3. So our formula looks like this: Base Power = ((15 × 5 + 3) ÷ 2) + 31 Order of operations rules state that we do brackets first. So, we get: (75 + 3)/2 )+31 (78/2) + 31 49 + 31 70 Our base damage is 70. Score! To determine the type we'll be hitting with, convert the Attack and Defense numbers to binary. 12 (the Attack DV) is 1100 in binary, 13 (Defense) is 1101. Combine the last two digits of the number. So, 00 + 01 = 0001. Use this chart to determine type. Value Type 15 Dark 14 Dragon 13 Ice 12 Psychic 11 Electric 10 Grass 9 Water 8 Fire 7 Steel 6 Ghost 5 Bug 4 Rock 3 Ground 2 Poison 1 Flying 0 Fighting 0001 = 1 in standard numerals, so Tyranitar's got a base 70 Flying Hidden Power. NOTE: Even though you've figured all of this stuff out, the game will still say that HP's type is Normal. That only comes into play if someone decides to Counter your Hidden Power. (I've heard of Zapdos with HP Ice let fly against Sandslash, only to have it Countered back in their face for a faint. Watch it.) Q: How do I get all the Unown forms/catch Smeargle and Girafarig? A: I've listed these together, because they're inter-related. To get to the other Unown caves, enter the Union Cave from Route 33. Go up and left to a flight of stairs, and take it. Go down the ladder to appear in the room with the TM for Swift. Surf up the water path. You should be able to make landfall on the right side - do it and go up. You'll have to fight a couple of Hikers, but they're easy. From there, you should come to a fork in the road. You will need Strength if you go down, but doing so leads to an Unown cave. Going left leads to an Unown cave, but also to Natu and Smeargle! If you want to see the Unown puzzle solutions, go to this URL: http://www.creatinghorizons.com/pokedex/game/walk6_c.html Q: I'm in Blackthorne City, but I can't get into the gym! WHAZZUPWITDAT!? A: No, I do not get e-mail from Shane Helms. At least, I don't THINK I do. Anyway, in order to get into Blackthorne Gym, you must accomplish EVERY required event in the game until that point. You need seven badges, and you have to have beaten Team Rocket three times. Follow the Walkthrough and you should be ok. Q: How do I get past the tree on Route 36? A: Once you have the Plainbadge, go to the house above and to the right of the Gym. Talk to the chubby lady inside to receive a Squirtbottle. From there, go to Route 36 and use the Squirtbottle on the tree - Sudowoodo. Catch or defeat it, and you'll be able to advance to Ecruteak City. Oh, and you can pick up TM 08 (Rock Smash) by talking to the big guy near the tree. Q: (Silver) How do I get the Rainbow Wing? (Gold) How do I get the Silver Wing? A: Talk to the old man hanging out by the entrance to Route 3 - that's east of Pewter City, in Kanto. 4) Walkthrough The meat-and-potatoes of any guide, the Walkthrough is long, important, and carries spoilers up the ying-yang. If you don't want the story to be given away, stop reading... NOW! When the game starts, you'll be asked to enter the time. Make sure you set it accurately. After the brief intro from Prof. Oak, with Marill as the model, and you give your name (Oscar for this FAQ), the game begins. NEW BARK TOWN Items: Pokegear Pokemon: Either Chikorita, Cyndaquil, or Totodile (anytime) When you wake up, you'll be in your bedroom. Head downstairs and set the day of the week (this has major implications later on). Mom will give you the pokegear and offer to save your money. Do it to have a constant source of cash later. After leaving home, head to Prof. Elm's lab. He'll ask you to run an errand for him, and will give you a Pokemon for company. The choice will be your first Pokemon. What to choose? Chikorita: Good defense stats, nice typing (pure Grass), and a powerful attack quite early. However, the type yeilds big problems in the first two gyms. Cyndaquil: Fire is an important type in G/S, and he's the firey one. It has a good Spec. Attack, and nice stats everywhere else. However, you'll only have one damaging attack until level 12. Totodile: Has a high physical Attack rating, and a pretty high HP count. Starts with Scratch, which is more damaging and accurate than the Tackle attack the other starters have. However, there's many good Waters in this game. Personally, I went with Totodile, but it's your call. After you give it a nickname, which is optional, Prof. Oak's aide will give you a Potion. Take it and head west to Route 29. ROUTE 29 Items- Berry, Potion Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Sentret Yes Yes No Pidgey Yes Yes No Rattata Yes Yes Yes Hoothoot No No Yes The grass is one of the places to fight Wild Pokemon, and there's lots of it between home and Cherrygrove. Get in some fights to build levels, as you'll need them soon. Save the Berries, as you'll need them later. At the end, try to have learned their next move (either Smokescreen, Razor Leaf, or Rage). When that's done, go into Cherrygrove. CHERRYGROVE CITY Items- Map Card for Pokegear Pokemon- None As you enter the town, an old man will offer to give you a tour of the town. Accept, and you'll get a Map Card for the pokegear for your effort. Pick up some Potions at the Pokemart, heal, and go north to Route 30. ROUTE 30 Items- Berry x2, Poisoncure Berry, Mystery Egg, Pokédex Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Caterpie Yes Yes No Gold only Metapod Yes Yes No Gold only Spinarak No No Yes Gold exclusive Weedle Yes Yes No Silver only Kakuna Yes Yes No Silver only Ledyba Yes No No Silver exclusive Pidgey Yes Yes No Rattata Yes Yes Yes Hoothoot No No Yes Only: Pokemon only appears in a specific route in a specific version. Exclusive: Pokemon will only appear in a specific version, no matter what route At the first house you come to, pick the Berry outside, and talk to the guy inside. He'll give you a Berry, for a total of 4 so far. Go to the right, and up to Mr. Pokemon's house. Professor Oak is there, and he'll give you a Pokédex. Mr. Pokemon will give you the Mystery Egg, which you should run back to Prof. Elm. Heal when you get to Cherrygrove, as a nasty suprise is waiting outside of town... your rival. ____________________________________________________________________________ -------------- RIVAL BATTLE 1 -------------- You picked Chikorita: ~ Cyndaquil L5 Cyndaquil: ~ Totodile L5 Totodile: ~ Chikorita L5 You should have a 2-3 level advantage on the rival's starter and some Potions/Berries to work with at this point. Your Normal attack (Tackle or Scratch, depending) should take it out in three hits or so, depending on how many times it Growled you. ___________________________________________________________________________ The rival takes off after the loss, leaving you with a clear path to New Bark. When you get there, there's a cop talking to Prof. Elm, and the ensuing conversation gives you a chance to name the rival (called Rival for our purposes). You'll give the egg to Prof. Elm, and he'll send you on your way. Before you leave, though, the Aide gives you 5 Poke Balls. Time to start catching. Go back to Route 29, and go to the tollbooth area. When you get through, you'll be in Route 46. ROUTE 46 Items: None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Jigglypuff Yes Yes No Somewhat rare Spearow Yes Yes No Geodude Yes Yes Yes Rattata Yes Yes Yes After you've caught the slags on Route 29, you get a chance to catch some quality Pokemon here. Geodude can beat the first 4 gyms on his own, so he's a definite catch. Spearow also wins over Pidgey if only because it comes with a Flying move. You might tear your hair out trying to catch Jigglypuff, and it doesn't learn a damaging move until L9, but it packs quite a punch and comes with a Sleep move. Pick it up and consider raising it. On Route 30, pick up the bug that's appropriate to your version (either Ledyba or Spinirak). As well, get either Caterpie or Weedle (again, depends on version), and level them up. At Level 10, you'll get a good early Bug-type. At this point, you'll be able to fight trainers. They serve the purpose of being punching bags for your Pokemon, and they pay you for beating them. Nice deal. In G/S, some of them will offer you their phone #'s for future battles. Don't take any of the #s here, though. ROUTE 31 Items- Antidote, Poke Ball, Bitter Berry ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Caterpie Yes Yes No Gold only Metapod Yes Yes No Gold only Spinarak No No Yes Gold exclusive Weedle Yes Yes No Silver only Kakuna Yes Yes No Silver only Ledyba Yes No No Silver exclusive Pidgey Yes Yes No Rattata Yes Yes Yes Hoothoot No No Yes Bellsprout Yes Yes Yes Can be traded shortly On Route 31, catch Bellsprout (pathetic as it might be). At least it's data for the Pokédex. Raise a team (starter, Spearow, Geodude, bug-type), to L11. This is important because Geodude learns Rock Throw at that level, and that will carry you through the first gym. Grab the items, and head west to Violet City. VIOLET CITY- HOME OF THE ZEPHYR BADGE Items- Paralyzecure Berry Pokemon- Onix (trade Bellsprout), Togepi Egg (after beating the Gym) When you enter the city, heal at the center, and pick up any items along the way. In a house near the Pokemon Center, you can trade the Bellsprout you caught earlier for an Onix - but it's not recommended, as his offensive skills don't even match Geodude's. And that's said for a 28' tall rock snake. Before going to the Gym, make a pitstop at Sprout Tower, preferably at night. SPROUT TOWER Items- Paralyze Heal, X Defend, Potion, Escape Rope Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Gastly No No Yes This place is quite simple. Just find the stairs and take them up (or down, like on the second floor). Also, catch Gastly here: It's got a Hypnosis skill that will be very useful for catching Pokemon. Level it up by beating the trainers. They all use Bellsprouts except for a couple of deviants who have Hoothoots on their teams. On the third floor, pick up the Potion, and see that your rival is up to his old tricks. There's no fight, thankfully. Get the Escape Rope and fight the leader, who has 2 Bellsprouts (L7) and a Hoothoot (L10). Beat him for HM 05, which teaches Flash to a Pokemon. It lowers accuracy in battle, and lights up caves outside. But, you can't use it outside without the Zephyr Badge, so go to the gym. Pokemon Gyms are usually dedicated to one type. In this case, the type du jour is Flying. There are two minor trainers before the leader, but they're easily defeated. When the underlings' wings are clipped, go to the top to find Falkner, the Gym Leader. Talk to him and the fun begins. Recommended level: If you're doing this with Geodude, level 11 (so it knows Rock Throw). Otherwise, 12 should be good for safety's sake. ___________________________________________________________________________ GYM LEADER FIGHT Falkner Pokemon: ~ Pidgey L7 ~ Pidgeotto L9 If you did what I told you and a) caught Geodude, and b) leveled it to 11, you'll have no problems. Rock Throw will drop both of them in one shot. The only potential problem is Mud-Slap dropping Rock Throw's imperfect accuracy even further, but you can swap around that effect. Rewards- $900, Zephyr Badge, TM 31 (Mud-Slap) ___________________________________________________________________________ Collect the badge and the TM (Technical Machine, teaches 1 Pokemon 1 move they couldn't learn normally), and leave. When you leave the gym, you'll get a call from Elm, whose aide is at the Center. At the center, talk to the Aide to get the Egg back. This time, it takes a spot in your party, and you have to keep it in your party until it hatches. Very irritating... After getting the Egg, you have a choice to make. Head west to Route 36 and the Ruins of Alph, or south to Route 32? Go south for a Paralyzecure Berry, and make the choice. I'll take you through the Ruins first. RUINS OF ALPH Items- Unown Pokédex Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Unown Yes Yes Yes Only A-K to start with From Violet Gym, go west, and then north until you come to a tollbooth. This leads to Route 36, which is blocked by a tree that shakes when you talk to it. You can't move it, so head south to the ruins. Go into the first cave you see, and check the left side of the panel. Complete the puzzle (it's a below view of a Kabuto) to send yourself into the Ruins of Alph. *NOTE: I have received many e-mails about this, as people are saying they have completed the puzzle but nothing happens. Tristan says: "It is my belief that they placed the eyes in the wrong position, because that is what I did so many times, the eyes in the opposite position other than the right way look just fine and I believe that is what confused them." Thank you, Tristain. Anyway, when you do complete the puzzle, a small song will play. When this happens, press A to cause the platform to fall.* SIDEQUEST: The Ruins of Alph Puzzles All of these puzzles are annoying, but if you want to do them, I'll post them. The first puzzle you can access is a Kabuto. The other three are Aerodactyl, Omanyte, and Ho-oh. The actual ruins is a very small room. But while exploring, you'll come across Unown Pokemon, in one of 12 forms (one/letter of the alphabet). The only attack they will ever have is an attack called Hidden Power, which does random damage of a random type. Collect three forms and climb the ladder to meet a scientist, who'll update your Pokédex to track these weird whatevers. From the hut, follow the trees to a booth that leads to Route 32. ROUTE 32 Items- Miracle Seed, Potion, Great Ball, Poison Barb (Friday only), Phone Number Ralph, Old Rod Land Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Hoppip Yes Yes No Rattata Yes Yes Yes Bellsprout Yes Yes Yes Mareep Yes Yes Yes Wooper Yes No Yes Ekans Yes Yes Yes Silver only Fishing Pokemon: ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes Yes Tentacool No Yes Yes Qwilfish No No Yes Swarm Pokemon When you come to the entrance of Route 32, a trainer will reward you with a Miracle Seed item to boost the effetiveness of Grass moves by about 10%. If you have Chikorita on you, equip it, but save it if you don't. Battle the trainers, and try to catch Mareep. It's the only Electric-type you'll see for a while, and is quite useful. Build Mareep up along the docks by beating Fishers. Ralph, a Fisher, has information on when Qwilfish swarm, so get his number. When you come to the Pokemon Center, talk to the fisherman inside to collect the Old Rod. Now you'll be able to fish waterways for Pokemon. By now, everyone should be L14 or within a few exp. of it. When all is taken care of, enter the Union Cave. *NOTE* My Egg hatched here. If you didn't, just press on with 5 Pokemon. Otherwise, keep Mareep with you. UNION CAVE Items- Potion, X Attack, Great Ball, Awakening, TM 39 (Swift), X Defend Land Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Geodude Yes Yes Yes Onix Yes Yes Yes Rattata Yes Yes Yes Zubat Yes Yes Yes Wooper Yes Yes Yes Sandshrew Yes Yes Yes Gold only Fishing Pokemon: ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes Yes Goldeen No Yes Yes Seaking No No Yes Mainly, this place is for leveling up. Beat around the trainers for Exp, and catch any new Pokemon. If you're going for Onix, use Gastly to put it to sleep, and its Lick attack to weaken. Swift, the TM you pick up here, does some damage, but only misses once in a blue moon (or if the opponent's Digging or Flying, but that shouldn't matter yet). It's a straight-forward path, and when you come out, you'll be on Route 33. ROUTE 33 Items- Poisoncure Berry, Anthony's # Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Spearow Yes Yes No Hoppip Yes Yes No Zubat Yes No Yes Ekans Yes Yes Yes Silver only Simple route, with one item and one trainer. Anthony, the trainer, will offer his # after you beat him, and you should take it. He'll then call you if the Dunsparce start swarming in the Dark Cave. After thrashing him, raise all Pokemon to level 15, and head into Azalea. AZALEA TOWN Items- Lure Ball, White Apricorn Pokemon- None After healing and getting items (get the Super Potions, but don't bother with the Charcoal. You'll get a freebie soon.), go to the house with the Berry bush behind it. Talk to Kurt inside to open up the path to the Slowpoke Well. It seems that the Slowpoke is the town mascot, and their tails are being cut off... to be eaten. Gross... Anyway, defeat the Rockets, grab the Super Potion (be warned... the last Rocket has a L14 Koffing), and escape the well. For your efforts, Kurt will give you a Lure Ball, which catches Pokemon you fish for easier. Also, if you take the Apricorn behind Kurt's house and give it to him, he'll offer to turn it into a special poke Ball. Do it, and one day later, you'll have a Fast Ball. This catches Pokemon that run, and should be saved for the Gerbils. After collecting your reward, head to the gym. The trainers inside like Bugs, so Cyndaquil really shines here. Also, Spearow and Geodude, and Mareep (Flaaffy if it evolved), are useful. Beat the 4 trainers inside, and fight the leader, Bugsy. Recommended level: 15-16 __________________________________________________________________________ GYM LEADER FIGHT Bugsy Pokemon: ~ Metapod L14 ~ Kakuna L14 ~ Scyther L16 No, that is NOT a typo. Bugsy has the middle stage Pokemon that can't do a bloody thing in battle. I wouldn't know if they might have been evolved so as to have Poison Sting/Tackle, I fainted them too fast. Scyther's big move is Fury Cutter, which goes up in strength as you hit it, but Spearow and Cyndaquil (who should be a Quilava by now) both resist it and can hit for super-effective damage coming back... and Geodude can drop him in one shot with a quad-damage Rock Throw. Rewards- $1600, Hive Badge, TM 49 (Fury Cutter) ___________________________________________________________________________ Take the badge and head out of the Gym, heal and stock up on supplies... and get ready for a rival fight. ____________________________________________________________________________ -------------- RIVAL BATTLE 2 -------------- Pokemon: ~ Gastly L12 ~ Zubat L14 You picked Chikorita: ~ Quilava L16 Cyndaquil: ~ Croconaw L16 Totodile: ~ Bayleef L16 Ah, a "real challenge". Note the quotes, the same Pokemon you used to beat Bugsy can do the same here. Gastly gets dropped in one Magnitude (Geodude's L16 attack), and Zubat falls to Rock Throw or the Thundershock of a Flaaffy. You can use Spearow to get rid of Bayleef, Geodude on Quilava, and Flaaffy again on Croconaw. ___________________________________________________________________________ After he runs off, enter the Ilex Forest. ILEX FOREST Items- Revive, HM 01 (Cut), Charcoal, TM 02 (Headbutt) Land Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Caterpie Yes Yes No Gold only Metapod Yes Yes No Gold only Weedle Yes Yes No Silver only Kaukuna Yes Yes No Silver only Zubat Yes No Yes Paras Yes Yes Yes Oddish Yes Yes Yes Fishing Pokemon: ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes Yes Poliwag No Yes Yes The first thing you'll find is a person looking for a Farfetch'd. To reunite trainer and Pokemon, go down, and right. Get the Revive, and go up past the platform. Go left to find Farfetch'd, and follow the path back to the trainer. Your reward is the Cut HM. Give it to whoever's eligible. Use it to cut your way into the second part of the forest. *To get the Charcoal, you'll have to return to Azaela and go to the charcoal maker's home. Pick it up, and equip it on Quilava if you have it, or save it for Magmar later.* After you cut down the bush, go left and then up. Follow the trees around until you find someone who'll give you the Headbutt TM. Try it on the trees to knock out some Pokemon. ---------------------------------------------------------------------------- SPOTLIGHT: Headbutt For Dummies One of the more annoying ways to get Pokemon in this game is to Headbutt trees. To do it, hit the A button while in front of a tree assuming one of your Pokemon has had the TM (02) used on it. The west side of Johto has this as a Pokemon listing when using Headbutt: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Caterpie Yes Yes Yes Gold only Metapod Yes Yes Yes Gold only Butterfree Yes Yes Yes Gold only Weedle Yes Yes Yes Silver only Kaukuna Yes Yes Yes Silver only Beedrill Yes Yes Yes Silver only Spearow Yes Yes Yes Hoothoot Yes Yes Yes Exeggcute Yes Yes Yes Pineco Yes Yes Yes Rare, has Selfdestruct So your basic set of bugs, though you can catch Beedrill/Butterfree if you're too lazy to level up the bug you caught earlier in the game. Exeggcute will come out as well. The big prize is Pineco - but the problem is, it's rare (I had to headbutt about 90 trees before I got mine), AND it has Selfdestruct when you encounter it. Get a quick sleeper in there before you catch it. In a nice touch of realism, if you pop a Pokemon out when it would normally be asleep, it'll actually sleep through most of the fight. Hoothoot is during the day, all the others at night. When you go back to New Bark Town, or cross over to the east end of Kanto (the cutoff is a vertical line drawn around Route 42), the Pokemon chart changes. All the bugs are gone, and you instead get: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Spearow Yes Yes Yes Hoothoot Yes Yes Yes Aipom Yes Yes Yes Heracross Yes Yes Yes So that's Headbutt in a nutshell. ---------------------------------------------------------------------------- From the TM, hop the ledge, and go up to the gapped platform. Go through the gap and left to the tollbooth leading to Route 34. ROUTE 34 Items- TM 12 (Sweet Scent) Land Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Abra Yes Yes Yes Teleports out of battle, bring Sleep Drowzee Yes Yes Yes Can be traded shortly Ditto Yes Yes Yes Fishing Pokemon: ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes No Krabby No Yes Yes Kingler No No Yes Corsola No Yes Yes Morning and Afternoon only Staryu No Yes Yes Evening only In the booth is a Butterfree trainer. Talk to her to get TM 12, which is Sweet Scent. It drops Evade in battle, and attracts Pokemon outside of it. The Pokemon you can catch here are all important. Abra's still Teleporting away, but Gastly's Mean Look can stop the Psychic in its tracks. And it's a good thing, too - you can win the game by catching Abra right here. (See below). Drowzees are quite common, so make sure you catch one. There's an important trade in the next city that you'll need it for. Ditto's an important catch because of the Daycare Center located on Route 34. As in the originals, you can leave a Pokemon here and let it get Exp. But now, if you leave two similar Pokemon of opposite genders here, they may make an egg. But what if the Pokemon you want to mate doesn't have a match? Simply pimp Ditto in... the sick little guy will make eggs with everything. (Except certain Pokemon, usually legendaries, babies... and for some odd reason, any Pokemon evolved from Nidoran F.) Beat all the trainers, as they are important exp. Try to be L18 for everyone by Goldenrod, and prepare to dump Beedrill for a frentic little Fighting Pokemon. GOLDENROD CITY Items- Bicycle, Bill's #, Radio Card (Pokegear), TM 27/21 (only available on Sundays, available every week) (Return/Frustration), Coin Case, Squirtbottle, Mystery Gift option Pokemon- Machop (trade Drowzee on 5th floor of department store) A lot to do here, starting with healing. Next, go around the Department Store and down to find a Bike Shop. No voucher necessary, just walk in and they'll give you a Bike. Next, right by the water in the bottom part of town is Bill's house. Talk to his family for a conveinent check on when your current storage box is full. After that, go to the radio tower (the large black building) and talk to the receptionist to take a quick quiz. The questions are easy, but if you get stumped, I've typed the answers backwards for you. sey, sey, on, sey, on. Get the 5 questions right to win a Radio Card for your pokegear, which will allow you to listen to the radio whenever you want. (And, if you get lucky in the Lucky Number game, win a Master Ball. But one of your Pokemon's ID # must be the exact same as the number they draw. The draw's on Friday.) Next is the department store, which is 6 floors designed with your personal bankruptcy in mind. Bring Drowzee (over the bug) for this part. On the second floor, buy up some Full Heals. This early on, they're a steal. The stuff on the 3rd floor is useless, and the 4th floor is out of your price range. But the 5th... aaah. The elemental punches are now TMs, and you can buy them. Pick up a Thunderpunch for Flaaffy and Quilava (if you have it), a Fire Punch for Quilava (if you have one), and an Ice Punch for Croconaw (if you have one). Also, pick up a couple of Headbutts, as they are a great offensive move. On Sundays, there's a lady at the counter who will give you a TM depending on how happy your Pokemon is. If it's happy, you'll get Return: if it's unhappy, you'll get Frustration. *NOTE* If you're on a Game Boy Color, talk to one of the girls on the 5th floor, and you'll unlock the Mystery Gift item, which can give you up to five items free every day! (Thanks to Raynor for suggesting I include this). Also on the 5th floor is a person willing to trade a Machop for a Drowzee. Make this trade if you don't have Geodude, as the next gym is Normal and only Fighting is super-effective, plus Fighting resists Rock. Yes, that's important. (It's actually preferred to be a male, because that means it has a better Attack rating. Attract can be worked around.) On the 6th floor are the traditional vending machines. Pick up some Lemonade here: it's 1/2 the price of a Super Potion, but heals 30 more HP. ---------------------------------------------------------------------------- SPOTLIGHT: How Abra wins the game When you get Abra (either by catching it on Route 34 or dropping $4,000 on coins to buy it at the Game Corner), it only comes with Teleport. That's OK, as its moveset is filled out with TMs. Specifically, TMs that you can buy here in Goldenrod - the elemental punches. Abra can learn all three of them. This makes it very easy for Abra to get his own experience and eventually become Kadabra, then Alakazam if you can trade (L16). Alakazam has insane Speed and Special Attack ratings. If it's the only one getting experience, you could have it even higher than the Champion by the end of the game. If Geodude stomps the first half of the game, Alakazam beats the rest. So, in conclusion: 1) Catch Abra 2) Give elemental punches 3) ???? 4) World domination ---------------------------------------------------------------------------- From the store, go to an indented building across the street from the gym. This leads to an underground path, which has the Coin Case and several weird shops in it. One sells beauty treatments (not open Monday), one has bitter items (only on weekends), and the final one has trinkets that can be sold for a profit (Monday mornings). Beat the trainers, get the case, and go. After all that bankruptcy, you must've thought I'd ignore the gym. Yeah, right. Anyway, the gym caters to Normal-types. That's why I told you to trade for Machop. Low Kick (and Karate Chop when you learn it) will destroy this gym. Beat the 4 trainers (Machop should jump about 6-7 levels because of boosted exp.), save, and fight Whitney. Recommended level: 18, Machop may be at 20 by this point because of boosted experience __________________________________________________________________________ GYM LEADER FIGHT Whitney Pokemon: ~ Clefairy L18 ~ Miltank L20 Clefairy can be tricky, or a walkover. It all depends on how its Doubleslap hits... or on what move Metronome pulls out. If it's Psychic, start crying. If it's Splash, laugh. Just Karate Chop the crap out of it either way. Miltank (also known as THAT &$@*ING COW) is the real pain in this fight. If you got a female Machop, it should be OK - its Attract will fail so you'll be able to Karate Chop it eery round. Rollout will be resisted, but even then it'll rack up the damage after 3-4 rounds. Just keep the pressure up, remember how to do a soft reset on a Game Boy should the need arise (A+B+Select+Start), and you'll eventually turn Miltank into a Big Mac. Rewards- $2000, Plain Badge, TM 45 (Attract) ___________________________________________________________________________ Crybaby Whitney will refuse to give you the Badge and TM at first. However, after she gets a quick tongue-lashing, you'll get the goods. Head out to heal, and go east to a little house in the corner of town. For beating Whitney, the lady will give you a Squirtbottle, which is an important item. With the city cleaned out temporarily, head north to Route 35. *NOTE: The Game Corner will be dealt with in the Miscellaneous Information Section.* ROUTE 35 Items- Mystery Berry, TM 04 (Rollout), Arnie's # Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Abra Yes Yes Yes Drowzee Yes Yes Yes Ditto Yes Yes Yes NidoranF Yes Yes Yes NidoranM Yes Yes Yes Pidgey Yes Yes No Hoothoot No No Yes Yanma Yes Yes Yes Swarm Pokemon Beat the trainers around for a while, and catch the wild Pokemon. The Nidos are the new attraction, but if you talk to Arnie after wiping the route with his Venonat's guts, you'll get his phone number. He'll keep track of when the Yanma swarm on this route. Below Arnie is TM 04 - Rollout, which is an attack you should be sick of by now - except you can turn it on your opponents. Mwahaha. Just north of here is the National Park, home to the thrice-weekly Bug Catching Contest. NATIONAL PARK Items- Quick Claw, Paralyze Heal, TM 28 (Dig) Pokemon (regular route only): ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Caterpie Yes Yes No Gold only Weedle Yes Yes No Silver only Metapod Yes Yes No Gold only Kakuna Yes Yes No Silver only Pidgey Yes Yes No Sunkern No Yes No Hoothoot No No Yes The Quick Claw (a possible first hit even if you're slower) is in the possession of a lady on a bench on the right side of the park. To get the Paralyze Heal, go along the top until you see a fence with no ring. Go in the open area and it's staring you right in the face. As for TM 28, go left from the Paralyze Heal and all the way down. But the items or even the Pokemon aren't the main attraction here. That honor is reserved for the Bug Catching Contest. ---------------------------------------------------------------------------- SPOTLIGHT: Bug Catching Contest What: Bug Catching Contest When: Tuesdays, Thursdays, and Saturdays Where: National Park (either entrance) Why: To get Pokemon that are otherwise unobtainable and a couple of evolution stones Who: You, obviously. And your fastest Pokemon with a Sleep move. How: In the Bug Catching Contest, you have 20 minutes game time to catch ONE Bug Pokemon of your choice. You're supplied with Park Balls, which are about 1.5x the strength of a Poke Ball or 0.75x Great Ball. You are allowed to bring one Pokemon with you - and I highly suggest a Gastly, about L20 with Hypnosis, Night Shade, and Lick. You can catch multiple Pokemon, but you only get to keep one - and that's the only one you get Pokedex data for. The Pokemon available to you are... ~ Caterpie ~ Weedle ~ Metapod ~ Kakuna ~ Paras ~ Venonat ~ Beedrill ~ Butterfree ~ Pinsir ~ Scyther There's no version differences, so Gold players can finally get their Weedle on (and Silver players can finally pick up a Butterfree). This is also the only way to get Pinsir or Scyther in the game. But it's a contest, so there has to be judging - and indeed, there is. The Pokemon you cach is graded on some combination of level, rarity in the contest (the list above is in order of rarity), stats and whether it's a Shiny Pokemon or not. There is a bonus for shininess that is, to borrow an expression, hueg like Xbox. And what do you get (besides a Pokemon)? Enter: Berry 3rd place: Gold Berry (30 HP restored below 1/2 health) 2nd place: Everstone (prevents evolution) 1st place: Sun Stone (evolves Sunkern and Gloom) To get everything here, you'll need to enter at least three times (to keep Pinsir, Scyther, and one of Butterfree or Beedrill) and win at least twice. ---------------------------------------------------------------------------- ROUTE 36 Items- Ice Berry, TM 08 (Rock Smash) Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Pidgey Yes Yes No Pidgeoto No Yes No Slightly rare Growlithe Yes Yes Yes Gold exclusive, can Roar Vulpix Yes Yes Yes Silver exclusive, can Roar Stantler Yes Yes Yes Gives about 280-300 exp when fainted Nidoran M Yes Yes Yes Nidoran F Yes Yes Yes Hoothoot No No Yes Sudowoodo n/a n/a n/a Event Pokemon Simple route, a couple of trainers. The reason you're here is to clear that stupid tree out of the way. It's actually Sudowoodo, a pure-Rock Pokemon. ---------------------------------------------------------------------------- SPOTLIGHT: Basic Event Pokemon Capture Techniques On five* different ocasions in the game, you'll encounter a Pokemon just sitting there in the wild. In this guide, these are called "event battles". Sudowoodo is the warmup one, as the other three are the two legendary birds Ho-oh and Lugia, Snorlax, and the Red Gyarados. The rules are basically the same. To prepare, bring a Pokemon who can wear the target down (the Gastly I suggested for the Bug-Catching Contest will work here, but you'll need something stronger for the birds), a Sleep move (Gastly again) and a bunch of Great Balls. Always save before fighting them if you're at all concerned about the Pokedex, as if they faint and you save, you've lost your shot at them. In battle, simply wear the Pokemon so that it has maybe a few pixels of health, then put them to sleep. From there, throw Balls until it's caught. If you run out or faint the Pokemon, soft reset (A+B+Sel+Start) and try again. *There is one other Pokemon who just sits there in the wild, but even if you catch or faint it and save, it'll show up there again on the next Friday. In my opinion, this excludes it from being an event Pokemon, and since my opinion is the only one that counts... :P - if you want to know what Pokemon I'm talking about, keep reading. ---------------------------------------------------------------------------- After catching the tree, talk to the portly man to get TM 08, Rock Smash. In battle, it will do light Fighting damage and lower Defense. Out of battle, it clears rocks. Next is Route 37. ROUTE 37 Items- Red Apricorn, Blue Apricorn, Black Apricorn Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Pidgey Yes Yes No Pidgeoto No Yes No Slightly rare Growlithe Yes Yes Yes Gold exclusive, can Roar Spinarak No No Yes Gold exclusive Vulpix Yes Yes Yes Silver exclusive, can Roar Ledyba Yes No No Stantler Yes Yes Yes Gives about 280-300 exp when fainted Hoothoot No No Yes It's Route 36 without the Nidos, but with Spinarak or Ledyba. Yeehah. Some more trainers to beat around, and the infamous Apricorns. The Red one becomes a Level Ball, which makes catching low-level Pokemon easier. The Blue Apricorn is a Lure Ball, which Kurt gave you. The Black one becomes a Heavy Ball, which catches Pokemon like Snorlax and Lapras. When you're done Apricorn-picking, level up to 21 (Spearow will evolve), and head to Ecruteak City. ECRUTEAK CITY Items- HM 03, Itemfinder Pokemon- Eevee As usual, heal when you hit town. When you enter the Center, Bill will be waiting with important news: The Time Capsule has been fixed! Now, you can trade across to Red/Blue/Yellow and fill some of those Pokédex holes. When Bill leaves, follow him to Goldenrod with an open slot on the team to get Eevee! Back in town, heal and go to the dance hall. There are 5 dancers there, and if you beat them all, you get the Surf HM. The Dancers use the 5 (no, that's not a misprint, there are 5) forms of Eevee. The usual crowd of Vaporeon, Jolteon, and Flareon has swelled to include Psychic-type Esperon and Dark-type Umbreon. Dark goes down to Fighting and Bug. After getting Surf, check the houses for the Itemfinder, then go to the Burned Tower in the northwest portion of the city. BURNED TOWER Required: Rock Smash Items- X Speed, Burn Heal, HP Up Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Zubat Yes No Yes Koffing Yes Yes Yes Raticate Yes Yes Yes 1F only Magmar Yes Yes Yes B1 only And as soon as you walk in the room, who should appear to do his impression of herpes and show up when least wanted or expected... ____________________________________________________________________________ -------------- RIVAL BATTLE 2 -------------- Pokemon: ~ Haunter L20 ~ Zubat L20 ~ Magnemite L18 You picked Chikorita: ~ Quilava L22 Cyndaquil: ~ Croconaw L22 Totodile: ~ Bayleef L22 I didn't want to say anything last time because it only applies to 1/3 of the people reading this guide (the ones who took Cyndaquil), but now that it's one of his main Pokemon I have to ask - how is he evolving some of his Pokemon early, and can I get some of that? The Totodile would evolve at L16 instead of L18, and now he's got a Haunter five levels early. And yes, I bring this up because there's not really much to discuss here. Same Pokemon should work as did the last time you fought him, Rock Throw and Magnitude ahoy. Magnemite gets beaten by Ground (quad damage thanks to the Magnemite family picking up a new Steel type, which also adds in weaknesses to Fire and Fighting), and just countertype the starter. ___________________________________________________________________________ Catch Koffing, then retreat to the Pokemon Center to heal and drop Gastly. Why? Because Gastly's become less useful, and Magmar's coming up. (If you have Quilava, keep Gastly and drop it for Lapras later.) Work on getting Magmar to around level 23 with the rest of your party if you're using him. To actually complete your objective, which is release the Legendary Wandering Pokemon (aka: the Gerbils), go to the left, go up, and break the rock with Rock Smash. Beat the trainer, and drop down. Walk up the stairs, and they will break out. Accomplish the level goal and dart. Back outside, collect your thoughts and go after Morty's Fog Badge. To get to Morty, you have to fight every trainer in the gym, and negotiate an invisble path. From the first trainer, go to the right statue and up. Beat the trainer, and go left until you are parallel with the left statue. Go up, beat the trainer, and go right until you line up with the right statue. Up from there is the final trainer and Morty's platform. This path has given you an idea as to how the Ghosts here fight. They like to use Mean Look to stop you from switching, and then use Curse. Quick attacks are needed to beat them. Make sure everyone has one non-Normal or Fighting attack (maybe give Machop Dig or one of the element punches). When ready, talk to Morty and let the fun begin. Recommended level: 24 __________________________________________________________________________ GYM LEADER FIGHT Morty Pokemon: ~ Gastly L21 ~ Haunter L21 ~ Gengar L25 ~ Haunter L23 The non-Gengar Pokemon fight pretty much the same way the minor trainers did, abusing Curse and Mean Look. If you can do more than half damage in the first round, you can let the GIANT NAIL TO THE FOREHEAD take care of those guys for you. Gengar is the highest leveled one, though - and he's not screwing around. Hypnosis puts you down, then Shadow Ball (80 power type-bonused) or Dream Eater (100 power Psychic with 1/2 health back off a Special Attack that's just below Alakazam's) is not fun for you. Thankfully, you have Geodude (or perhaps Graveler/Golem) and Alakazam by this point. The non-Gengars are all weak to Magnitude, and it's a little known fact that in some obscure dialects, Gengar actually means "Psybeam bait". Rewards- $2300, Fog Badge, TM 30 (Shadow Ball) ___________________________________________________________________________ After you beat Morty, he'll hand over the Fog Badge, and Shadow Ball, the best Ghost attack in the game (not that that means much, Ghost sucks as an attacking type in this game). Drop into the pit to go back to the start, and get out to heal. When you have all the things you need, go to Route 38. Oh, and how many Berries do you have? Try to have 6. ROUTE 38 Items- Berry, Chad's # Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Raticate Yes Yes Yes Magnemite Yes Yes Yes 5% chance holds Metal Coat item Meowth Yes Yes Yes Silver exclusive Tauros Yes Yes Yes Miltank Yes Yes Yes Farfetch'd Yes Yes No Snubbull Yes Yes Yes Swarms Mainly a level up route - Tauros and Miltank both give pretty good experience, and there's a few trainer. Chad will offer his phone # when you beat it, and Pokedex hounds should take it - it means you'll get a call when the normally-rare Snubbull appear. Pick up the Berry as well, you'll want it for the next route. ROUTE 39 Items- Mint Berry, MooMoo Milk, TM 13 (Snore) (last two items require 7 Berries) Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Raticate Yes Yes Yes Magnemite Yes Yes Yes 5% chance holds Metal Coat item Meowth Yes Yes Yes Silver exclusive Tauros Yes Yes Yes Miltank Yes Yes Yes Farfetch'd Yes Yes No Route 38 - Snubbull swarm = pointless route for Wild Pokemon. Stick to beating the trainers for experience. As for the berries, if you've been hoarding them for the whole game you should have 7 of them. Here's where it pays off - feed the Miltank in the farmhouse 7 Berries, and it will recover from an illness. The farm hands will give you TM 13 (Snore) for curing it and start selling MooMoo Milk for $500 out of the house. Word of warning - you get one bottle at a time, but you can come back and get more later. OLIVINE CITY Items- Good Rod, HM 04 (Strength) Pokemon (Fishing - Olivine City): ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes No Krabby No Yes Yes Kingler No No Yes Corsola No Yes Yes Morning and Afternoon only Staryu No Yes Yes Evening only (Fishing - Olivine Dock Area): ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes No Tentacool Yes Yes Yes Tentacruel No No Yes Chinchou No Yes Yes Lanturn No No Yes Shellder No Yes Yes In-Game Trade: Voltorb (trade Krabby at a house north of the Lighthouse). Your rival will intercept you as you enter town. He doesn't want to fight you, because he's looking for Olivine's Gym Leader, Jasmine. The story around town is that she's helping a sick Pokemon at the Lighthouse in the southeast part of the city. We'll get to her later, but for now, start by going to the house right below the Gym. Someone there will give you a Good Rod, which is a serious upgrade. Deposit the Old Rod in your PC. Also, just west of the Pokemon Center is a restraunt. Talk to the sailor at the table to get HM 04, which teaches Strength. Now, you've got a decision to make. Shortly, you're going to need a Water- type as there's a giant Surf area. If you don't have Croconaw (or even if you do and want to upgrade), you've got some decent choices here. Staryu is always a good option (even with the rarity of Water Stones), Chinchou or Lanturn are Water/Electric, which means it can do two jobs at once, and there's even the comedy Shellder option. But if you want the best one for ingame, you need to hold off until Friday, then get back to Union Cave by any means necessary. (Fastest way is Olivine -> 39 -> 38 -> Ecruteak -> 37 -> 36 -> Violet City or Ruins of Alph -> 32 -> Union Cave.) Bring as many Great Balls as you can afford. When you get to Union Cave, go near the exit. Remember the ladder you took down to get TM39? Below that, there's a small Surf passage. Take it down to find a ladder. Go down the ladder and you'll emerge in a new portion of the Cave. (Note: In addition to the Pokemon in the Union Cave, you can find Quagsire in the water areas. It tends to flee, so be careful.) At the bottom of this water area, once a week, is Lapras. Treat it as an event battle (even though you can do this every Friday) and catch Lapras - who is, in this author's humble opinion, the best Water-type for going through the game and will pay off big time at the end. Back in Olivine (with Lapras in your party for good), make sure everyone you're using is at about the same level - 26 is good enough for where we're headed. In the bottom-right corner of Olivine is a Lighthouse - the same one Jasmine is in. Enter. OLIVINE LIGHTHOUSE Items- Great Ball, TM 34 (Swagger), Rare Candy, Ether, Super Potion Pokemon- None This is pretty straightforward for the first couple of floors. Beat the Gentlemen: they carry a lot of money. On the fourth floor, you can either go up or down. Go up to collect some good items: A Rare Candy and TM 34, which teaches the Swagger move. This will confuse your opponent and double their physical Attack. Drop down to the 4th floor, and fall down the hole to a part of the 3rd floor you couldn't reach before. From there, take the stairs to to the 6th floor and Jasmine. She won't come down until you get the Ampharos who charges the lighthouse some medicine. The medicine's in Cianwood City, across the ocean. From the lighthouse, go to the open land area. Use Rock Smash to break some of the rocks and find some Pokemon. Krabby are pretty common, but every once in a while, you'll find the Bug/Rock Shuckle. This guy has no offense to speak of, and his speed's terrible. But his defensive stats... Off the page. Don't worry if you don't get one here, as there's one in Cianwood. When ready, shove off for Routes 40-41. ROUTES 40-41 Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Tentacool Yes Yes Yes Tentacruel Yes Yes Yes Mantine Yes Yes Yes Route 41 only, Gold exclusive This whole route is Surfing, so I hope you don't get seasick easily. Just go along, getting level ups (if the trainers don't give them to you, the wild Pokemon will) and any Pokemon you may have missed. Along the way, you will see islands with Whirlpools blocking the entrances. These are the Whirl Islands, home to the mystical Psychic/Flying Pokemon Lugia. However, there's a couple of items you need to catch Lugia (the Whirlpool HM and the Silver Wing) that you won't get 'til much later. So, head into Cianwood City. CIANWOOD CITY Items- Secret Potion, HM 02 (Fly) Pokemon- Shuckle After healing, the first place you should go is the house down-and-left from the Pokemon Center. The guy inside has Jasmine's medicine. If you leave and come back, he'll sell some healing items. Just above his house is a paranoid trainer. It would appear that Rival bullied him into giving up a rare Pokemon. He'll give you Shuckle if you have an open slot on the team. Next stop would be the gym. This is a Fighting-type gym, so bring any Psychics and Flyers you might have. Also, bring someone with Strength, and an Electric Pokemon. The trainers all have non-Fighting attacks on their Pokemon, so Ghost's invulnerability is nullified. Beat the three trainers, move the rocks (move the left and right ones up, then move the center one either to the left or right), beat one more trainer, and fight Chuck, the local Gym Leader. Recommended level: 27-28 __________________________________________________________________________ GYM LEADER FIGHT Chuck Pokemon: ~ Primeape L27 ~ Poliwrath L30 For the first time in the game, Golem can't roll over this gym - Fighting attacks do big damage even with its high Defense. However, Alakazam lives to beat up the low Special Defense enemies here. Paste Primeape with a Psybeam. If for some reason you DON'T want to win this easily, throw an Electric-type out for Poliwrath and Thundershock/Thunderpunch it into oblivion - but watch out for the Mind Reader->Dynamicpunch combo that will have said Electric type eating a 100-power Fighting move with guaranteed confusion. See why using a Psychic Pokemon is easier? Rewards- $3000, Storm Badge, TM 01 (Dynamicpunch) ___________________________________________________________________________ After the fight, you'll get the Storm Badge and the TM for Dynamicpunch, which really isn't useful now. When you get outside, talk to Chuck's wife to get HM 02, which is Fly. This will get you back to Olivine very quickly. OLIVINE CITY GYM Items- None Pokemon- None When you land in Olivine, climb back to Jasmine's location. Give her the medicine and she'll go back to the gym. Inside, she'll offer to fight you for the Mineral Badge. She uses one of the new types, Steel. Recommended level: 28-29 __________________________________________________________________________ GYM LEADER FIGHT Jasmine Pokemon: ~ Magnemite L30 ~ Magnemite L30 ~ Steelix L35 Two Magnemite? Someone better pinch Golem, he's dreaming. Steelix is a rarity in this game, a Pokemon designed to fight around its weaknesses. It has Iron Tail for its main damage dealer (beats Rock/Ground Pokemon like Golem who would normally take on the Ground weakness), Rock Slide should you throw a Fire or Water/Ice type at it, and Sunny Day to weaken Water moves. You could fake it out by luring it into Sunny Day and then switching to the Fire-type, but there's a good chance it'll be pasted by Rock Slide on the switchin. Your best bets are a Fighting type such as Machoke/Machamp, or a high Special Attack Water-type like Lapras to Surf it for massive damage before it can get the Sunny Day up. Rewards- $3500, Mineral Badge, TM 23 (Iron Tail) ___________________________________________________________________________ Now, the next stop is Route 42, east of Ecruteak City. However, there are some side items you can do with the HMs. These are outlined below. New Bark Town: Get out the Togepi and show it to Professor Elm. As a reward, he'll give you an Everstone. Cherrygrove City: Surf to the fisherman and talk to him. He'll give you the Mystic Water that boosts Water damage. Violet City: Use Surf in the waterways to get a PP Up and a Rare Candy. Route 32: Use Cut to access a portly man who has TM 05, Roar. Union Cave: In the room where you got Swift, Surf the water to a new part of the cave. Go left the first chance you get and go out. This leads to a new part of the ruins with a trainer, and is the only place in the game to catch Psychic/Flying Natu and Normal-type Smeargle. Smeargle's unusual, in that it learns only one move, Sketch. But that move can open up any move in the game, because it permanetly copies the last move the other Pokemon used. Azalea Town: You can use Strength in the Slowpoke Well to access a couple of new items. One is TM 18, Rain Dance. The other one is the King's Rock, which gives all moves a chance at flinching, and evolves Poliwhirl and Slowpoke when you trade them with the rock attached. As well, this is the earliest place to catch Slowpoke, Slowbro, and Golbat. Ilex Forest: Surf in the pond by the exit to find Psyduck and Golduck. Route 34: On the left side of the Route is a water path. Surf down it and go into the inlet. Beat the 3 trainers inside to earn the Soft Sand item, which boosts Ground damage. Ecruteak City: In the Burned Tower, use Rock Smash on the right side and go up to a hole. Fall down and use Strength to get TM 20, which is Endure. With all that done, head east to Route 42. ROUTE 42 Items- Ultra Ball, Yellow Apricorn, Green Apricorn, Peach Apricorn Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Mareep Yes Yes Yes Flaaffy Yes Yes Yes Mankey Yes Yes Yes Gold exclusive Spearow Yes Yes No Zubat No No Yes Here's your chance to catch a wild Flaaffy if for some stupid reason you're not raising Mareep. (By now, it should nearly be an Ampharos). Mankey's here for Gold players as well. Also, you're now in what's considered a mountain area in Johto, which means you can Headbutt for Aipom and Heracross if you haven't already. The only reason why you're on this route is that it's the only route leading to Mahogany Town. That's the next destination. MAHOGANY TOWN Items- None Pokemon- None When you come into town, you'll notice several things. The Poke Mart is selling useless items, the Gym is blocked off, and the path to Route 44 is blocked. And I'll give you 3 guesses as to who's behind this*. So heal, and head north to Route 43/Lake of Rage. * And the first two don't count. ROUTE 43/LAKE OF RAGE Items- Bitter Berry, Max Ether x2, TM 10 (Hidden Power), TM 43 (Detect), Red Scale Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Venonat Yes Yes Yes Mareep Yes Yes Yes Flaaffy Yes Yes Yes Girafarig Yes Yes Yes Pidgeotto Yes Yes No Noctowl No No Yes The best of the n00bs is Girafarig, and it's just a novelty (how in heaven's name do you get a Normal/Psychic type?) Wild Noctowl are also good Pokedex fodder. The tollbooth on Route 43 is being manned by a member of Team Rocket. If you want to pass, they'll let you, but it'll cost $1000. It's better to take the grassy path, as you can catch some Pokemon and fight some trainers. The route leads to the Lake of Rage. If you take the left entrance to the Lake, you'll be able to use Cut to get some TMs. In the house is TM 10, Hidden Power. You may remember the Unowns back in the Ruins of Alph using this move. Also, you can find TM 43, Detect. This will prevent damage for 1 round, but doesn't work the more you use it. The main reason why you're here, though, is the Red Gyarados. To find it, take the right path and Surf to the center of the lake. ---------------------------------------------------------------------------- SPOTLIGHT: Shiny Pokemon The event battle with the Red Gyarados is the only time in the game you're required to see a Shiny Pokemon. Shiny Pokemon are normal Pokemon with a specific set of DVs (see the max stat and Hidden Power sections for more fun with DVs) that glow when they enter battle. The required stats are, on a scale of 0-15: ~ Attack can be 2, 3, 6, 7, 10, 11, 14, or 15 (50%) ~ Defense, Speed and the Specials must be 10 ~ As a result, HP will either be 0 or 8 So if you get a Shiny, it's purely decorative and should only be used in competitive play if you have no other options. And the same can be said for Gyarados - in GSC play, he's horrible. He does learn a lot of HMs, so he can be used as a cool-looking HM slave. ---------------------------------------------------------------------------- After you either catch or faint the Red Gyarados, you'll receive a Red Scale. Hang onto this for now, you can trade it for an item later. Head back to shore and you'll meet Lance - the Dragon specialist and final member of the Elite 4 in RBY. He senses something wrong with the Pokemon in the lake and wants you to investigate with him. Return to Mahogany Town and go to the little shop, where after the threat of death by Hyper Beam, you'll enter the Team Rocket Base. TEAM ROCKET BASE Items- Hyper Potion, Nugget, X Accuracy, Protein, Ice Heal, Dire Hit, Full Heal, TM 46 (Thief), HM 06 (Whirlpool When you go down the stairs, you'll walk by a Persian statue. As soon as you do, two Rockets will attack you. After beating them off, walk left to a passage, and right to another. Go down and around to find a computer. Engage it to stop that from happening. Next, you'll want to double back, and go left past the passage. After a trainer, you'll come to a booby-trapped field. When you step on a tile, a random Pokemon of Geodude, Koffing, and Voltorb will attack. This is your first crack at getting Voltorb without a trade, so catch one but watch out for the Selfdestruct attacks all three Pokemon will throw at you. "If I ran Team Rocket, I'd spring for better traps. Booby-trapped Persian statues and emo Pokemon? What the hell?" - _Raptor_ "KOFFFFFFFFFFING IN MY SKINNNNNNNNNN" - Blackthorne2050 - From a GameFAQs Pokemon Gold board thread, "If I Ran Team Rocket" When you come to a flight of stairs, go down and Lance will give you a one- time healing. Go to the right, and down the stairs. Now, you'll have to beat two specific trainers to get passwords to the leader. The trainers you have to beat are the trainer by the Full Heal and Dire Hit items (1 L19 Raticate) and the trainer at the upper computer bank (L18 Arbok, L18 Gloom). They will give you the password after you beat them and talk to them again. When you get the passwords, take the stairs above the Protein and go left. Down the stairs, and take the next flight to TM 46, Thief. Head back down the stairs, run into Rival (Lance kicked his butt so you don't have to), and check the door. When it opens, fight the Rocket inside.... Male Rocket Leader Pokemon- L22 Zubat, L22 Koffing, L24 Raticate Rewards- $1584, Generator Room Password Simple trainer. A Rock with a ground move (Graveler/Golem) will do well here. After you beat him, he teleports away, but his Murkrow has the password. Backtrack to the hallway where Lance healed you to start a 2-vs-2 match. Lance will take the guy, while you fight this evil lady.... Female Rocket Leader Pokemon- L26 Ekans, L26 Gloom, L26 Murkrow Rewards- $1800, access to the Generator room Pretty easy. Ground gets Ekans, Fire takes Gloom, and Murkrow falls to an Ice or Electric attack. When the leaders book, you and Lance will eliminate the Electrode by any means necessary. You can catch them if you want, but only catch 1 and faint the other 2. When the Pokemon are gone, Lance will thank you and give you HM 06, Whirlpool. Don't use this on a team member, though. (If you caught the Red Gyarados and aren't using it, give it Whirlpool.) When you come out of the shop, the Gym will be opened up. Walk in to find pretty early on that this place loves Ice-types. Here's the path, fighting every trainer: From the start, go one step past the left statue and go up to the trainer. Beat her, and go back to the start. Beat the trainers on the side in any order. Next, go one square to the left of the right statue, and up to the trainer. Beat him and go back down. Finally, go to the left side of the left statue, and go up, right, down, left, up, and right to find the old man Pryce. Recommended level: 31 __________________________________________________________________________ GYM LEADER FIGHT Pryce Pokemon: ~ Seel L27 ~ Dewgong L29 ~ Piloswine L31 Wow, the trainers ARE regressing in this game. Pryce would get stomped quite hard by Jasmine, not only based on Pokemon but on the levels alone. As such, this is one of the easier Badge fights. Seel is pure-Water, but has Ice moves so you may want to hold the Grass types and stick with Thunderpunching it. Dewgong is Water/Ice but has the same problems as Seel - so just Thunderpunch it down. Piloswine is the odd combo of Ice/Ground, which nulls the Electric damage. But it also opens them up to a good Fire-type roasting. Or you could whack it with Fighting moves until it croaks, or Surf it out of play. The special moves are preferred, as Pilo's Special Defense isn't the hottest. Rewards- $3100, Glacier Badge, TM 16 (Icy Wind) ___________________________________________________________________________ After you beat the gym, you should have seven badges. If you do and have beaten the Rockets twice - and basically followed the walkthrough to the letter, you should trigger a phone call from Elm. If not, you may have to restart - I haven't missed the call in my playthroughs, but people have. Since I haven't been able to replicate the error, I can't explain it myself. Anyway, if you get a call from Elm, you're in good shape. But the Radio Tower in Goldenrod is not - it's being used to broadcast a pirate signal. Time to crack some skulls in Golden Rod. RADIO TOWER: 1st PASS Items- Underground Key, Max Ether, TM 35 (Sleep Talk), Card Key, Amulet Coin, Smoke Ball Pokemon- None The basic point of this area is to waste the 11 Rockets hanging around. Expect Poison, Normal, Steel, and part-Flying Pokemon. When you get to the 5th floor, talk to the "director" to engage a fight. Fake Director Pokemon- L30 Koffing (x5), Weezing L32 Rewards- $2160, Underground Key Five. Koffings. What. The. ****. Psybeam. Him. Talking. Like. Kirk. Is. Fun. The "director" will give you the Underground Key for beating him. Now, you have to go to the Underground section of Goldenrod and use the key on the locked door. When you do, Rival will take the time to attack.... ____________________________________________________________________________ -------------- RIVAL BATTLE 3 -------------- Pokemon: ~ Golbat L30 ~ Magnemite L28 ~ Haunter L30 ~ Sneasel L32 You picked Chikorita: ~ Typhlosion L32 Cyndaquil: ~ Feraligatr L32 Totodile: ~ Meganium L32 Look out, Chikorita starters - Rival grabbed the "Illegal Evolution Poke- Wheaties" again and is turning them on you. And we now know what Pokemon Rival stole in Cianwood - the Sneasel. Dark/Ice, and blinding fast, but it's physical defense is subpar and it's quad-weak to Fighting. You know what that means. Golbat is quick and annoying, but can't take a hit to save its life. Psybeam or Psychic it. Haunter and Magnemite you know already. That leaves the starter, who can be simply counter-typed as you've done in the previous two fights. ___________________________________________________________________________ After he goes down, you'll fight 3 Rockets, each guarding a switch. The switches manipulate walls and doors in an effort to get to the final door. To get to it, activate the left, center, and right switches in that order. You can play with the doors to get a couple of new items, including the Smoke Ball which is guaranteed to let you run away from wild Pokemon battles. But then again, having a higher speed rating will accomplish the same thing... Anyway, doors 3, 2, and 1 in order get you another Rocket. Beat her and go through the door that will open, then slay some more Rockets. Pick up the TM 35, Sleep Talk (uses one of your Pokemon's moves while asleep), and then beat the Rocket in the center. I'm not even going to bother listing him as a boss anymore because he's only packing 2 Koffing - at level 25. Talk to the director for the Card Key, which opens the shuttle doors in the Radio Tower. Before you leave, take the stairs to the cash-doubling Amulet Coin hold item. Then, head back to Radio Tower. RADIO TOWER: 2nd PASS Items- Rainbow/Silver Wing (Rainbow in Gold, Silver in Silver), Pink Bow, TM 11 (Sunny Day) Pokemon- None In the tower, go up to the 3rd floor, and use the Card Key in the slot. This will give you access to the hardest Rocket fights. Go up three floors, beating Rockets along the way. On the 5th floor, you'll have to fight the female and male leaders of TR back to back, so be ready. Female Leader (Round 2) Pokemon- L32 Arbok, L32 Vileplume, L32 Murkrow Same Pokemon as in Mahogany, and should be dealt with in the same way. Male Leader (Round 2) Pokemon- L33 Houndoor, L33 Koffing, L35 Houndoom Reward- Rainbow/Silver Wing Koffing you should have no problem with. Houndoor and Houndoom are both Fire/Dark, so use the approriate counters (Water, Ground, Rock, Fighting). When the man drops, the real director will take his seat and give you a different-colored Wing. In Silver, it's the Silver Wing. In Gold, you get the Rainbow Wing. These are the keys to getting to Lugia or Ho-oh - and you can do it now, but I recommend holding off until you hit the city with the next badge so you can stock up on supplies. You'll also get TM 11 (Sunny Day) and a Pink Bow (10% boost - Normal) from various staffers. After you collect your rewards, beat it back to Mahogany. Now that Team Rocket is dead for good, you can now go on Route 44. ROUTE 44 Items- Burnt Berry, Max Revive, Ultra Ball, Wilton's # Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Bellsprout Yes Yes Yes Weepinbell Yes Yes Yes Lickitung Yes Yes Yes Tangela Yes Yes Yes Tends to flee, put it to sleep Fishing: ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes Yes Poliwag No Yes Yes Remoraid Yes Yes Yes Swarm Pokemon The trainers on this route are easy after the experience you got fighting Team Rocket. Wilton, a fisherman on the eastern part of the Route, will let you know when the Remoraid swarm, so keep in touch. As for the wild Pokemon, you have to Surf to the grass patch, which has a Max Revive in it. Be sure to get Lickitung, as you'll need it for a scenario later. The cave at the end of the route is the Ice Path. Enter and prepare to freeze your (Poke) Balls off. ICE PATH Items- HM 07 (Waterfall), Max Potion, Full Heal, Nevermelt Ice, TM 44 (Rest), Iron, PP Up Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Zubat Yes No Yes Golbat Yes Yes Yes Jynx Yes Yes Yes Swinub Yes Yes Yes Delibird Yes Yes Yes Flees, Silver exclusive Swinub becomes Pilowswine, and you know how that goes from the last Gym. Delibird learns one move, and can't use that move very well ANYWAY, so it's purely relegated to the position of Santa Claus on the official Christmas theme team. The prize here is Jynx - if you don't have Lapras, you'll want an Ice-type for the next gym. Even if you do, its Lovely Kiss is a far better Sleep technique than anything you've got at this point on a non-Grass Pokemon, and you can catch a Legendary soon. Get it and start leveling it up. Remember the sliding puzzles of the Mahogany Gym? Well, they're back and worse than ever. The first major one is a pain in the neck, but I'll guide you through. First, go up, then left, down, left, up, right, up, and right. This will place you in the upper-right corner. From there, go down, left, up, left, down, right, down, right, up, and right to escape. To the right is another path, one you have to negotiate to beat this game. Starting at the higher point, go right, up, left, down, right, up, and right to get HM 07. This is Waterfall, which is needed to win the game. From the HM, go left, down and left to get out and go up the ladder. When up the ladder, go right and down to appear in a boulder-and-hole room. Push the boulders into the holes and go down the ladder. (It shouldn't be that hard.) You'll appear in a giant ice sheet with items around it. From the ladder, go left, down, left, up, and right to get to the next ladder. When you come up, go around the rocks and get the Nevermelt Ice, which increases the power of Ice moves. Double back to a ladder, and you'll turn up in a room with a Z-shaped platform. Go to the stairs and jump down, then go over to get TM 44 (Rest). Then, slide up, left, and down to the final ladder. Get the PP Up on the way out. You'll end up in Blackthorne City. BLACKTHORN CITY Items- Dragon Fang Pokemon- None The best part of the city is the Move Deleter. This man located near the south end of town will make your Pokemon forget useless moves, including HMs! Finally, giving someone good a rotten HM isn't permanent. The Poke Mart here sells Ultra Balls, which are the second thing you need to catch the Legendary Birds. Stock up, and you may actually want to skip ahead to the Tin Tower or Whirl Islands (Gold to the Tower, Silver to the Islands) to catch it now. You'll need it for the next gym, ESPECIALLY if you have Lugia. The most important thing in the long run, however, is Blackthorn Gym. And you'll need to bring everything but the kitchen sink to beat it. Make sure you have one Ice move user, and a bunch of strong attackers to act as your backup. To get to Clair, you'll need to beat a trainer, then go up a ladder. Move the rock on the right all the way up, and move the left one into the pit. Go down, fight the trainer, and go to the right. Push the right boulder down, and the left one up all the way, then two spaces right. After beating a third trainer, push a boulder all the way to the right, and a final boulder down into the pit. Go down the ladder you passed, beat two more trainers, and fight the hardest (radio edit) boss in the history of Pokemon to this point. Recommended level: 38, but try to go higher. __________________________________________________________________________ GYM LEADER FIGHT Clair Pokemon: ~ Dragonair L37 ~ Dragonair L37 ~ Dragonair L37 ~ Kingdra L40 Just for the record, and this is purely my opinion - we have the hottest lady in Pokemon right here. It's a shame that she's such a pain, in more ways than one. She's a Dragon user, and Dragons have a grand total of TWO weaknesses - their own type (which makes it nigh-impossible to use as the best Dragon move you'd have at this point is the 40-power Twister), and Ice. See why I brought Lapras and recommended Jynx? The three Dragons attack with various Special types. But they can't do enough damage before you drop them all with Ice Beams. The big problem here is Kingdra. It's a Water/Dragon Pokemon, which drops Ice Beams to neutral damage (but also opens it up for neutral damage from Thunderpunch). It'll shrug off your attacks, get Hyper Potioned, and keep firing away. Blast it with your best shots - Ice Beams, Thunderpunches, and if you happen to have Aeroblast on your Lugia, USE IT. Reward- $4000 ___________________________________________________________________________ After the toughest fight yet, Clair refuses to give you the Badge! Unless you enter the Dragon's Den and get the Dragon Fang item. Bring a Whirlpooler, and follow the left side of the screen to a Whirlpool. Have said Pokemon destroy it, and surf on. Eventually, you'll find the Dragon Fang and claim your well-deserved prizes - the Rising Badge (the 8th badge in Johto) and TM24, Dragonbreath. Once you leave the Den, you'll get a call from Professor Elm. He'd like to see you at his lab ASAP. Now, we could Fly there, but there are Pokemon to be had. So let's heal up and go south from Blackthorn to hit Route 45. ROUTE 45 Items- Elixir, Max Potion, X Special, Revive, Mystery Berry, Parry's # ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Geodude Yes Yes Yes Graveler Yes Yes Yes Gligar Yes Yes Yes Gold exclusive Skarmory Yes Yes Yes Silver exclusive Teddiursa Yes Yes Yes Gold exclusive, flees Phanpy Yes Yes Yes Silver exclusive, flees Gligar can't learn Earthquake without outside influence (Pokemon Stadium 2), whereas Skarmory is one of the best Pokemon in the game. Phanpy's evolved form eats Teddiursa's for lunch. I think Gold got the shaft here. Basically, just hop the fences and beat up all the trainers. Parry will track the Marill at Mt. Mortar for you, so stop by and pick him up. At the end, go left to Route 46. ROUTE 46 Items- Berry, Paralyzecure Berry, Dire Hit You may remember this as the place where you caught Spearow and Geodude way back when. At the bottom of Route 46 is Route 29, which means you have officialy come full circle. WELCOME BACK TO NEW BARK Items- Master Ball Pokemon- None When you get home, go see Prof. Elm to get a Master Ball! This is a once-in a lifetime item that catches any Pokemon without fail. Save this for much later, as you'll need it. ---------------------------------------------------------------------------- SPOTLIGHT: The Hierarchy Of The Master Ball "With great power comes great responsibility That's the catchphrase of old Uncle Ben And if you missed it, don't worry - he'll say the line Again and again and again" - Weird Al Yankovic, "Ode to a Superhero" So Elm's just given you a Poke Ball that can catch anything in the game without you having to put in any effort whatsoever. The question becomes... what do you do with it? Clearly, you don't want to waste it on a Rattata or something common like that. It's got to be something big. If you see something shiny that tends to flee battle or explode, you may choose to use it on that. However, that's only going to happen once in a blue moon, and you often have a turn before they run or blow up to get a sleeper in. So what you will likely want to use it on is legendaries. If you REALLY want to use one of the Gerbils, then you may want to use it on that when you see it to save yourself flying all over Johto. But the main thing I'd recommend saving it for is the legendary bird you get after you beat the Elite 4 - it's level 70, and a total pain in the you-know-what to catch. So the hierarchy goes: ~ Level 70 bird ~ Gerbils ~ Shiny Pokemon ~ Level 40 bird ~ Other Pokemon ---------------------------------------------------------------------------- At this point, the next required place is Route 26/27. There's a couple of quick side items to take care of, though: ~ Take the Red Scale item you got from the Red Gyarados to Mr. Pokemon on Route 30. He'll give you the Experience Share item in exchange, which when held by a Pokemon will give them half the experience even if they don't fight. Good for getting a Pokemon up to speed quickly. ~ Go back to Route 43's tollbooth. The guard is so happy to be back on the job that he'll give you TM 36 (Sludge Bomb) - the best Poison attack in the game. You can also go after some interesting Pokemon at Mt. Mortar, Whirl Islands (Silver), Tin Tower (Gold), and the Dark Cave. We'll start in Mt. Mortar. MT. MORTAR REQUIREMENTS: Surf, Flash, Waterfall, one open slot in your party Items- Rare Candy, Max Potion, TM 40 (Defense Curl), Escape Rope, Dragon Scale, Elixir, Max Revive Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Zubat Yes Yes Yes Rattata Yes Yes Yes Machop Yes Yes Yes Geodude Yes Yes Yes Machoke Yes Yes Yes 2nd Floor only Graveler Yes Yes Yes 2nd Floor only Raticate Yes Yes Yes 2nd Floor only Goldeen Yes Yes Yes Surfing only Seaking Yes Yes Yes Surfing only Marill Yes Yes Yes Swarm Tyrogue n/a n/a n/a Given after a trainer fight If you've seen a map of this place, you'll know this is one big mountain. But most of it is bad items and wasted time. To get to where you need to, take the second entrance on Route 42. (NOTE: I will only cover the parts leading to Tyrogue. You can explore further if you wish.) Use Flash when you enter, or you'll be banging your head a lot. When the place is lit up, surf around the platform. When you come to the waterfall, use Waterfall to fly right up. From there, surf around the blocks and enter the next room. This next room is a pain, but the items are worth it. Go left and Surf the little pond to get a Rare Candy, then go back to the start. Go right, and Surf through two ponds to get the Max Potion. From the item, go up, Surf another pond, and go past where the item was. Jump down and head left. When you come to another pond, Surf it and head right. Jump down the first fence and collect TM 40 (Defense Curl), then return to the fence just above the TM. Keep going right, and Surf up. This will take you to an Escape Rope. Get it, and go right to another Surf pond. Go around the rocks and hop two fences to collect the Dragon Scale, which evolves Seadra to Kingdra after trading. Go left and pick up the Elixir, and retrace your steps to the point where you took the two jumps. This time, go left, take one last leap, and left to a ladder. Whew.... You'll appear on a platform. Go around to the maze of rocks, and look for a Max Revive. From the item, go up, left, and down to come to another ladder. From the ladder, it's a short jaunt to the Karate Master, Kiyo. Karate Kiyo Pokemon- L34 Hitmonlee, L34 Hitmonchan Rewards- $816, Tyrogue Getting to him is hard, beating him's a snap. Just use good Flying/Psychic Pokemon and you'll have no problem. After you win, the Master will give you a rare Pokemon that evolves 3 different ways, based on his L20 stats. Attack higher than Defense = Hitmonlee. Defense higher than Attack = Hitmonchan. Equal stats = new Pokemon Hitmontop. After collecting your prize, Escape Rope out of here. DARK CAVE REQUIREMENTS: Surf, Flash, Rock Smash Items- Revive, Darkglasses, TM 13 (Snore), Max Potion, Full Heal, Potion Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Zubat Yes Yes Yes Golbat Yes Yes Yes Geodude Yes Yes Yes Graveler Yes Yes Yes Wobbuffet Yes Yes Yes Blackthorn entrance only Dunsparce Yes Yes Yes Route 31 entrance only, swarm The best entrance to take is just south of Blackthorn, on Route 45. You'll need Surf, Flash, and Rock Smash. When you go in, you'll see a giant lake. Surf down to a distant platform to find a Revive, and go left to TM 13 (Snore). Double back to the pond, and exit on the left side. Go up a set of stairs and down another, then go up past the platforms. The guy there will give you the Darkglasses, which power up Dark-element moves. Go down from him to exit the room. The next section starts with a corner entrance. Go down and Smash the rock, and go right. Break rocks and jump platforms for the other items, and go out on Route 46. Or, you can go left from the entrance, and down to find the exit leading to Route 31. WHIRL ISLANDS REQUIREMENTS: Surf, Flash, Whirlpool, recommend an Escape Rope Items- Ultra Ball, Max Revive, Max Ether, Full Restore *These are just the items on the way to Lugia.* Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Krabby Yes Yes Yes Seel Yes Yes Yes Zubat Yes Yes Yes Golbat Yes Yes Yes Horsea Yes Yes Yes In water only Seadra Yes Yes Yes In water only Tentacool Yes Yes Yes In water only Tentacruel Yes Yes Yes In water only Lugia n/a n/a n/a Event battle, see below To even go near Lugia, you'll need Surf and Whirlpool. You'll need Surf and Flash to get to it. Also, bring an Escape Rope. You'll need a sleep Pokemon, so break out Jynx and level it up quickly. Go back to Route 41. Remember the 4 islands? Take the northeastern one and use Whirlpool on the right side. When you enter the cave, go right and get down the ladder. (Take the upper jump. The old info had a lot of people confused.) When you land, go down as far as you can, left, and down again to a ladder. When you land again, get the Max Revive, then take the waterfall down. Enter the cave and Surf up to Lugia. Save right now. To catch it, you'll need to put it to sleep, wear its health down with attacks, then throw Ultra Balls. A Jynx at a similar level (within a couple of levels of 40) with Lovely Kiss, Ice Punch, and Doubleslap would do great here. Sleep it, Ice Punch it once, then use Doubleslap (which does little damage) to put it in the red. When it's health is as low as you can get it, and it's asleep, throw Ultra/Heavy Balls for the catch. Lugia starts at L40, with the best Flying technique in the game, Aeroblast. It also has Safeguard (prevents status for 5 rounds), Gust, and Recover (you know what this does.) Give it Psychic and Earthquake by TM, and you'll have little problems with the last half of the game. *Note: If you're playing Gold, this doesn't apply. Just catch Lugia with the Master Ball later, and meet me in Tin Tower.* TIN TOWER Items- Full Heal, Ultra Bal, Escape Rope, Max Revive, Full Restore, Rare Candy, Super Potion, Nugget, Max Elixir Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Gastly No No Yes Ho-oh n/a n/a n/a Event battle, see walkthrough Go to Ecruteak City, and have a sleep Pokemon handy. The Jynx I recommended for Whirl Islands would be good enough. To get to the tower, go to the house north of the Dance Hall (where you got Surf.) The first couple of floors are pretty basic, just get ready for an amaze-ing next few floors. Starting on the 3rd floor, go left to the Full Heal, then go right. Next, go up and left to the pillar, then go around the pillar and up. Take the ramps going right to get to the 4th floor. The 4th floor is simple. From the ladder, go down, left 2, down to the Ultra Ball, and right. Go down to the Super Potion, then bounce all the way to the left. Ignore the stairs, but get the Escape Rope. Go left from there, and past the left side of the pillar. Take the next staircase. On the 5th floor, go up and right, until you come to the first ramp. Go right 2 ramps, down 1, left 2, down 5, right 2, and down to the next staircase. The 6th floor is easy. Go up to the pillar, right, up, and left to the ramps. Hop down and take the stairs. The 7th floor is where the fun begins. Go up, ignore the teleporter, and right to the Max Revive. Next, go down and left until you come to a fork. Take this one down and step on the pad. From there, follow the teleporters until you come to a lone teleporter and the pillar. Take the stairs to Ho-oh. To get this one, use Lovely Kiss/Hypnosis to put it to sleep. Use weak attacks like Ice Punch and Doubleslap or set damage moves (like Night Shade and Seismic Toss) to put it in the red. Next, toss Ultra/Heavy Balls and ka-ching! You've got Ho-oh. In Gold, Ho-oh starts at L40 and has Sacred Fire, the most powerful Fire move in the game. It also has Recover, Gust, and Safeguard. It can learn the Grass-type Solarbeam, and the Sunny Day attack that makes its Fire moves more powerful (and eliminates Solarbeam's charge.) Be sure to keep Recover. *Silver players, come back here later with the Rainbow Wing and a Master Ball.* Now that that's taken care of, it's time to fight the Elite 4. Go east from New Bark Town, and you'll come up on a new route... ROUTE 26/27 REQUIREMENTS: Surf, Waterfall, Whirlpool (optional, but leads to a TM) Items- Rare Candy, Moon Stone, TM 37 (Sandstorm), TM 22 (Solarbeam), Ice Berry, Max Elixir Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Doduo Yes Yes No Dodrio Yes Yes No Route 26 only Raticate Yes Yes Yes Sandslash Yes Yes Yes Gold only Arbok Yes Yes Yes Silver only Ponyta Yes Yes Yes Quagsire Yes No Yes Slowpoke Yes Yes Yes Waterfall area only Golbat Yes Yes Yes Waterfall area only Surf east from New Bark to come out on Route 27. Oh, and welcome to Kanto by the way. To get the Candy, Surf to the far right. Enter the first cave you see and surf to the Moon Stone, then Waterfall up to the other side of the fence. When you come out, enter the house, where a lady will check the happiness of your lead Pokemon. If it likes you, you'll get TM 37 (Sandstorm), which damages both Pokemon every turn. Steel, Rock, and Ground aren't affected, so give it to one of those. To get TM 22 (Solarbeam), go on the boardwalk and Surf until you see the Whirlpool. Destroy it and Surf until you see an item and a trainer. Beat the trainer for Solarbeam. The trainers in this area are not easy by any stretch of the imagination. On Route 26, there's a lady who will heal your Pokemon, so stop in. At the end of the route, you'll come to Champion's Path. Show the badges, ignore the guards (they'll clear out eventually), and enter Victory Road. VICTORY ROAD Items- Max Revive, Full Heal, X Special, TM 26 (Earthquake), Full Restore Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Onix Yes Yes Yes Graveler Yes Yes Yes Golbat Yes Yes Yes Rhyhorn Yes Yes Yes Ursaring Yes Yes Yes Gold exclusive Donphan Yes Yes Yes Silver exclusive The most annoying parts of the Red/Blue Victory Road (the trainers and the rock puzzles) are gone. However, the wild Pokemon still roam. This is quite easy, with one exception. Rival's back for another butt-kicking. ____________________________________________________________________________ -------------- RIVAL BATTLE 4 -------------- Pokemon: ~ Sneasel L34 ~ Kadabra L35 ~ Magneton L35 ~ Haunter L35 ~ Golbat L36 You picked Chikorita: ~ Typhlosion L38 Cyndaquil: ~ Feraligatr L38 Totodile: ~ Meganium L38 No illegal evolutions here, but the Rival's strategy ought to be illegal due to extreme stupidity. The newcomer is Kadabra, who you can probably two-shot with any good physical attack before it can start Psychicing you. Magnemite evolved, but the evolved form doesn't change types so you can Earthquake it out as usual. Sneasel gets creamed by the same Fighting attacks, Haunter and Golbat eat Psychic or Earthquake/Thunderpunch, and the starter gets blasted as you've done all game. Yawn. ___________________________________________________________________________ After the fight, Rival runs away. But you'll see him again. After the fight, go left and drop down the hole. This leads to TM 26 (Earthquake), the best Ground move in the game. Give this to a Ground or Rock type if they don't already have it. Get back to the exit, and enter Indigo Plateau. INDIGO PLATEAU/ELITE 4 Items- None Pokemon- None This is it. The halfway point of the game. My general advice: Have everyone at least L45, and have plenty of items from the Mart with you. That way, if you do manage to lose, your cash penalty won't be as bad. My specific advice... well, see below. ---------------------------------------------------------------------------- SPOTLIGHT: Preparation for the Elite 4 Now you've reached the official midpoint of the game. If you're raising a team, it should be around L45. If you're just going with a couple of Pokemon, they're about L55 by now. The team I'm going to use for this follows below. Keep in mind that I have full trading capability, including the ability to send Pokemon back to RBY for TMs they need. Substitute moves are in brackets if that is the case. Golem: Earthquake, Rock Slide (Rock Throw), two filler moves Alakazam: Psychic, Fire Punch, Ice Punch, Thunderpunch Magmar: Flamethrower, Thunderpunch, Smokescreen, Strength Ampharos: Thunderpunch, Thunder Wave, Fire Punch, Return Lapras: Surf, Ice Beam, Thunderbolt (Body Slam), Confuse Ray Machamp: Cross Chop, Karate Chop*, Earthquake, Rock Slide (Return) * Purely to make sure I can still use Fighting moves when Cross Chop invariably runs out of PP Held items not used, except to give the opening Pokemon an Amulet Coin to double money earned. This opening Pokemon will be listed in each member's section. ---------------------------------------------------------------------------- ___________________________________________________________________________ --------------- ELITE FOUR WILL --------------- Pokemon: ~ Xatu L40 ~ Xatu L42 ~ Slowbro L41 ~ Exeggutor L41 ~ Jynx L41 Lead Pokemon: Ampharos An all-Psychic team sounds like a golden opportunity for Dark-types, but unless you imported a Houndour egg from another game you don't have one that can attack worth a damn (Umbreon can't. Trust me.) But they're all dual-typed Psychics, so you can strike at the other type weaknesses. Although Ampharos could solo this fight with Fire Punch, let Magmar take care of Exeggutor and Jynx for you with Flamethrower and just have Ampharos Thunderpunch everything else in sight. Reward: $4,200 ___________________________________________________________________________ ___________________________________________________________________________ --------------- ELITE FOUR KOGA --------------- Pokemon: ~ Ariados L40 ~ Forretress L43 ~ Muk L42 ~ Venomoth L41 ~ Crobat L44 Lead Pokemon: Magmar or Golem In theory, if you had Rollout on Golem you could start rolling and beat Koga in one PP. It's not likely, however, due to high HP from Muk and defense from Forretress. Ariados is the evolved form of Spinarak, and you've been killing Bug/Poison all game, so torch them or drop rocks. Same with Venomoth. Forretress is Bug/Steel, which means a Cyndaquil's Ember might OHKO it - and certainly Magmar's Flamethrower will. Muk is pure-Poison and can take quite a few hits. Sadly for Koga, he's mortally slow - my Golem was outrunning it at a level DISadvantage, and gets ripped apart by Earthquake. Crobat is an evolved Golbat, and is BLINDING fast. He'll use the Koga trademarks of Toxic and Double Team, but it's still somewhat frail. Rock Slide or Psychic it. Reward: $4,400 ___________________________________________________________________________ ___________________________________________________________________________ ---------------- ELITE FOUR BRUNO ---------------- Pokemon: ~ Hitmontop L42 ~ Hitmonlee L42 ~ Hitmonchan L42 ~ Onix L43 ~ Machamp L46 Lead Pokemon: Alakazam This is pretty much Alakazam's fight to lose. All three Hitmons sport high Special Defense, but their HP is still so low that you can probably OHKO the lost of them with Psychic. You might get Mach Punched (Fighting-type Quick Attack), but that's it. You've been fighting Onix all game, and it's still pathetic. Surf it and be done. (You would think they would have evolved it to Steelix...) Machamp might be tricky with Cross Chop, but it too is Psychic bait. Reward: $4,600 ___________________________________________________________________________ ___________________________________________________________________________ ---------------- ELITE FOUR KAREN ---------------- Pokemon: ~ Umbreon L42 ~ Vileplume L42 ~ Gengar L45 ~ Murkrow L44 ~ Houndoom L47 Lead Pokemon: Machamp Think back... all the way back... to Ecruteak. Remember the dance with the Umbreon and I said her weaknesses were Bug and Fighting? Well, since I don't have a Bug move here, we have to use Machamp to take out this Umbreon as well. Vileplume is the final form of Oddish, and it's toast to a Flamethrower. Gengar is the same thing you've been killing with the Rival all game, Psychic or Earthquake it out. Murkrow is Dark/Flying, so that nulls all the Dark weaknesses. But it opens up all the Flying ones. Ampahros's Thunderpunch will be sufficient to KO it. Houndoom is Dark/Fire, so you can use Water or Rock to beat it - but I'd stick with Machamp just to make sure. Reward: $4,700 ___________________________________________________________________________ After beating Karen, because they're called the Elite 4, you'll probably think it's over. But it's not over yet, because Lance awaits. The winner is League Champion. Are you ready for the fight of your career so far? ____________________________________________________________________________ -------------- CHAMPION LANCE -------------- Pokemon: ~ Gyarados L44 ~ Charizard L46 ~ Aerodactyl L46 ~ Dragonite L47 ~ Dragonite L47 ~ Dragonite L50 Lead Pokemon: Ampharos Ah, so THAT'S the source of these illegal evolutions - the league Champion! And not only does he have three illegal Dragonites, but his Aerodactyl has Rock Slide, which is only legal in the 3rd generation of games. Time to paste this Sharker all over the Plateau. Gyarados might be tough, but it still folds to an Electric attack. Charizard is quad-weak to Rock Slide, but you may want to Surf it out as well. The aforementioned Aerodactyl is going to flinch you left and right with Rock Slide if it gets enough luck. Send out Ampharos to T-Wave it, then Thunderpunch or switch to Lapras and Surf it into oblivion. Finally, the three Dragonites can all be brought down with Ice Beams. Reward: $5,000 ___________________________________________________________________________ After you win, Mary tries to get a word with you, but Lance pulls you into the Hall of Fame room where you and your Pokemon are enshrined. The credits roll, and the game is over. Or is it...? FREE TRIP TO KANTO Items- S.S. Ticket Pokemon- None When you restart the game, you'll be back home in New Bark, when Prof. Elm calls. He has a present for you: it's a ticket for the S.S. Aqua, which is docked in Olivine City. So get there. Head to the docks (the building in the south end of town), and go down the stairs. When you come out in a watery area, show the man the ticket, and hop on the S.S. Aqua. S.S. AQUA Items- Metal Coat Pokemon- None The Prof. must have some connections to get you a private room. It's also a miniature Pokemon center, with the ability to heal and a PC. Go around, beat a few trainers, break in some new Pokemon, etc. Eventually, you'll hear about a man whose daughter is missing. She's downstairs with someone, but a sailor is blocking the path because one of his sailors is shirking. To find the lazy bum, check the room next to yours. You'll have to beat him in a fight, but he's a cinch. He'll report for duty after you beat him, so you can now access the ship's lower decks. Beat a few trainers, and find a staircase on the left side. Follow the doors to find the child. A grateful father will give you the Metal Coat, which powers Steel moves and evolves a couple of Pokemon. After collecting your prize, the ship will pull into Vermillion City. VERMILLION CITY Items- Rare Candy, Thunder Badge Pokemon- None When you pull into port, you'll come out in familiar surroundings for Pokemon veterans: Vermillion City! Not a lot has changed, but the prize for hearing the Fan Club president's speech is different. Now, it's a Rare Candy. The town is small, and it feels smaller because there's a huge Snorlax blocking Diglett's Cave. However, the Gym is still around, and they still train Electric Pokemon. The Jr. Trainers are easy, and the puzzle is deactivated. Which means, you can easily access Lt. Surge. __________________________________________________________________________ GYM LEADER FIGHT Lt. Surge Pokemon: ~ Raichu L44 ~ Electrode L40 ~ Electrode L40 ~ Magneton L40 ~ Electabuzz L46 Five Electric types, and you should still have Golem who can walk all over them with Earthquakes. They may spam Double Team a little bit, but just keep Earthquaking and they'll go down eventually. Rewards: $4,600, Thuderbadge ___________________________________________________________________________ After you leave the Gym, heal and go around town to find out about a Kanto wide power outage. You can't do anything about it now, so just go north to Route 6. ROUTE 6 Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Bellsprout Yes Yes Yes Abra Yes Yes Yes Magnemite Yes Yes Yes Meowth Yes Yes Yes Silver only Pidgey Yes Yes No Oddish No No Yes The wild Pokemon are EXTREMELY low-leveled here. We're talking mid-teens for levels. Just ignore them since there's nothing new, and go north to Saffron City. SAFFRON CITY Items- Upgrade, TM 29 (Psychic), Focus Band Pokemon- None The big city's just as busy. Silph Co. is sealed off above the first floor, but the Upgrade, which evolves Porygon after a trade, is in there. Also, Mr. Psychic is still reading people's minds, so pick up the Psychic TM from him. The Fighting gym has only one person in it (you probably beat their leader, Kiyo, already), but the Focus Band is inside. This sometimes prevents fainting. If you want to pick up a great Pokemon for the endgame, go west out of Saffron at night and catch a Houndour. Give it the Experience Share and perhaps let it beat up some trainers, and it'll become Houndoom, Karen's powerful Dark-type Pokemon. Give it Solarbeam and Sunny Day TMs, let it build up to Crunch and Flamethrower, and you've got a Kanto killing machine on your hands. This is probably the first place you'll hear that the power is out across Kanto. But, the Psychic Gym is up and running, and Sabrina's still in charge. The teleporter puzzle is still the same (for those who don't know, it's upper-right, upper-left, lower-left, lower-left teleporters). The only difference is in Sabrina's party. __________________________________________________________________________ GYM LEADER FIGHT Sabrina Pokemon: ~ Espeon L46 ~ Mr. Mime L46 ~ Alakazam L48 If you've got Houndoom even at L35, this should be an easy fight. Faint Attack will do a number on these Pokemon, who can't attack beyond the Psychic type except for Future Sight. Otherwise, Houndoom is immune to their attacks. If he's not available, then it's still doable. Just attack with your strongest physical attacks, and don't be afraid to have Lapras Body Slam everything into oblivion. Rewards: $4,800, Marshbadge ___________________________________________________________________________ After you get the Marsh Badge, take the same route out of the gym, and head north of Saffron to Route 5. You'll be back. ROTUE 5 Items- Cleanse Tag Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Bellsprout Yes Yes Yes Abra Yes Yes Yes Magnemite Yes Yes Yes Meowth Yes Yes Yes Silver only Pidgey Yes Yes No Oddish No No Yes Gloom No No Yes When you get to the top of Route 5, jump down for wild Pokemon, and go into the house where the Daycare was in Red/Blue. The old lady inside will give you the Cleanse Tag, which lowers the chances of meeting a wild Pokemon when it's attached. After that, head north to Cerulean City. CERULEAN CITY Items- None Pokemon- None The Gym would be a logical place to start, but it's empty except for a chicken TR member with a weird accent. So, head east (with Cut) to Route 9. ROUTE 9 Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Raticate Yes Yes Yes Mankey Yes Yes Yes Gold exclusive Primeape Yes Yes Yes Gold exclusive Spearow Yes Yes No Fearow Yes Yes No Route 9 is from Cerulean to the Pokemon Center outside of the Rock Tunnel (which we'll deal with later.) Basically, beat around the trainers, and get some Exp. When you see water, surf it to Route 10. ROUTE 10 Items- Machine Part, TM 07 (Zap Cannon) Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Spearow Yes Yes No Fearow Yes Yes No Quagsire Yes No Yes Raticate Yes Yes Yes Voltorb Yes Yes Yes Electabuzz Yes Yes Yes There's a grass area outside of the Power Plant with Electabuzz in it. Be sure to pick one up, as it's useful for breeding purposes. When you go into the plant, talk to everyone inside to learn that a part was stolen. Go back to Cerulean and head north to the bridge. The Rocket you ran into earlier will be waiting with an L30 Golbat. After the fight, the Rocket will reveal the location of the part. It's in Cerulean Gym. To get it, go to the square of water in the middle. Go to the upper-left part and search downwards to get the part. Return to the Power Plant and give the manager the part to kick-start the power and receive TM 07 (Zap Cannon). This is the Electric equivalent of Dynamicpunch, but it paralyzes instead of causing confusion. After you get the power restarted, go back to Saffron and talk to the Copycat Girl. Her house is right below the Train Station. She'll wonder about a Poke Doll that someone gave her 3 years ago. To find it, go back to Vermillion's Fan Club and talk to the fat guy. Return the doll to get the Rail Pass! Now, you can easily transport between Saffron and Goldenrod back in Johto. The power's back on, but the Cerulean Gym is still empty. Try looking on Route 24/25. ROUTE 24/25 Items- Protein, Nugget, Everstone, Leaf Stone, Fire Stone, Water Stone, Thunder Stone, Berserk Gene Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Bellsprout Yes Yes Yes Weepinbell Yes Yes Yes Abra Yes Yes Yes Pidgey Yes Yes No Pidgeotto Yes Yes No Sunkern No Yes No Venonat Yes No Yes Venomoth No No Yes Oddish No No Yes The old Nugget Challenge is back, and under legitimate ownership. Beat the first 7 trainers you see, and the 8th will give you a Nugget. Then, he'll challenge you. Shortly after that, you'll come to Bill's house, and you'll see Misty, head over heels in love with someone. When you break up the smooch-fest, you'll be able to fight for the Cascade Badge. SIDE QUEST: In Bill's house is someone house-sitting, who's been reading about Pokemon. He wants to see Lickitung, so bring him one to get an Ever- Stone, which prevents evolution. After that, he'll want to see other Pokemon, in riddle form. The answers are below. "The one with leaves coming out of its head."-Oddish. You'll get a Leaf Stone. Either "The one with many tails" or "The one with big jaws." This varies depending on your version, but it's either Vulpix or Growlithe. For this, you get a Fire Stone. "The one with the multi-colored core, that's shaped like a star."-Staryu. Your reward is a Water Stone. "The really popular one, before it evolves."-Baby Pokemon Pichu. Collect a Thunder Stone for your efforts. This is the only chance you get to collect these particular stones, and you only get one (unless you use Mystery Gift.) To get the Berserk Gene, go back to the water near the bridge to Route 24, and surf down to where the old Cerulean Cave/Unknown Dungeon was (for those who haven't played previous versions, it's across from the top row of houses in Cerulean City). Look around for the Berserk Gene, a one-use hold item roughly equivalent to using Swagger on yourself. CERULEAN CITY- PART 2 Items- None Pokemon- None Enter the Gym to see the Jr. Trainers hanging around. Beat the three of them and talk to Misty to let the fun begin. __________________________________________________________________________ GYM LEADER FIGHT Misty Pokemon: ~ Golduck L42 ~ Quagsire L42 ~ Lapras L44 ~ Starmie L47 We've been slaying Water types all game, so you should know how Misty rolls. Use Electric attacks on Golduck, Lapras, and Starmie. The only trouble spot is Quagsire - it's immune to Electric being a Ground type, and the only Grass move you likely have is Solarbeam on Houndoom (who may or may not be ready for this fight). If it is, great. Sunny Day, Solarbeam, seeya. If not, send out a Water-type and Surf it until it drops. Rewards: $4,700, Cascade Badge ___________________________________________________________________________ After getting the Cascade Badge, go back toward the Power Plant, but enter the Rock Tunnel instead. Bring a Flasher as well. ROCK TUNNEL Items- Iron, Revive, PP Up, TM 47 (Steel Wing), Elixir Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Geodude Yes Yes Yes Machop Yes Yes Yes Machoke Yes Yes Yes Zubat Yes Yes Yes Onix Yes Yes Yes Kangaskhan Yes Yes Yes Cubone Yes Yes Yes May hold Thick Club item Marowak Yes Yes Yes May hold Thick Club item Rock Tunnel looks a little different, and it actually has items in it. Otherwise, it's the same dungeon with new Pokemon. This is your first shot to catch Kangaskhan, Cubone, and Marowak - and every so often, the Cubone or Marowak will have an item. If they do, it's the Thick Club - an item only they can hold which doubles their Attack rating. Go right to the ladder from the start, and take it down. When you go down, go all the way to the left for the Iron, then double back and go up. Go up, avoiding rocks, until you come to the next ladder. Take the ladder, and then go down and right to another ladder. In the next room, go up to a Revive, and left and down to get the PP Up. Go to the next ladder, and snag the Elixir and Steel Wing TM, then go down to the exit. When outside, just jump ledges to Lavender Town. LAVENDER TOWN Items- Expansion Card Pokemon- None First, go to the Radio Tower (it's where Pokemon Tower was in Red/Blue.) Talk to the people to get Kanto's Radio Card, which has a Poke Flute channel. You'll need that later. There's not much else here, so go west, young trainer, to Route 8. ROUTE 8 Items- Paralyzecure Berry Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Abra Yes Yes Yes Kadabra Yes Yes Yes Growlithe Yes Yes Yes Gold exclusive Vulpix Yes Yes Yes Silver exclusive Pidgeotto Yes Yes No Haunter No No Yes Noctowl No No Yes You'll need Cut to get any of the Pokemon here. Just as in Yellow, Kadabra caught here have the Kinesis move, which lowers accuracy. Get anything you don't have, and beat some trainers around. The Underground Path is closed, so cut through Saffron to Route 7. ROUTE 7 Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Spearow Yes Yes No Rattata Yes Yes Yes Growlithe Yes Yes Yes Gold exclusive Vulpix Yes Yes Yes Silver exclusive Raticate Yes Yes Yes Houndour No No Yes Murkrow No No Yes Come here at night to catch some Dark-types (as mentioned in the Saffron Gym). Houndour is Fire/Dark, and can learn the best Dark move, Crunch. Murkrow is Dark/Flying, and can learn Faint Attack, which is the Dark version of Swift - and not a whole lot else. You should have Houndour already, so go into Saffron City. CELADON CITY Items- Leftovers, TM 03 (Curse), PP Up (thanks to Delong Yang) Pokemon- None When you enter Celadon City, start by going around the Pokemon Center to the back entrance. If you do this at night, you'll get a scary (?) story and TM 03, which is Curse. You know what it does to Ghosts, but in the possession of anyone else, it raises Attack and Defense while cutting Speed. Go to the bottom block of buildings, on the right side, and go in the second building. Check the trash can for the Leftovers, which restore HP after every turn. The Department Store isn't selling anything big, except for maybe the TMs. You can now buy Hidden Power (TM 10), Sunny Day (TM 11), Protect (TM 17, exact same as Detect), Rain Dance (TM 18), and Sandstorm (TM 37). Find all these on the 3rd floor. Fortunatley, you don't HAVE to do any of that. Instead, Cut your way into the Celadon Gym. Beat the 4 Grass-element trainers, and talk to Erika to start a fight for the Rainbow Badge. __________________________________________________________________________ GYM LEADER FIGHT Erika Pokemon: ~ Tangela L42 ~ Jumpluff L41 ~ Victreebel L46 ~ Bellossom L46 Any Fire or Flying types will have a grand old time here. Tangela is extremely weak to Special moves, so you can especially burninate it. Jumpluff might be the only annoyance with its high Speed, but a good Ice move can tear it a new one. Same with Victreebel and Bellossom. If you need to level up Houndoom, this might be your best shot. Oh, and you actually get a TM here unlike the rest of the leaders we've fought to this point. Huzzah! Rewards: $4,600, Rainbow Badge, TM 19 (Giga Drain) ___________________________________________________________________________ With Erika defeated, get out the Bicycle and move west to Cycling Road. *NOTE* The PP Up is in the right side of town, hidden in the bushes. CYCLING ROAD Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Fearow No Yes No Grimer Yes Yes Yes Muk Yes Yes Yes Slugma Yes Yes Yes Murkrow No No Yes Muk + Slugma = HOT GOOEY ACTION :P They're the newbies on Cycling Road, along with Grimer and Fearow if you don't have it yet. Slugma is a pain because quite frankly, it's horrible - and you have to level it up to 38 to get something that's not much better. If you like the Poison-type, though, you can't go wrong with Muk. At the bottom of the hill there's a few trainers to beat around, and also the entrance to Fuschia City. FUSCHIA CITY Items- Burnt Berry Pokemon- None So you're going to Fuschia City, which means Safari Zone. Right? Well, let's check with Lex Luthor... "WRONG!!!" Yep, they closed the Safari Zone - and after the 15,000th Tauros got away from me in Red version, maybe there's a reason. Grab the Burnt Berry off the bush as a consolation prize. The fact that the Zone is closed makes this a very boring town. Routes 19- 21 are closed because the volcano that is Cinnabar Island blew its top one day. However, the Gym is still running, and they're dedicated to Poison. All the Jr. Trainers look like the new leader, Janine, but they're easy to find and defeat. When you've fought 4 trainers, Janine is just a few feet away. She'll fight you for the Soul Badge. (And for the record, she's Koga's daughter.) __________________________________________________________________________ GYM LEADER FIGHT Janine* Pokemon: ~ Crobat L36 ~ Ariados L33 ~ Weezing L36 ~ Weezing L36 ~ Venomoth L39 I never understood - considering when you get here in the game, you'd think the Pokemon would be slightly higher levels. Considering how the Poison type doesn't get any love in this generation anyway, it's not that suprising though. You've faced all these Pokemon before between Janine's daddy Koga and Team Rocket so this should be quite easy. They can all be Psychiced down, or you can torch the Bugs and Earthquake/Rock Slide the others. * I'm aware that Fire Red/Leaf Green calls her "Charine". But this isn't the 3rd generation, so I call her how I see her. Besides, "Janine" makes more sense anyway. Rewards: $3,900, Soul Badge, TM 06 (Toxic) ___________________________________________________________________________ This should put you at 13 badges - so rather than double back, let's go East to clean out some trainers on Silence Bridge. You might know it as... ROUTES 15-12 Items- PP Up, Nugget, Calcium, Super Rod Pokemon (grass): ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Nidorina Yes Yes Yes Nidorino Yes Yes Yes Chansey Yes Yes Yes SO $*!#ing rare Pidgeotto Yes Yes No Hoppip Yes Yes No Skiploom No Yes No Only on Route 14 Quagsire Yes Yes* Yes *in water, Morning and Evening in grass Noctowl No No Yes Tentacool Yes Yes Yes Surfing Tentacruel Yes Yes Yes Surfing Aerodactyl n/a n/a n/a Trade Chansey on Route 14 Pokemon (fishing): ================================================= Species |Old Rod|Good Rod|Super Rod|Other Notes ================================================= Magikarp Yes Yes Yes Tentacool Yes Yes Yes Qwilfish No No Yes Since the Safari Zone closed, they had to relocate Chansey - and so they did, to the Silence Bridge area. Of course, they kept its rarity the same, so you'll be pulling your hair out trying to find one. To make matters worse, you need two - and it's easier to catch two than to get one and breed another. You need two because of the trade for Aerodactyl on Route 14 and if for some unknown reason, you actually WANT a Blissey... There are about 20 trainers on the 4 routes combined, which means major exp. for all your Pokemon. At the end of the routes is Lavender Town. Heal there, and go back down to Route 11. ROUTE 11 Items- Berry Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Magnemite Yes Yes Yes Drowzee Yes Yes Yes Hypno Yes Yes Yes Snorlax n/a n/a n/a Event battle East Kanto's last gasp holds a single berry and relief for those who are too lazy to level up a Drowzee (in an incredibly under-leveled Hypno). But the main attraction here is another event battle - the Snorlax fight. You know what to do with this one, though you may want to add a Thief Pokemon in to steal Snorlax's attached Leftovers... Once Snorlax buggers away, either in your Poke Ball or otherwise, you'll open the door to Diglett's Cave. DIGLETT'S CAVE REQUIREMENTS: Cut (to get out) Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Diglett Yes Yes Yes Dugtrio Yes Yes Yes Catch the moles and move through to Route 2. Very short and very sweet. Just make sure you have Cut for the next part. ROUTE 2 Items- Carbos, Nugget, Elixir, Max Potion, Poisoncureberry, Dire Hit ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Pikachu Yes Yes Yes Pidgey Yes Yes No Pidgeotto Yes Yes No Hoothoot No No Yes Noctowl No No Yes Caterpie Yes Yes No Gold only Metapod Yes Yes No Gold only Butterfree Yes Yes No Gold only Weedle Yes Yes No Silver only Kakuna Yes Yes No Silver only Beedrill Yes Yes No Silver only Spinarak No No Yes Gold exclusive Ariados No No Yes Gold exclusive Ledyba Yes No No Silver exclusive Ledian Yes No No Silver exclusive I think I figured out why this game never got much love from Nintendo - how the heck did they get away with leaving the rat to this late portion of the game? And if you had trouble catching Pokemon before, imagine now that the highest leveled Pokemon is L8? (Hint: At this point in the game, simply throwing an Ultra Ball can get a catch a majority of the time). To get all the items here, start with the Carbos in the upper-right corner of the area. Go down to the house to get a Nugget, and Cut down a bush. Keep going to get an Elixir, then cut down another bush to come out on the left side. Go through what's left of Viridian Forest, and get the remaining items in there. Go north to Pewter City. PEWTER CITY Items- Mint Berry, Ice Berry, Silver/Rainbow Wing (the one you didn't get in Goldenrod) Pokemon- None The Berries are in the top-right corner of the map. The Wing is held by an old man who's hanging out at the entrance to Route 3. Pick up the wing, grab a Master Ball, and go for that second bird. (The way to get to them is back in Johto, under the second set of Side Areas.) After you get back, go to the old gym. There's still only one Jr. Trainer, so beat him and get a piece of the Brock. __________________________________________________________________________ GYM LEADER FIGHT Brock Pokemon: ~ Graveler L41 ~ Rhyhorn L41 ~ Omastar L42 ~ Kabutops L42 ~ Onix L44 Oh good lord, another unevolved Onix. It's like they're not even TRYING anymore. If you're raising a Grass Pokemon (or a Solarbeam Houndoom), it can solo this fight. If not, a Water-type with Thunderbolt (or just an Electric type), or a Fighting type... basically, as long as you don't use a party of Pokemon you caught on Route 2, you win. Rewards: $4,200, Boulder Badge ___________________________________________________________________________ Collect the Boulder Badge, and head out. At this point, you can check out Mt. Moon, or go to Viridian City. We'll be going to Mt. Moon first, by Route 3. ROUTE 3 Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Spearow Yes Yes No Rattata Yes Yes Yes Jigglypuff Yes Yes Yes Zubat No No Yes Ekans Yes Yes Yes Silver only Arbox Yes Yes Yes Silver only Only 4 trainers to defeat this time. Snag Jigglypuff and Arbok (Silver only) if you don't have them already and go into Mt. Moon. Just be healed before entering. MT. MOON Items- Moon Stone (Monday nights, need Rock Smash) Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Paras Yes Yes Yes Geodude Yes Yes Yes Clefairy Yes Yes Yes Zubat Yes Yes Yes Sandshrew Yes Yes Yes Gold only Sandslash Yes Yes Yes Gold only As soon as you enter Mt. Moon, the Rival will make one last forced appearence. (After this, he's fighting at Indigo Plateau on Monday and Wednesday.) ____________________________________________________________________________ -------------- RIVAL BATTLE 5 -------------- Pokemon: ~ Sneasel L41 ~ Alakazam L43 ~ Magneton L41 ~ Gengar L43 ~ Golbat L42 You picked Chikorita: ~ Typhlosion L45 Cyndaquil: ~ Feraligatr L45 Totodile: ~ Meganium L45 The final (forced) battle with the Rival goes as you'd expect. Cream Sneasel with a Fighting type, Magneton with Earthquake, etc. The only problems may be the fact that he got Alakazam and Gengar this time, but you should still have 7-8 levels on him and can go fast enough to leave their guts splattered all over Mt. Moon. ___________________________________________________________________________ After he goes, catch Clefairy and leave by the top ladder. This will take you to a small shop that sells large quantities of Lemonade, and the site of the Clefairy's Moon Dance. After the dance, break the rock for a Moon Stone, then go to the lower cave entrance. A quick hop to Route 4. ROUTE 4 Items- HP Up Pokemon- Same as Route 3 Just head east, beat the trainers, and go to Cerulean. Go through Saffron to Diglett's Cave, and back to Route 2. This time, head south to Viridian City. VIRIDIAN CITY Items- TM 42 (Dream Eater) Pokemon- None To get Dream Eater, go down to the Pokemon Center, and Surf the pond to a sleeping guy. Talk to him for the TM. The Viridian Gym is closed, but the One-on-One Trainer House is now open. Once a day, you can fight the last person you used Mystery Gift with. It's a great way to learn your friend's strengths and weaknesses. If you've not used Mystery Gift, you'll fight this guy (who looks awfully familiar.) Pokemon Trainer Cal Pokemon- L50 Meganium, L50 Typhlosion, L50 Feraligatr Use Fire on Meganium, Water on Typhlosion, and Electric/Grass on Feraligatr. After finishing here, go south to Route 1. ROUTE 1 Items- Bitter Berry Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Pidgey Yes Yes No Sentret Yes Yes No Furret Yes Yes No Rattata Yes Yes Yes Hoothoot No No Yes Ah, memories... Catch Furret if you don't have one, then go down through Pallet Town to Route 21. ROUTE 21-19 Items- No Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Tangela Yes Yes Yes Mr. Mime Yes Yes Yes Tentacool Yes Yes Yes Surf Tentacruel Yes Yes Yes Surf Mr. Mime is the newb here. And yes, even though it's called "Mr. Mime", you can still get a female. The thing is, its original name in Japan is "Barriyado" or "Barriered", and of course, there's no gender assumption there. Apparently someone wasn't thinking ahead to genders... I blame Creatures, personally. After catching Mr. Mime, surf south to what's left of Cinnabar Island. Talk to Gary (the game calls him Blue for some reason), and he'll fly away. Surf east until you come to the old Seafoam Islands, where it seems that Blaine is hiding. Beat him. __________________________________________________________________________ GYM LEADER FIGHT Blaine Pokemon: ~ Magcargo L45 ~ Magmar L45 ~ Rapidash L50 You will quickly learn just how badly Magcargo fails when you face it here. It's Fire/Rock, and that makes it quad-weak to Water AND Ground. Rapidash and Magmar are both pretty weak defensively, but they're also fast so you might want to stick with the Water-types to ensure a quick win. Rewards: $5,000, Volcano Badge ___________________________________________________________________________ After you get the Badge, surf east until you come to Fuschia. The rocks have been cleared, and the world unlocked. But you haven't the time for celebration, as you've got one badge to go before you can call yourself a great trainer. VIRIDIAN CITY PART TWO Items- None Pokemon- None Go back to the Gym. Gary (Blue)'s the only one around. Get a balanced team ready for the only hard trainer in Kanto. Recommended level: L53 __________________________________________________________________________ GYM LEADER FIGHT Blue Pokemon: ~ Pidgeot L56 ~ Alakazam L54 ~ Rhydon L56 ~ Exeggutor L58 ~ Gyarados L58 ~ Arcanine L58 And after all of these wimpy fights throughout Kanto, they have the gall to throw a somewhat difficult fight at you. The bastards. If it seems like I half-ass Kanto, it's because I'm only giving it as much attention as it got from the developers. Anyway, you're going to need to bring both barrels here. Lead with your resident Electric-type and Thunderbolt or Thunderpunch Pidgeot out of the sky. Throw your Houndoom out to beat down Alakazam and Exeggutor, and you can blast Gyarados with Thunderbolt and Rhydon with Surf. That just leaves Arcanine, who you can take out with Surf again - just watch out for its Extremespeed and Fire Blasts. Surf's probably a two-shot due to being at a level disadvantage, so good luck. Rewards: $5,800, Earth Badge ___________________________________________________________________________ After Blue hands over the Earth Badge, return to Pallet and go to Oak's Lab. He'll tell you that Ash (Red) is training in Mt. Silver. The good Prof. will show you the way to get there, and it involves Route 22. ROUTE 22 Items- None Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Rattata Yes Yes Yes Ponyta Yes Yes Yes Spearow Yes Yes No Fearow Yes Yes No Doduo Yes Yes No The only thing you need to do is go into the building. When you go in, the guards you passed on the way to Indigo Plateau will be gone, and you'll be on Route 28. ROUTE 28 Items- TM 47 (Steel Wing) Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Ponyta Yes Yes Yes Rapidash Yes Yes Yes Tangela Yes Yes Yes Ursaring Yes Yes Yes Gold exclusive Donphan Yes Yes Yes Silver exclusive Doduo Yes Yes No Dodrio Yes Yes No Sneasel No No Yes This is it. The final grass path of the game. Train well, and get any Pokemon you don't have already. To get the second Steel Wing TM, go to the Pokemon Center and cut down the bushes to find a house. The woman inside will give it to you. When you are ready, enter Mt. Silver, the final dungeon. MT. SILVER Items- X Accuracy, Escape Rope, Max Elixir, Full Restore, Max Revive Pokemon: ================================================ Species |Morning|Afternoon|Evening|Other Notes ================================================ Onix Yes Yes Yes First room only Graveler Yes Yes Yes First room only Golbat Yes Yes Yes Larvitar Yes Yes Yes Ursaring Yes Yes Yes Donphan Yes Yes Yes Golduck Yes Yes Yes Second room only Quagsire Yes Yes Yes Second room only Misdreavus No No Yes Second room only You don't need them, but Flash and Waterfall help here. Flash lets you see in section 1, and Waterfall gets the last two items. Follow JamesXXIV's path and you'll get into Section 2 without Flash: 6 steps up 3 steps right 6 steps up 9 steps left 6 steps up 5 steps right 3 steps down 7 steps down 4 steps up 2 steps left 5 steps up 6 steps left 6 steps up 5 steps right 3 steps down 3 steps right 5 steps up. In Section 2, the main thing is to get experience and catch the new Pokemon here. Larvitar's always at L20, so beware. If you raise it for a long, long time, it becomes Tyranitar, the Rock/Dark Pokemon with some great moves. As for the nocturnal Misdreavus, it's a Ghost with no Poison (YES!) but it largely relies on stuff like Perish Song and Pain Split to annoy rather than doing direct damange. ---------------------------------------------------------------------------- SPOTLIGHT: Preparation for Red Last time we had a spotlight, it was for the Elite 4. Now, you're going to have to take on someone who's lowest leveled Pokemon has 23 levels on the champion's best, and you couldn't do any training in Kanto because the only hard fight you had was in the last gym. What do you do? You grind like crazy, that's what. Your best options are the area in front of Mt. Silver, where there's a Pokemon Center within ten steps. Or you could go cream the Elite 4 a couple dozen times. Either way, in order to preserve your sanity I recommend being L65 - this provides levels good enough for beating Red while keeping you from going crazy while grinding. As for Pokemon... the same team that you used to beat down the Elite 4 should be fine, but I do recommend making a couple of changes. Houndoom is obligatory, since he ripped Kanto apart on his own and can take the role of two Pokemon. As for the other, and this is optional, I would swap Ampharos out for a Jolteon or Electabuzz, as long as you have Thunderbolt on whatever Electric you're using. So it's Golem as the lead, then a backup of Lapras, Houndoom, Electabuzz, Machamp, and Alakazam. Heaven or hell... let's rock. ---------------------------------------------------------------------------- ____________________________________________________________________________ ------------------- POKEMON TRAINER RED ------------------- Pokemon: ~ Pikachu L81 ~ Espeon L73 ~ Snorlax L75 ~ Venusaur L77 ~ Charizard L77 ~ Blastoise L77 Of course, Ash will lead with his rat. Earthquake the hell out of it. Espeon and Venusaur will go down to Crunch/Flamethrower respectively. If you want to hold off and heal your team, send it out against Espeon - it's immune to Psychic and its other attack (Swift) will do piddling damage. Snorlax can be incredibly frustrating - it has Amnesia, Rest, Snore, and Body Slam for damage. You can stick out a Perish Trapping Misdreavus, but it will switch out on the same turn you do... bring Machamp and hope for a critical hit on Cross Chop instead. Finally, blast Charizard with Surf and Blastoise with Thunderbolt, and you'll win the game. Reward: $7,700 ___________________________________________________________________________ Ash, the eternal man of few words, disappears after you beat him. The end credits roll, and now the only thing left to do is get all 251 Pokemon. If you want to go again, simply beat the Elite 4 again and he'll come back. 5) Pokédex Here we go. The biggest, most time-consuming part of any Pokemon FAQ. It's also the section where most of the info is, so take notes. Huge thanks to White Cat for the breeding info, and Articuno64 for the max stats. *NOTES* Anything marked with a * means that there is some little note at the bottom of the Pokemon's data (after Max Stats). The numbers in brackets after the max stats indicate the overall ranking. For example, (45) means that the stat listed is 45th out of 138 (the number of final form Pokemon). Ties are indicated by a T before the number. (T20) means that the stat is 20th, but there are other Pokemon with that score as well. R/B/Y TMs are only listed if the Pokemon can't learn the move any other way. Example: Whirlwind is a R/B/Y TM, but I won't list it in the Pidgey family's data because they learn it naturally. All L50 stats given assume that the Pokemon was only raised by Rare Candies or the Daycare. The actual L50 maxes are = (given stat) + 31 1-2-3: Bulbasaur/Ivysaur/Venusaur (Grass/Poison) Location: Bulbasaur- Import from Red/Blue/Yellow Ivysaur- Evolve Bulbasaur (L16), Import from R/B/Y Venusaur- Evolve Venusaur (L32), Import from R/B/Y Natural Moves: Tackle (start) Growl (L4 Bulbasaur) Leech Seed (L7 Bulbasaur) Vine Whip (L10 Bulbasaur) Poison Powder (L15 Bulbasaur) Sleep Powder (L15 Bulbasaur) Razor Leaf (L20 Bulbasaur, L22 Ivysaur) Sweet Scent (L25 Bulbasaur, L29 Ivysaur) Growth (L32 Bulbasaur, L38 Ivysaur, L41 Venusaur) Synthesis (L39 Bulbasaur, L47 Ivysaur, L53 Venusaur) Solarbeam (L46 Bulbasaur, L56 Ivysaur, L65 Venusaur) TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15, Venusaur only) Protect (17), Giga Drain (19), Endure (20), Frustration (21), Solar Beam (22), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35, Defense Curl (40), Rest (44), Attract (45), Cut (H1), Flash (H5) RBY TMs: Swords Dance, Body Slam, Take Down, Double-Edge, Rage, Mega Drain, Mimic, Reflect, Bide, Substitute Breed: Razor Wind, Petal Dance, Skull Bash, Light Screen, Safeguard, Charm, Ancientpower (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 155 HP, 102 Attack, 103 Defense, 100 Speed, 120 Special Attack, 120 Special Defense L100: 363 HP (T54), 262 Attack (T71), 264 Defense (53), 258 Speed (T63), 298 Special Attack (T22), 298 Special Defense (T21) 4-5-6: Charmander/Charmeleon/Charizard (Fire, Fire, Fire/Flying) Location: Charmander- Import from Red/Blue/Yellow Charmeleon- Evolve Charmander (L16), Import from R/B/Y Charizard- Evolve Charmeleon (L36), Import from R/B/Y Natural Moves: Scratch (start) Growl (start) Ember (L7 Charmander) Smokescreen (L13 Charmander) Rage (L20 Charmeleon) Scary Face (L25 Charmander, L27 Charmeleon) Flamethrower (L31 Charmander, L34 Charmeleon) Wing Attack (L36 Charizard) Slash (L37 Charmander, L41 Charmeleon, L44 Charizard) Dragon Rage (L43 Charmander, L48 Charmeleon, L54 Charizard) Fire Spin (L49 Charmander, L55 Charmeleon, L64 Charizard) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Roar (5, Charizard), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Charizard), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Dragonbreath (24), Earthquake (26, Charizard), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Sandstorm (37, Charizard), Fire Blast (38), Swift (39), Defense Curl (40), Rest (44), Attract (45), Steel Wing (47, Charizard), Fire Punch (48), Fury Cutter (49), Cut (H1), Fly (H2, Charizard), Strength (H4) RBY TMs: Mega Punch, Swords Dance, Mega Kick, Body Slam, Take Down, Double-Edge, Submission, Counter, Seismic Toss, Fissure (Charizard), Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Rock Slide, Beat Up, Ancientpower, Outrage, Bite, Belly Drum, Crunch (Pokecenter) Crystal Move Tutor: Flamethrower Maximum Stats: L50: 153 HP, 104 Attack, 98 Defense, 120 Speed, 129 Special Attack, 105 Special Defense L100: 359 HP (T60), 266 Attack (T67), 254 Defense (T66), 298 Speed (T19), 316 Special Attack (T17), 268 Special Defense (T49) 7-8-9: Squirtle/Wartortle/Blastoise (Water) Location: Squirtle- Import from Red/Blue/Yellow Wartortle- Evolve Squirtle (L16), Import from R/B/Y Blastoise- Evolve Wartortle (L36), Import from R/B/Y Natural Moves: Tackle (start) Tail Whip (L4 Squirtle) Bubble (L7 Squirtle) Withdraw (L10 Squirtle) Water Gun (L13 Squirtle) Bite (L18 Squirtle, L19 Wartortle) Rapid Spin (L23 Squirtle, L25 Wartortle) Protect (L28 Squirtle, L31 Wartortle) Rain Dance (L33 Squirtle, L37 Wartortle, L42 Blastoise) Skull Bash (L40 Squirtle, L45 Wartortle, L55 Blastoise) Hydro Pump (L47 Squirtle, L53 Wartortle, L68 Blastoise) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Rollout (4), Roar (5, Blastoise), Toxic (6), Rock Smash (8), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Blastoise), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Earthquake (26, Blastoise), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Defense Curl (40), Rest (44), Attract (45), Surf (H3), Strength (H4), Whirlpool (H6), Waterfall (H7) RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Bubblebeam, Ice Beam, Submission, Counter, Seismic Toss, Rage, Fissure (Blastoise), Mimic, Reflect, Bide, Substitute Breeding: Haze, Mirror Coat, Flail, Confusion, Foresight, Mist, Zap Cannon (Pokecenter) Crystal Move Tutor: Ice Beam Maximum Stats: L50: 154 HP, 103 Attack, 120 Defense, 98 Speed, 105 Special Attack, 125 Special Defense L100: 361 HP (63), 264 Attack (T64), 298 Defense (T25), 254 Speed (T68), 268 Special Attack (T50), 308 Special Defense (T19) 10-11-12: Caterpie/Metapod/Butterfree (Bug, Bug, Bug/Flying) Location: Caterpie- Route 30, 31, Ilex Forest, National Park, Bug-Catching Contest, Route 2 (Gold), Bug-Catching Contest (Silver), Headbutt trees in forest areas. Metapod- Same as Caterpie, or evolve Caterpie (L7) Butterfree- Bug-Catching Contest, Route 2 (Gold), evolve Metapod (L10), Headbutt trees in forest areas. Natural Moves: Tackle (start) String Shot (start) Harden (start if Metapod caught wild, L7 if evolved to Metapod) Confusion (L10 Butterfree) Poison Powder (L13 Butterfree) Stun Spore (L14 Butterfree) Sleep Powder (L15 Butterfree) Supersonic (L18 Butterfree) Whirlwind (L23 Butterfree) Gust (L28 Butterfree) Psybeam (L34 Butterfree) Safeguard (L40 Butterfree) TM/HM: *Only Butterfree can use TMs and HMs* Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Solarbeam (22), Return (27), Psychic (29), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Attract (45), Nightmare (50), Flash (H5) R/B/Y TMs: Razor Wind, Take Down, Double-Edge, Rage, Mega Drain, Teleport, Mimic, Reflect, Bide, Psywave, Substitute Breeding: None Crystal Move Tutor: None Maximum Stats: L50: 135 HP, 65 Attack, 70 Defense, 90 Speed, 100 Special Attack, 100 Special Defense L100: 323 HP (T105), 188 Attack (T130), 198 Defense (T123), 238 Speed (T76), 258 Special Attack (T62), 258 Special Defense (T63) 13-14-15: Weedle/Kakuna/Beedrill (Bug/Poison) Location: Weedle- Route 30, 31, Ilex Forest, National Park, Bug-Catching Contest, Route 2 (Silver), Bug-Catching Contest (Gold), Headbutt trees in forest areas. Kakuna- Same as Weedle, or evolve Weedle (L7) Beedrill- Bug-Catching Contest, Route 2 (Silver), evolve Kakuna (L10), Headbutt forest area trees. Natural Moves: Poison Sting (start) String Shot (start) Harden (start if Kakuna caught wild, level 7 if evolved to Kakuna) Fury Attack (L10 Beedrill) Focus Energy (L15 Beedrill) Twineedle (L20 Beedrill) Rage (L25 Beedrill) Pursuit (L30 Beedrill) Pin Missile (L35 Beedrill) Agility (L40 Beedrill) TM/HM: *Only Beedrill can use TMs and HMs* Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15), Protect (17), Endure (20), Frustration (21), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Swift (39), Rest (44), Attract (45), Fury Cutter (49), Cut (H1) R/B/Y TMs: Swords' Dance, Take Down, Double-Edge, Rage, Mega Drain, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: None Crystal Move Tutor: None Maximum Stats: L50: 140 HP, 100 Attack, 60 Defense, 95 Speed, 65 Special Attack, 100 Special Defense L100: 333 HP (T85), 258 Attack (T76), 178 Defense (135), 248 Speed (T72), 188 Special Attack (T119), 258 Special Defense (T63) 16-17-18: Pidgey/Pidgeotto/Pidgeot (Normal/Flying) Location: Pidgey- Route 29, Route 30, Route 31, Route 35, National Park, Route 36, Route 37, Route 6, Route 5, Route 25, Route 2, Route 1 Pidgeotto- Evolve Pidgey (L18), Route 36, Route 37, Route 43, Route 25, Route 8, Route 12, Route 13, Route 14, Route 15, Route 2 Pidgeot- Evolve Pidgeotto (L36) Natural Moves: Tackle (start) Sand-Attack (L5 Pidgey) Gust (L9 Pidgey) Quick Attack (L15 Pidgey) Whirwind (L23 Pidgeotto) Wing Attack (L29 Pidgey, L33 Pidgeotto) Agility (L37 Pidgey, L43 Pidgeotto, L46 Pidgeot) Mirror Move (L47 Pidgey, L55 Pidgeotto, L61 Pidgeot) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Pidgeot), Protect (17), Endure (20), Frustration (21), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel Wing (47), Fly (H2) R/B/Y TMs: Razor Wind, Take Down, Double-Edge, Rage, Mimic, Reflect, Bide, Sky Attack, Substitute Breeding: Pursuit, Faint Attack, Foresight, Steel Wing Crystal Move Tutor: None Maximum Stats: L50: 158 HP, 100 Attack, 95 Defense, 111 Speed, 90 Special Attack, 90 Special Defense L100: 369 HP (52), 258 Attack (T76), 248 Defense (T70), 280 Speed (T39), 238 Special Attack (T78), 238 Special Defense (T91) 19-20: Rattata/Raticate (Normal) Location: Rattata- Route 29, Route 30, Route 31, Sprout Tower, Route 32, Union Cave, Route 33, Route 34, Burned Tower, Route 38, Route 39, Route 46, Mt. Mortar, Tin Tower, Route 9, Route 7, Route 11, Route 3, Route 4, Route 1, Route 22 Raticate- Evolve Rattata (L20), Burned Tower (1st floor), Route 38, Route 39, Mt. Mortar, Route 26/27, Route 9, Route 10, Route 7 Natural Moves: Tackle (start) Tail Whip (start) Quick Attack (L7 Rattata) Hyper Fang (L13 Rattata) Focus Energy (L20 Rattata) Scary Face (L20 Raticate) Pursuit (L27 Rattata, L30 Raticate) Super Fang (L34 Rattata, L40 Raticate) TM/HM: Headbutt (2), Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, Raticate), Icy Wind (16), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Return (27), Dig (28), Shadow Ball (30), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl (40), Rest (44), Attract (45), Thief (46), Cut (H1, Raticate), Strength (H4, Raticate) R/B/Y TMs: Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Ice Beam, Rage, Thunderbolt, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Reversal, Bite, Flame Wheel, Fury Swipes, Screech, Counter Crystal Move Tutor: Ice Beam, Thunderbolt (Raticate) Maximum Stats: L50: 130 HP, 101 Attack, 80 Defense, 117 Speed, 70 Special Attack, 90 Special Defense L100: 313 HP (T117), 260 Attack (75), 218 Defense (T103), 292 Speed (31), 198 Special Attack (T113), 238 Special Defense (T90) 21-22: Spearow/Fearow (Normal/Flying) Location: Spearow- Route 33, Route 42, Route 46, Route 9, Route 10, Route 3, Route 4, Route 22, Route 7, Headbutt mountain area trees. Fearow- Route 9, Route 10, Route 16, Route 17, Route 18, Route 22, evolve Spearow (L20) Natural Moves: Peck (start) Growl (start) Leer (L7 Spearow) Fury Attack (L14 Spearow) Pursuit (L25 Spearow, L26 Fearow) Mirror Move (L31 Spearow, L32 Fearow) Drill Peck (L37 Spearow, L40 Fearow) Agility (L43 Spearow, L47 Fearow) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Fearow), Protect (17), Endure (20), Frustration (21), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel Wing (47), Fly (H2) R/B/Y TMs: Razor Wind, Whirlwind, Take Down, Double-Edge, Rage, Mimic, Double Team, Reflect, Bide, Sky Attack, Substitute Breeding: Scary Face, Faint Attack, Quick Attack, Tri Attack, False Swipe, Sonicboom (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 140 HP, 110 Attack, 85 Defense, 120 Speed, 81 Special Attack, 81 Special Defense L100: 333 HP (T85), 278 Attack (T50), 228 Defense (T93), 298 Speed (T19), 220 Special Attack (93), 220 Special Defense (115) 23-24: Ekans/Arbok (Poison) Location: Ekans- Route 32, Route 33, Route 3, Route 4 (Silver), Game Corner (Gold) Arbok- Route 26, Route 27, Route 3, Route 4 (Silver), evolve Ekans (L22) Natural Moves: Wrap (start) Leer (start) Poison Sting (L9 Ekans) Bite (L15 Ekans) Glare (L23 Ekans, L25 Arbok) Screech (L29 Ekans, L33 Arbok) Acid (L37 Ekans, L43 Arbok) Haze (L43 Ekans, L51 Arbok) TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Earthquake (26), Return (27), Dig (28), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract (45), Thief (46), Strength (H4) R/B/Y TMs: Body Slam, Take Down, Double-Edge, Rage, Mega Drain, Fissure, Mimic, Bide, Skull Bash, Rock Slide, Substitute Breeding: Pursuit, Beat Up, Slam, Spite, Crunch (Crystal) Crystal Move Tutor: None Maximum Stats: L50: 135 HP, 105 Attack, 89 Defense, 100 Speed, 85 Special Attack, 99 Special Defense L100: 323 HP (T105), 268 Attack (T59), 236 Defense (92), 258 Speed (T63), 228 Special Attack (T82), 256 Special Defense (80) 172-25-26: Pichu/Pikachu/Raichu (Electric) Location: Pichu- Breed Pikachu/Raichu Pikachu- Evolve Pichu (happy), Route 2 Raichu- Evolve Pikachu (Thunder Stone) Natural Moves: Thundershock (start) Charm (Pichu starts with this) Growl (Pikachu starts with this) Tail Whip (L6 Pichu/Pikachu) Thunder Wave (L8 Pichu/Pikachu) Sweet Kiss (L11 Pichu) Quick Attack (L11 Pikachu) Double Team (L15 Pikachu) Slam (L20 Pikachu) Thunderbolt (L26 Pikachu) Agility (L33 Pikachu) Thunder (L41 Pikachu) Light Screen (L50 Pikachu) TM/HM: Dynamicpunch (1, not Pichu), Headbutt (2), Curse (3), Rollout (4), Toxic (6), Zap Cannon (7), Hidden Power (10), Snore (13), Hyper Beam (15, Raichu), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl (40), Thunderpunch (41, not Pichu), Detect (43), Rest (44), Attract (45), Strength (H4, not Pichu), Flash (H5) R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Pay Day, Submission, Seismic Toss, Rage, Mimic, Reflect, Bide, Skull Bash, Substitute, Surf (import Surfing Pikachu/Raichu) Breeding: Present, Reversal, Bide, Doubleslap, Encore, Dizzy Punch (Crystal), Petal Dance (Pokecenter), Sing (Pokeceter), Scary Face (Pokecenter), 27-28: Sandshrew/Sandslash (Ground) Location: Sandshrew: Union Cave, Mt. Moon, (Gold), Game Corner (Silver) Sandslash: Evolve Sandshrew (L22), Route 26, Route 27, Mt. Moon (Gold) Natural Moves: Scratch (start) Defense Curl (L6 Sandshrew) Sand-Attack (L11 Sandshrew) Poison Sting (L7 Sandshrew/Sandslash) Slash (L23 Sandshrew, L24 Sandslash) Swift (L30 Sandshrew, L33 Sandslash) Fury Swipes (L37 Sandshrew, L42 Sandslash) Sandstorm (L45 Sandshrew, L52 Sandslash) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Rollout (4), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Sandslash), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Earthquake (26), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Sandstorm (37), Swift (39), Defense Curl (40), Detect (43), Rest (44), Attract (45), Thief (46), Fury Cutter (49), Cut (H1), Strength (H4) R/B/Y TMs: Swords' Dance, Body Slam, Take Down, Double-Edge, Submission, Seismic Toss, Rage, Fissure, Mimic, Bide, Skull Bash, Rock Slide, Substitute Breeding: Rapid Spin, Counter, Flail, Safeguard, Metal Claw (Crystal) Crystal Move Tutor: None Maximum Stats: L50: 150 HP, 120 Attack, 130 Defense, 85 Speed, 65 Special Attack, 75 Special Defense L100: 353 HP (T66), 298 Attack (T30), 318 Defense (T17), 228 Speed (T90), 188 Special Attack (T119), 208 Special Defense (T124) 29-30-31: NidoranF/Nidorina/Nidoqueen (Poison, Poison, Poison/Ground) Location: NidoranF: Route 35, Route 36 Nidorina: Route 12, Route 13, Route 14, Route 15, evolve NidoranF (L16) Nidoqueen: Evolve Nidorina (Moon Stone) Natural Moves: Tackle (start) Growl (start) Scratch (L8 NidoranF) Double Kick (L12 NidoranF) Poison Sting (L17 NidoranF, L19 Nidorina) Body Slam (L23 Nidoqueen) Tail Whip (L23 NidoranF, L27 Nidorina) Bite (L30 NidoranF, L36 Nidorina) Fury Swipes (L38 NidoranF, L46 Nidorina) TM/HM: Dynamicpunch (1, Nidoqueen), Headbutt (2), Curse (3), Rollout (4, Nidoqueen), Roar (5, Nidoqueen), Toxic (6), Rock Smash (8, not NidoranF) Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, Nidoqueen), Icy Wind (16, Nidoqueen), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Earthquake (26, Nidoqueen), Return (27), Shadow Ball (30, Nidoqueen), Mud-Slap (31), Double Team (32), Ice Punch (33, Nidoqueen), Swagger (34), Sleep Talk (35), Sandstorm (37, Nidoqueen), Fire Blast (38, Nidoqueen), Defense Curl (40), Thunderpunch (41, Nidoqueen), Detect (43), Rest (44), Attract (45), Thief (46), Fire Punch (48, Nidoqueen), Fury Cutter (49, Nidoqueen), Surf (H3, Nidoqueen), Strength (H4, not NidoranF) RBY TMs: Mega Punch (Nidoqueen), Mega Kick (Nidoqueen), Horn Drill (not NidoranF), Double-Edge, Bubblebeam (not NidoranF), Water Gun (not NidoranF), Ice Beam (not NidoranF), Pay Day (Nidoqueen), Submission (Nidoqueen), Seismic Toss (Nidoqueen), Rage, Thunderbolt, Fissure (Nidoqueen), Mimic, Reflect, Bide, Skull Bash, Rock Slide (Nidoqueen), Substitute Breeding: Take Down, Beat Up, Supersonic, Focus Energy, Charm, Counter, Disable, Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter), Moonlight (Pokecenter) Crystal Move Tutor: Thunderbolt, Ice Beam (not NidoranF), Flamethrower (Nidoqueen) Maximum Stats: L50: 165 HP, 102 Attack, 107 Defense, 96 Speed, 95 Special Attack, 105 Special Defense L100: 383 HP (T32), 262 Attack (T71), 272 Defense (43), 250 Speed (T70), 248 Special Attack (T72), 268 Special Defense (T49) 32-33-34: NidoranM/Nidorino/Nidoking (Poison, Poison, Poison/Ground) Location: NidoranM: Route 35, Route 36 Nidorino: Route 12, ROute 13, Route 14, Route 15, evolve NidoranM (L16) Nidoking: Evolve Nidorino (Moon Stone) Natural Moves: Tackle (start) Leer (start) Horn Attack (L8 NidoranM) Double Kick (L12 NidoranM) Poison Sting (L17 NidoranM, L19 Nidorino) Thrash (L23 Nidoking) Focus Energy (L23 NidoranM, L27 Nidorino) Fury Attack (L30 NidoranM, L36 Nidorino) Horn Drill (L38 NidoranM, L46 Nidorino) TM/HM: Dynamicpunch (1, Nidoking), Headbutt (2), Curse (3), Rollout (4, Nidoking), Roar (5, Nidoking), Toxic (6), Rock Smash (8, not NidoranM) Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, Nidoking), Icy Wind (16, Nidoking), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Earthquake (26, Nidoking), Return (27), Shadow Ball (30, Nidoking), Mud-Slap (31), Double Team (32), Ice Punch (33, Nidoking), Swagger (34), Sleep Talk (35), Sandstorm (37, Nidoking), Fire Blast (38, Nidoking), Defense Curl (40), Thunderpunch (41, Nidoking), Detect (43), Rest (44), Attract (45), Thief (46), Fire Punch (48, Nidoking), Fury Cutter (49, Nidoking), Surf (H3, Nidoking), Strength (H4, not NidoranM) RBY TMs: Mega Punch (Nidoking), Mega Kick (Nidoking), Body Slam, Double- Edge, Bubblebeam (not NidoranM), Water Gun (not NidoranM), Ice Beam (not NidoranM), Pay Day (Nidoking), Submission (Nidoking), Seismic Toss (Nidoking), Rage, Thunderbolt, Fissure (Nidoking), Mimic, Reflect, Bide, Skull Bash, Rock Slide (Nidoking), Substitute Breeding: Confusion, Amnesia, Beat Up, Disable, Counter, Supersonic, Take Down, Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter), Morning Sun (Pokecenter) Crystal Move Tutor: Thunderbolt, Ice Beam (not NidoranM), Flamethrower (Nidoking) Maximum Stats: L50: 156 HP, 112 Attack, 97 Defense, 105 Speed, 105 Special Attack, 95 Special Defense L100: 365 HP (53), 282 Attack (T48), 252 Defense (69), 268 Speed (T48), 268 Special Attack (T50), 248 Special Defense (T82) 173-35-36: Cleffa/Clefairy/Clefable (Normal) Location: Cleffa: Breed Clefairy/Clefable Clefairy: Mt. Moon, evolve Cleffa (happy) Clefable: Evolve Clefairy (Moon Stone) Natural Moves: Pound (start) Charm (Cleffa starts with this) Growl (Clefairy starts with this) Encore (L4 Cleffa/Clefairy) Sing (L8 Cleffa/Clefairy) Sweet Kiss (L13 Cleffa) Doubleslap (L13 Clefairy) Minimize (L19 Clefairy) Defense Curl (L26 Clefairy) Metronome (L34 Clefairy) Moonlight (L43 Clefairy) Light Screen (L53 Clefairy) TM/HM: Dynamicpunch (1, not Cleffa) Headbutt (2), Curse (3), Rollout (4), Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, Clefable), Icy Wind (16, Cleffa) Protect (17), Rain Dance (18), Endure (20), Return (21), Solarbeam (22), Iron Tail (23), Thunder (25, not Cleffa), Return (27), Psychic (29), Shadow Ball (30), Mud-Slap (31), Double Team (32), Ice Punch (33, not Cleffa), Swagger (34), Sleep Talk (35), Fire Blast (38), Defense Curl (40), Thunder Punch (41, not Cleffa), Dream Eater (42), Detect (43), Rest (44), Attract (45), Fire Punch (48, not Cleffa), Nightmare (50), Strength (H4, not Cleffa), Flash (H5) R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Ice Beam, Submission, Counter, Seismic Toss, Rage, Thunderbolt, Teleport, Mimic, Reflect, Bide, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute Breeding: Amnesia, Splash, Metronome, Belly Drum, Present, Mimic, Dizzy Punch (Crystal), Petal Dance (Pokecenter), Swift (Pokecenter), Scary Face (Pokecenter) Crystal Move Tutor: Thunderbolt, Ice Beam, Flamethrower Maximum Stats: L50: 170 HP, 90 Attack, 93 Defense, 80 Speed, 105 Special Attack, 110 Special Defense L100: 393 HP (23), 238 Attack (T99), 244 Defense (82), 218 Speed (T96), 268 Special Attack (T50), 278 Special Defense (T43) 37-38: Vulpix/Ninetales (Fire) Location: Vulpix: Route 36, Route 37, Route 8, Route 7 (Silver only) Ninetales: Evolve Vulpix (Fire Stone) Natural Moves: Ember (start) Tail Whip (start) Quick Attack (L7 Vulpix) Roar (L13 Vulpix) Confuse Ray (L19 Vulpix) Safeguard (L25 Vulpix) Flamethrower (L31 Vulpix) Fire Spin (L37 Vulpix) TM/HM: Headbutt (2), Curse (3), Roar (5, Ninetales), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Ninetales), Protect (17) Endure (20), Frustration (21), Iron Tail (23), Return (27), Dig (28), Double Team (32), Swagger (34), Sleep Talk (35), Fire Blast (38), Swift (39), Rest (44), Attract (45) RBY TMs: Body Slam, Take Down, Double-Edge, Rage, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Hypnosis, Faint Attack, Flail, Disable, Spite Crystal Move Tutor: Flamethrower Maximum Stats: L50: 148 HP, 96 Attack, 95 Defense, 120 Speed, 101 Special Attack, 120 Special Defense L100: 349 HP (T47), 250 Attack (T86), 248 Defense (T70), 298 Speed (T19), 260 Special Attack (61), 298 Special Defense (T21) 174-39-40: Igglybuff/Jigglypuff/Wigglytuff (Normal) Location: Igglybuff: Breed Jigglypuff/Wigglytuff Jigglypuff: Route 46, Route 3, Route 4, evolve Igglybuff (happy) Wigglytuff: Evolve Jigglypuff (Moon Stone) Natural Moves: Sing (start) Charm (Igglybuff starts with this) Defense Curl (L4 Igglybuff/Jigglypuff) Pound (L9 Igglybuff/Jigglypuff) Sweet Kiss (L14 Igglybuff) Disable (L14 Jigglypuff) Rollout (L19 Jigglypuff) Doubleslap (L24 Jigglypuff) Rest (L29 Jigglypuff) Body Slam (L34 Jigglypuff) Double-Edge (L39 Jigglypuff) TM/HM: Dynamicpunch (1, not Igglybuff), Headbutt (2), Curse (3), Rollout (4), Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14, not Igglybuff), Hyper Beam (15, Wigglytuff), Icy Wind (16, Igglybuff) Protect (17), Rain Dance (18), Endure (20), Frustration (21), Solarbeam (22), Thunder (25, not Igglybuff), Return (27), Psychic (29), Shadow Ball (30), Mud-Slap (31), Double Team (32), Ice Punch (33, not Igglybuff), Swagger (34), Sleep Talk (35), Fire Blast (38), Defense Curl (40), Thunderpunch (41, not Igglybuff), Dream Eater (42), Detect (43), Rest (44), Attract (45), Fire Punch (48, not Igglybuff), Nightmare (50), Strength (H4, not Igglybuff), Flash (H5) R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Ice Beam, Submission, Counter, Seismic Toss, Rage, Thunderbolt, Teleport, Mimic, Reflect, Bide, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute Breeding: Perish Song, Faint Attack, Present, Dizzy Punch (Crystal), Petal Dance (Pokecenter), Mimic (Pokecenter), Scary Face (Pokecenter) Crystal Move Tutor: Thunderbolt, Ice Beam, Flamethrower Maximum Stats: L50: 215 HP, 90 Attack, 65 Defense, 65 Speed, 95 Special Attack, 70 Special Defense L100: 483 HP (4), 238 Attack (T99), 188 Defense (T130), 188 Speed (T116), 248 Special Attack (T72), 198 Special Defense (T128) 41-42-169: Zubat/Golbat/Crobat (Poison/Flying) Location: Zubat: Union Cave, Route 33, Slowpoke Well, Ilex Forest, Burned Tower, Route 42, Ice Path, Mt. Mortar, Dark Cave, Whirl Islands, Rock Tunnel, Route 3, Route 4, Mt. Moon Golbat: Slowpoke Well, Ice Cave, Dark Cave, Mt. Mortar, Victory Road, Whirl Islands, Mt. Silver, evolve Zubat (L22) Crobat: Evolve Golbat (happy) Natural Moves: Leech Life (start) Supersonic (L6 Zubat) Bite (L12 Zubat) Confuse Ray (L19 Zubat) Wing Attack (L27 Zubat, L30 Golbat/Crobat) Mean Look (L36 Zubat, L42 Golbat/Crobat) Haze (L46 Zubat, L55 Golbat/Crobat) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, not Zubat), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel Wing (47), Fly (H2, Crobat) R/B/Y TMs: Razor Wind, Whirlwind, Take Down, Double-Edge, Rage, Mega Drain, Mimic, Bide, Substitute (Screech) Breeding: Pursuit, Whirlwind, Gust, Faint Attack, Quick Attack, Flail (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 160 HP, 110 Attack, 100 Defense, 150 Speed, 90 Special Attack, 100 Special Defense L100: 373 HP (T47), 278 Attack (T50), 258 Defense (T54), 358 Speed (T2), 238 Special Attack (T78), 258 Special Defense (T63) 43-44-45/186: Oddish/Gloom/Vileplume/Bellossom (Grass/Poison, Grass/Poison, Grass/Poison, Grass) Location: Oddish: Ilex Forest, Route 6, Route 5, Route 24, Route 25 Gloom: Route 5, evolve Oddish (L22) Vileplume: Evolve Gloom (Leaf Stone) Bellossom: Evolve Gloom (Sun Stone) Natural Moves: Absorb (start) Sweet Scent (L7 Oddish) Poison Powder (L14 Oddish) Stun Spore (L16 Oddish) Sleep Powder (L18 Oddish) Acid (L23 Oddish, L24 Gloom) Moonlight (L32 Oddish, L35 Gloom) Petal Dance (L39 Oddish, L44 Gloom) Solarbeam (L55 Bellossom) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15, Vileplume/Bellossom), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Solarbeam (22), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract (45), Cut (H1), Flash (H5) R/B/Y TMs: Body Slam (Vileplume), Take Down, Double-Edge, Rage, Mega Drain, Mimic, Reflect, Bide, Substitute Breeding: Flail, Razor Leaf, Synthesis, Swords' Dance, Charm, Leech Seed (Pokecenter) Crystal Move Tutor: None Maximum Stats (Vileplume): L50: 150 HP, 100 Attack, 105 Defense, 70 Speed, 120 Special Attack, 110 Special Defense L100: 353 HP (T66), 258 Attack (T76), 268 Defense (T44), 198 Speed (T108), 298 Special Attack (T22), 278 Special Defense (T43) (Bellossom): L50: 150 HP, 100 Attack, 105 Defense, 70 Speed, 110 Special Attack, 120 Special Defense L100: 353 HP (T66), 258 Attack (T76), 268 Defense (T44), 198 Speed (T108), 278 Special Attack (T42), 298 Special Defense (T21) 46-47: Paras/Parasect (Bug/Grass) Location: Paras: Ilex Forest, Mt. Moon Parasect: Evolve Paras (L24) Natural Moves: Scratch (start) Stun Spore (L7 Paras) Poison Powder (L13 Paras) Leech Life (L19 Paras) Spore (L25 Paras, L28 Parasect) Slash (L31 Paras, L37 Parasect) Growth (L37 Paras, L46 Parasect) Giga Drain (L43 Paras, L55 Parasect) TM/HM: Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15, Parasect), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Solarbeam (22), Return (27), Dig (28), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract (45), Thief (46), Fury Cutter (49), Cut (H1), Flash (H5) R/B/Y TMs: Swords Dance, Body Slam, Take Down, Double-Edge, Rage, Mega Drain, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Psybeam, False Swipe, Light Screen, Flail, Counter, Screech, Pursuit, Sweet Scent, Synthesis (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 135 HP, 115 Attack, 100 Defense, 50 Speed, 80 Special Attack, 100 Special Defense L100: 323 HP (T105), 288 Attack (T38), 258 Defense (T54), 158 Speed (T129), 218 Special Attack (T94), 258 Special Defense (T63) 48-49: Venonat/Venomoth (Bug/Poison) Location: Venonat: Route 43, Route 24, Route 25 Venomoth: Route 24, Route 25, evolve Venonat (L31) Natural Moves: Tackle (start) Disable (start) Foresight (start) Supersonic (L9 Venonat) Confusion (L17 Venonat) Poison Powder (L20 Venonat) Leech Life (L25 Venonat) Stun Spore (L28 Venonat) Gust (L31 Venomoth) Psybeam (L33 Venonat, L36 Venomoth) Sleep Powder (L36 Venonat, L42 Venomoth) Psychic (L41 Venonat, L52 Venomoth) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15, Venomoth), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Solarbeam (22), Return (27), Psychic (29), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Swift (39), Rest (44), Attract (45), Thief (46), Flash (H5) RBY TMs: Razor Wind (Yellow), Whirlwind (Yellow), Take Down, Double-Edge, Rage, Mega Drain, Teleport (Yellow), Mimic, Reflect, Bide, Psywave, Substitute Breeding: Baton Pass, Screech, Giga Drain Crystal Move Tutor: None Maximum Stats: L50: 145 HP, 85 Attack, 80 Defense, 110 Speed, 110 Special Attack, 95 Special Defense L100: 343 HP (T79), 228 Attack (T106), 218 Defense (T103), 278 Speed (T41), 278 Special Attack (T42), 248 Special Defense (T82) 50-51: Diglett/Dugtrio (Ground) Location: Diglett: Diglett's Cave Dugtrio: Diglett's Cave, evolve Diglett (L26) Natural Moves: Scratch (start) Tri-Attack (Crystal: capture a Dugtrio and it will have this) Growl (L5 Diglett) Magnitude (L9 Diglett) Dig (L17 Diglett) Sand-Attack (L25 Diglett) Slash (L33 Diglett, L37 Dugtrio) Earthquake (L41 Diglett, L49 Dugtrio) Fissure (L49 Diglett, L61 Dugtrio) TM/HM: Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Dugtrio), Protect (17), Endure (20), Frustration (21), Earthquake (26), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract (45), Thief (46), Cut (H1) RBY TMs: Body Slam, Take Down, Double-Edge, Rage, Mimic, Bide, Rock Slide, Substitute Breeding: Screech, Pursuit, Ancientpower, Faint Attack, Beat Up Crystal Move Tutor: None Maximum Stats: L50: 110 HP, 100 Attack, 70 Defense, 140 Speed, 70 Special Attack, 90 Special Defense L100: 273 HP (137), 258 Attack (T76), 198 Defense (T123), 338 Speed (T6), 198 Special Attack (T113), 238 Special Defense (T91) 52-53: Meowth/Persian (Normal) Location: Meowth: Route 38, Route 39, Route 5, Route 6, Route 7, Route 8 (Silver only) Persian: Route 7 (Silver only), evolve Meowth (L28) Natural Moves: Scratch (start) Growl (start) Bite (L11 Meowth) Pay Day (L20 Meowth) Faint Attack (L28 Meowth, L29 Persian) Screech (L35 Meowth, L38 Persian) Fury Swipes (L41 Meowth, L46 Persian) Slash (L46 Meowth, L53 Persian) TM/HM: Headbutt (2), Curse (3), Roar (5, Persian) Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Persian), Icy Wind (16), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Return (27), Shadow Ball (30), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl (40), Dream Eater (42), Detect (43), Rest (44), Attract (45), Thief (46), Nightmare (50) RBY TMs: Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Rage, Thunderbolt, Mimic, Bide, Skull Bash, Substitute Breeding: Amnesia, Spite, Hypnosis, Charm Crystal Move Tutor: Thunderbolt Maximum Stats: L50: 140 HP, 90 Attack, 80 Defense, 135 Speed, 85 Special Attack, 85 Special Defense L100: 333 HP (T85), 238 Attack (T99), 218 Defense (T103), 328 Speed (T8), 228 Special Attack (T82), 228 Special Defense (T104) 54-55: Psyduck/Golduck (Water) Location: Psyduck: Surf Route 35, Ilex Forest, Route 6 Golduck: Surf Route 35, Ilex Forest, Route 6, Mt. Silver, evolve Psyduck (L33) Natural Moves: Scratch (start) Tail Whip (L5 Psyduck) Disable (L10 Psyduck) Confusion (L16 Psyduck) Screech (L23 Psyduck) Psych Up (L31 Psyduck) Fury Swipes (L40 Psyduck, L44 Golduck) Hydro Pump (L50 Psyduck, L58 Golduck) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Rock Smash (8), Psych Up (9), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Golduck), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Attract (45), Fury Cutter (49, Golduck), Surf (H3), Strength (H4), Flash (H5), Whirlpool (H6), Waterfall (H7) RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Pay Day, Submission, Counter, Seismic Toss, Rage, Mimic, Bide, Skull Bash, Substitute, Amnesia (not a TM, Amnesia Psyduck can be imported). Breeding: Psychic, Ice Beam, Psybeam, Light Screen, Foresight, Hypnosis, Future Sight, Cross Chop (Crystal), Petal Dance (Pokecenter), Tri Attack (Pokecenter) Crystal Move Tutor: Ice Beam Maximum Stats: L50: 155 HP, 102 Attack, 98 Defense, 105 Speed, 115 Special Attack, 100 Special Defense L100: 363 HP (T54), 262 Attack (T61), 254 Defense (T66), 268 Speed (T48), 288 Special Attack (T35), 258 Special Defense (T63) 56-57: Mankey/Primeape (Fighting) Location: Mankey: Route 42, Route 9 (Gold only) Primeape: Route 9 (Gold only), evolve Mankey (L28) Natural Moves: Scratch (start) Leer (start) Low Kick (L9 Mankey) Karate Chop (L15 Mankey) Fury Swipes (L21 Mankey) Focus Energy (L27 Mankey) Rage (L28 Primeape) Seismic Toss (L33 Mankey, L36 Primeape) Cross Chop (L39 Mankey, L45 Primeape) Screech (L45 Mankey, L54 Primeape) Thrash (L51 Mankey, L63 Primeape) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Rock Smash (8), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Primeape), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl (40), Thunderpunch (41), Detect (43), Rest (44), Attract (45), Thief (46), Fire Punch (48), Strength (H4) RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Pay Day, Submission, Rage, Thunderbolt, Mimic, Bide, Metronome, Skull Bash, Substitute Breeding: Rock Slide, Reversal, Foresight, Counter, Meditate, Beat Up Crystal Move Tutor: Thunderbolt Maximum Stats: L50: 140 HP, 125 Attack, 80 Defense, 115 Speed, 80 Special Attack, 90 Special Defense L100: 333 HP (T85), 308 Attack (T23), 218 Defense (T103), 288 Speed (T32), 218 Special Attack (T94), 238 Special Defense (T91) 58-59: Growlithe/Arcanine (Fire) Location: Growlithe: Route 36, Route 37, Route 8, Route 7 (Gold only) Arcanine: Evolve Growlithe (Fire Stone) Natural Moves: Bite (start) Roar (start) Ember (L9 Growlithe) Leer (L18 Growlithe) Take Down (L26 Growlithe) Flame Wheel (L34 Growlithe) Agility (L42 Growlithe) Flamethrower (L50 Growlithe) Extremespeed (L50 Arcanine) TM/HM: Headbutt (2), Curse (3), Roar (5), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Arcanine), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Dragonbreath (24), Return (27), Dig (28), Double Team (32), Swagger (34), Sleep Talk (35), Fire Blast (38), Swift (39), Rest (44), Attract (45) RBY TMs: Double-Edge, Rage, Dragon Rage, Teleport (Arcanine), Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Crunch, Body Slam, Safeguard, Thrash, Fire Spin Crystal Move Tutor: Flamethrower Maximum Stats: L50: 165 HP, 130 Attack, 100 Defense, 115 Speed, 120 Special Attack, 100 Special Defense L100: 383 HP (T32), 318 Attack (T18), 258 Defense (T54), 288 Speed (T32), 298 Special Attack (T22), 258 Special Defense (T63) 60-61-62/186: Poliwag/Poliwhirl/Poliwrath/Politoed (Water, Water, Water/ Fighting, Water) Location: Poliwag: Route 30, Route 31, Ecruteak City, Viridian City, Route 22, Route 28, Mt. Silver, Ilex Forest (Fish), Route 44 (Fish), Route 28 (Fish) Poliwhirl: Same as Poliwag, evolve Poliwag (L25) Poliwrath: Evolve Poliwhirl (Water Stone) Politoed: Evolve Poliwhirl (trade with King's Rock attached) Natural Moves: Bubble (start) Hypnosis (L7 Poliwag) Water Gun (L13 Poliwag) Doubleslap (L19 Poliwag) Rain Dance (L25 Poliwag) Body Slam (L31 Poliwag, L35 Poliwrath) Belly Drum (L37 Poliwag, L43 Poliwhirl) Hydro Pump (L43 Poliwag, L51 Poliwhirl) Submission (L35 Poliwrath) Perish Song (L35 Politoed) Mind Reader (L51 Poliwrath) Swagger (L51 Politoed) TM/HM: Dynamicpunch (1, Poliwrath/Politoed), Headbutt (2), Curse (3), Roar (5, Poliwrath), Toxic (6), Rock Smash (8, not Poliwag), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Poliwrath/Politoed), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Earthquake (26, Poliwrath/Politoed), Return (27), Psychic (29), Shadow Ball (30, Poliwrath), Mud-Slap (31, not Poliwag), Double Team (32), Ice Punch (33, not Poliwag), Swagger (34), Sleep Talk (35), Defense Curl (40), Detect (43, not Poliwag), Rest (44), Attract (45), Thief (46), Surf (H3), Strength (H4, not Poliwag), Whirlpool (H6), Waterfall (H7) R/B/Y TMs: Mega Punch (not Poliwag), Mega Kick (not Poliwag), Body Slam, Take Down, Double-Edge, Ice Beam, Submission (Poliwhirl), Seismic Toss (not Poliwag), Rage, Earthquake (Poliwhirl), Fissure (Poliwhirl), Mimic, Bide, Metronome (not Poliwag), Skull Bash, Psywave, Substitute, Strength (Poliwhirl) Breeding: Haze, Mind Reader, Bubblebeam, Mist, Splash, Growth (Pokecenter), Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter) Crystal Move Tutor: Ice Beam Maximum Stats (Poliwrath): L50: 165 HP, 105 Attack, 115 Defense, 90 Speed, 90 Special Attack, 110 Special Defense L100: 383 HP (T32), 268 Attack (T59), 288 Defense (T33), 238 Speed (T76), 238 Special Attack (T78), 278 Special Defense (T43) (Politoed): L50: 165 HP, 95 Attack, 95 Defense, 90 Speed, 110 Special Attack, 120 Special Defense L100: 383 HP (T32), 248 Attack (T88), 248 Defense (T70), 238 Speed (T76), 278 Special Attack (T42), 298 Special Defense (T21) 63-64-65: Abra/Kadabra/Alakazam (Psychic) Location: Abra: Route 34, Goldenrod Game Corner, Route 35, Route 6, Route 5, Route 24, Route 25, Route 8 Kadabra: Route 8, evolve Abra (L16) Alakazam: Trade Kadabra (no item required) Natural Moves: Teleport (start) Confusion (L16 Kadabra) Kinesis (Kadabra caught wild start with this) Disable (L18 Kadabra/Alakazam) Psybeam (L21 Kadabra/Alakazam) Recover (L26 Kadabra/Alakazam) Future Sight (L31 Kadabra/Alakazam) Psychic (L38 Kadabra/Alakazam) Reflect (L45 Kadabra/Alakazam) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Alakazam), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Return (27), Dig (28, not Abra), Psychic (29), Shadow Ball (30), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Thunderpunch (41), Dream Eater (42), Rest (44), Attract (45), Thief (46), Fire Punch (48), Nightmare (50), Flash (H5) R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Submission, Counter, Seismic Toss, Rage, Mimic, Bide, Metronome, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute Breeding: Barrier, Light Screen, Encore, Foresight (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 130 HP, 70 Attack, 65 Defense, 140 Speed, 155 Special Attack, 105 Special Defense L100: 313 HP (T117), 198 Attack (T123), 188 Defense (T130), 338 Speed (T6), 368 Special Attack (T2), 268 Special Defense (T49) 66-67-68: Machop/Machoke/Machamp (Fighting) Location: Machop: Trade (Goldenrod Dept. Store), Mt. Mortar, Rock Tunnel Machoke: Mt. Mortar, Rock Tunnel, evolve Machop (L28) Machamp: Trade Machoke (no item required) Natural Moves: Low Kick (start) Leer (start) Focus Energy (L7 Machop) Karate Chop (L13 Machop) Seismic Toss (L19 Machop) Foresight (L25 Machop) Vital Throw (L31 Machop, L34 Machoke/Machamp) Cross Chop (L37 Machop, L43 Machoke/Machamp) Scary Face (L43 Machop, L52 Machoke/Machamp) Submission (L49 Machop, L61 Machoke/Machamp) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Machamp), Protect (17), Endure (20), Frustration (21), Earthquake (26), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Fire Blast (38), Thunderpunch (41), Detect (43), Rest (44), Attract (45), Thief (46), Fire Punch (48), Strength (H4) RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Counter, Rage, Fissure, Mimic, Bide, Metronome, Skull Bash, Rock Slide, Substitute Breeding: Light Screen, Rolling Kick, Meditate, Encore, Thrash (Pokecenter), False Swipe (Pokecenter) Crystal Move Tutor: Flamethrower Maximum Stats: L50: 165 HP, 150 Attack, 100 Defense, 75 Speed, 85 Special Attack, 105 Special Defense L100: 383 HP (T32), 358 Attack (T3), 258 Defense (T54), 208 Speed (T102), 228 Special Attack (T82), 268 Special Defense (T49) 69-70-71: Bellsprout/Weepinbell/Victreebel (Grass/Poison) Location: Bellsprout: Route 31, Route 32, Route 44, Route 6, Route 5, Route 24, Route 25 Weepinbell: Route 44, Route 24, Route 25, evolve Bellsprout (L21) Victreebel: Evolve Weepinbell (Leaf Stone) Natural Moves: Vine Whip (start) Growth (L6 Bellsprout) Wrap (L11 Bellsprout) Sleep Powder (L15 Bellsprout) Poison Powder (L17 Bellsprout) Stun Spore (L19 Bellsprout) Acid (L23 Bellsprout, L24 Weepinbell) Sweet Scent (L30 Bellsprout, L33 Weepinbell) Razor Leaf (L37 Bellsprout, L42 Weepinbell) Slam (L45 Bellsprout, L54 Weepinbell) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12), Snore (13), Hyper Beam (15, Victreebel), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Solar Beam (22), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract (45), Cut (H1), Flash (H5) R/B/Y TMs: Body Slam, Take Down, Double-Edge, Rage, Mega Drain, Mimic, Bide, Substitute Breeding: Synthesis, Swords' Dance, Reflect, Leech Life, Encore, Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 155 HP, 125 Attack, 85 Defense, 90 Speed, 120 Special Attack, 80 Special Defense L100: 363 HP (T54), 308 Attack (T23), 228 Defense (T93), 238 Speed (T76), 298 Special Attack (T22), 218 Special Defense (T116) 72-73: Tentacool/Tentacruel (Water/Poison) Location: Tentacool: New Bark Town, Cherrygrove City, Route 32, Union Cave, Route 34, Olivine City, Route 40, Route 41, Whirl Islands, Cianwood City, Pallet Town, Vermilion City, Cinnibar Island, Route 12, Route 13, Route 19, Route 20, Route 21, Route 26, Route 27 Tentacruel: Same as Tentacool, evolve Tentacool (L30) Natural Moves: Poison Sting (start) Supersonic (L6 Tentacool) Constrict (L12 Tentacool) Acid (L19 Tentacool) Bubblebeam (L25 Tentacool) Wrap (L30 Tentacool) Barrier (L36 Tentacool, L38 Tentacruel) Screech (L43 Tentacool, L47 Tentacruel) Hydro Pump (L49 Tentacool, L55 Tentacruel) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Tentacruel), Icy Wind (16), Protect (17), Rain Dance (18), Giga Drain (19), Endure (20), Frustration (21), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract (45), Cut (H1), Surf (H3), Whirlpool (H6) RBY TMs: Swords Dance, Take Down, Double-Edge, Water Gun, Ice Beam, Rage, Mega Drain, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Haze, Mirror Coat, Aurora Beam, Rapid Spin, Safeguard, Confuse Ray (Pokecenter), Crystal Move Tutor: Ice Beam Maximum Stats: L50: 155 HP, 90 Attack, 85 Defense, 120 Speed, 100 Special Attack, 140 Special Defense L100: 363 HP (T54), 238 Attack (T99), 228 Defense (T93), 298 Speed (T19), 258 Special Attack (T52), 338 Special Defense (8) 74-75-76: Geodude/Graveler/Golem (Rock/Ground) Location: Geodude: Union Cave, Team Rocket Base (Mahogany), Route 45, Route 46, Mt. Mortar, Dark Cave, Rock Tunnel, Mt. Moon Graveler: Route 45, Mt. Mortar, Dark Cave, Victory Road, Rock Tunnel, Mt. Silver, evolve Geodude (L25) Golem: Trade Graveler (no item required) Natural Moves: Tackle (start) Defense Curl (L6 Geodude) Rock Throw (L11 Geodude) Magnitude (L16 Geodude) Selfdestruct (L21 Geodude) Harden (L26 Geodude, L27 Graveler/Golem) Rollout (L31 Geodude, L34 Graveler/Golem) Earthquake (L36 Geodude, L41 Graveler/Golem) Explosion (L41 Geodude, L48 Graveler/Golem) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Rollout (4), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Golem), Protect (17), Endure (20), Frustration (21), Earthquake (26), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Sandstorm (37), Fire Blast (38), Defense Curl (40), Rest (44), Attract (45), Fire Punch (48), Strength (H4) R/B/Y TMs: Mega Punch, Mega Kick (Golem), Body Slam, Take Down, Double- Edge, Submission, Counter, Seismic Toss, Rage, Fissure, Mimic, Bide, Metronome, Rock Slide, Substitute Breeding: Rock Slide, Mega Punch, Rapid Spin (Pokecenter) Crystal Move Tutor: Flamethrower Maximum Stats: L50: 155 HP, 130 Attack, 150 Defense, 65 Speed, 75 Special Attack, 85 Special Defense L100: 363 HP (T54), 318 Attack (T18), 358 Defense (T6), 188 Speed (T116) 208 Special Attack (T106), 228 Special Defense (T104) Crystal Move Tutor: Thunderbolt Maximum Stats: L50: 135 HP, 110 Attack, 75 Defense, 120 Speed, 110 Special Attack, 100 Special Defense L100: 323 HP (T105), 278 Attack (T50), 208 Defense (T117), 298 Speed (T19), 278 Special Attack (T42), 258 Special Defense (T63) 77-78: Ponyta/Rapidash (Fire) Location: Ponyta: Route 27, Route 26, Route 22, Route 28 Rapidash: Route 28, evolve Ponyta (L40) Natural Moves: Tackle (start) Growl (L4 Ponyta) Tail Whip (L8 Ponyta) Ember (L13 Ponyta) Stomp (L19 Ponyta) Fire Spin (L26 Ponyta) Take Down (L34 Ponyta) Fury Attack (L40 Rapidash) Agility (L43 Ponyta, L47 Rapidash) Fire Blast (L53 Ponyta, L61 Rapidash) TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Rapidash), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Fire Blast (38), Swift (39), Rest (44), Attract (45) RBY TMs: Horn Drill, Body Slam, Double-Edge, Rage, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Thrash, Charm, Flame Wheel, Hypnosis, Quick Attack, Double Kick, Low Kick (Pokecenter) Crystal Move Tutor: Flamethrower Maximum Stats: L50: 140 HP, 120 Attack, 90 Defense, 125 Speed, 100 Special Attack, 100 Special Defense L100: 333 HP (T85), 298 Attack (T30), 238 Defense (T83), 308 Speed (T17), 258 Special Attack (T62), 258 Special Defense (T63) 79-80/199: Slowpoke/Slowbro/Slowking (Water/Psychic) Location: Slowpoke: Slowpoke Well, Route 26/27 (Waterfall area) Slowbro: Slowpoke Well, evolve Slowpoke (L37) Slowking: Evolve Slowpoke (trade with King's Rock attached) Natural Moves: Curse (start) Tackle (start) Growl (L6 Slowpoke) Water Gun (L15 Slowpoke) Confusion (L20 Slowpoke) Disable (L29 Slowpoke) Headbutt (L34 Slowpoke) Withdraw (L37 Slowbro) Swagger (L43 Slowking) Amnesia (L43 Slowpoke, L46 Slowbro) Psychic (L48 Slowpoke/Slowking, L54 Slowbro) TM/HM: Dynamicpunch (1, not Slowpoke), Headbutt (2), Curse (3), Toxic (6), Zap Cannon (7), Rock Smash (8, not Slowpoke), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, not Slowpoke), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Earthquake (26), Return (27), Dig (28), Psychic (29), Shadow Ball (30), Mud-Slap (31), Double Team (32), Ice Punch (33, not Slowpoke), Swagger (34), Sleep Talk (35), Fire Blast (38), Swift (39), Dream Eater (42), Rest (44), Attract (45), Fury Cutter (49, not Slowpoke), Nightmare (50), Surf (H3), Strength (H4), Flash (H5), Whirlpool (H6, Slowking) R/B/Y TMs: Mega Punch (Slowbro), Mega Kick (Slowbro), Body Slam, Take Down, Double-Edge, Bubblebeam, Ice Beam, Pay Day, Submission (Slowbro), Counter (Slowbro), Seismic Toss (Slowbro), Rage, Fissure, Teleport, Mimic, Reflect, Bide, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute Breeding: Belly Drum, Stomp, Safeguard, Future Sight Crystal Move Tutor: Ice Beam, Flamethrower Maximum Stats (Slowbro): L50: 170 HP, 95 Attack, 130 Defense, 50 Speed, 120 Special Attack, 100 Special Defense L100: 393 HP (T23), 248 Attack (T88), 318 Defense (T17), 158 Speed (T129), 298 Special Attack (T22), 258 Special Defense (T63) (Slowking): L50: 170 HP, 95 Attack, 100 Defense, 50 Speed, 120 Special Attack, 130 Special Defense L100: 393 HP (T23), 248 Attack (T88), 258 Defense (T54), 158 Speed (T129) 298 Special Attack (T22), 318 Special Defense (T12) 81-82: Magnemite/Magneton (Electric/Steel) Location: Magnemite: Route 38, Route 39, Route 6, Route 11 Magneton: Evolve Magnemite (L30) Natural Moves: Tackle (start) Thundershock (L6 Magnemite) Supersonic (L11 Magnemite) Sonicboom (L16 Magnemite) Thunder Wave (L21 Magnemite) Lock-On (L27 Magnemite) Swift (L33 Magnemite, L35 Magneton) Tri Attack (Crystal: L35 Magneton) Screech (L39 Magnemite, L43 Magneton) Zap Cannon (L45 Magnemite, L53 Magneton) TM/HM: Curse (3), Rollout (4), Toxic (6), Zap Cannon (7), Hidden Power (10), Snore (13), Hyper Beam (15, Magneton), Icy Wind (16, Magneton), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Thunder (25), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Flash (H5) RBY TMs: Take Down, Double-Edge, Rage, Thunderbolt, Teleport, Mimic, Reflect, Bide, Substitute Breeding: Agility (Pokecenter) Crystal Move Tutor: Thunderbolt Maximum Stats: L50: 125 HP, 80 Attack, 115 Defense, 90 Speed, 140 Special Attack, 90 Special Defense L100: 303 HP (T127), 218 Attack (T114), 288 Defense (T33), 238 Speed (T76), 338 Special Attack (T8), 238 Special Defense (T91) 83: Farfetch'd (Normal/Flying) Location: Route 38, Route 39 Natural Moves: Peck (start) Sand-Attack (L7 Farfetch'd) Leer (L13 Farfetch'd) Fury Attack (L19 Farfetch'd) Swords' Dance (L25 Farfetch'd) Agility (L31 Farfetch'd) Slash (L37 Farfetch'd) False Swipe (L44 Farfetch'd) TM/HM: Headbutt (2), Curse (3), Toxic (6), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel Wing (47), Cut (H1), Fly (H2) RBY TMs: Razor Wind, Whirlwind, Body Slam, Take Down, Double-Edge, Rage, Mimic, Reflect, Bide, Skull Bash, Substitute Breeding: Mirror Move, Gust, Steel Wing (Gold/Silver only), Foresight, Flail, Quick Attack, Fury Cutter (Pokecenter) Crystal Move Tutor: None Other: Baton Pass (Pokemon Stadium 2) Maximum Stats: L50: 127 HP, 85 Attack, 75 Defense, 80 Speed, 78 Special Attack, 82 Special Defense L100: 307 HP (126), 228 Attack (T106), 208 Defense (T117), 218 Speed (T96), 214 Special Attack (105), 222 Special Defense (114) 84-85: Doduo/Dodrio (Normal/Flying) Location: Doduo: Route 26, Route 27, Route 22, Route 28 Dodrio: Route 26, Route 28, evolve Doduo (L31) Natural Moves: Peck (start) Growl (start) Pursuit (L9 Doduo) Fury Attack (L13 Doduo) Tri Attack (L21 Doduo) Rage (L25 Doduo) Drill Peck (L33 Doduo, L38 Dodrio) Agility (L37 Doduo, L47 Dodrio) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Dodrio), Protect (17), Endure (20), Frustration (21), Solarbeam (22, Dodrio), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Attract (45), Thief (46), Steel Wing (47), Fly (H2) RBY TMs: Whirlwind, Body Slam, Take Down, Double-Edge, Rage, Mimic, Reflect, Bide, Skull Bash, Sky Attack, Substitute Breeding: Haze, Supersonic, Flail, Faint Attack, Quick Attack, Low Kick (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 135 HP, 130 Attack, 90 Defense, 120 Speed, 80 Special Attack, 80 Special Defense L100: 323 HP (T105), 318 Attack (T18), 238 Defense (T83), 298 Speed (T19), 218 Special Attack (T94), 218 Special Defense (T116) 86-87: Seel/Dewgong (Water, Water/Ice) Location: Seel: Whirl Islands Dewgong: Evolve Seel (L34) Natural Moves: Headbutt (start) Growl (start) Aurora Beam (L16 Seel) Rest (L21 Seel) Take Down (L32 Seel) Ice Beam (L37 Seel, L43 Dewgong) Safeguard (L48 Seel, L60 Dewgong) TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Dewgong), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Rest (44), Attract (45), Surf (H3), Whirlpool (H6), Waterfall (H7) RBY TMs: Horn Drill, Body Slam, Double-Edge, Bubblebeam, Water Gun, Pay Day, Rage, Mimic, Bide, Skull Bash, Substitute Breeding: Perish Song, Lick, Slam, Peck, Disable, Encore, Flail (Pokecenter) Crystal Move Tutor: Ice Beam Maximum Stats: L50: 165 HP, 90 Attack, 100 Defense, 90 Speed, 90 Special Attack, 115 Special Defense L100: 383 HP (T32), 238 Attack (T99), 258 Defense (T54), 238 Speed (T76), 238 Special Attack (T78), 288 Special Defense (T34) 88-89: Grimer/Muk (Poison) Location: Grimer: Route 16, Route 17, Route 18, Celadon City Muk: Route 16, Route 17, Route 18, Celadon City, evolve Grimer (L38) Natural Moves: Poison Gas (start) Pound (start) Harden (L5 Grimer, L33 Muk) Disable (L10 Grimer, L37 Muk) Sludge (L16 Grimer, L45 Muk) Minimize (L21 Grimer) Screech (L31 Grimer) Acid Armor (L40 Grimer, L45 Muk) Sludge Bomb (L50 Grimer, L60 Muk) TM/HM: Dynamicpunch (1), Curse (3), Toxic (6), Zap Cannon (7), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Muk), Protect (17), Giga Drain (19), Endure (20), Frustration (21), Thunder (25), Return (27), Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Fire Blast (38), Thunderpunch (41), Rest (44), Attract (45), Thief (46), Fire Punch (48) RBY TMs: Body Slam, Rage, Mega Drain, Thunderbolt, Mimic, Bide, Selfdestruct, Explosion, Substitute Breeding: Haze, Mean Look, Lick, Pursuit Crystal Move Tutor: Thunderbolt, Flamethrower Maximum Stats: L50: 180 HP, 125 Attack, 95 Defense, 70 Speed, 85 Special Attack, 120 Special Defense L100: 413 HP (T12), 308 Attack (T23), 248 Defense (T70), 198 Speed (T108), 228 Special Attack (T82), 298 Special Defense (T21) 90-91: Shellder/Cloyster (Water, Water/Ice) Location: Shellder: Olivine Docks, Vermillion Docks, Route 19, Route 20, Route 21 (Good Rod needed) Cloyster: Evolve Shellder (Water Stone) Natural Moves: Tackle (start) Withdraw (start) Supersonic (L9 Shellder) Aurora Beam (L17 Shellder) Protect (L25 Shellder) Leer (L33 Shellder) Spikes (Crystal: L33 Cloyster) Clamp (L41 Shellder) Spike Cannon (L41 Cloyster) Ice Beam (L49 Shellder) TM/HM: Curse (3), Toxic (6), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Cloyster), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Attract (45), Surf (H3), Whirlpool (H6) RBY TMs: Double-Edge, Bubblebeam, Water Gun, Rage, Teleport, Mimic, Reflect, Bide, Selfdestruct, Explosion, Tri Attack, Substitute Breeding: Barrier, Rapid Spin, Bubblebeam, Screech, Take Down Crystal Move Tutor: Ice Beam Maximum Stats: L50: 125 HP, 115 Attack, 200 Defense, 90 Speed, 105 Special Attack, 65 Special Defense L100: 303 HP (T127), 288 Attack (T38), 458 Defense (3), 238 Speed (T76), 268 Special Attack (T50), 188 Special Defense (T132) 92-93-94: Gastly/Haunter/Gengar (Ghost/Poison) Location: Gastly: Sprout Tower, Tin Tower Haunter: Route 8, evolve Gastly (L25) Gengar: Trade Haunter (no item required) Natural Moves: Hypnosis (start) Lick (start) Spite (L8 Gastly) Mean Look (L13 Gastly) Curse (L16 Gastly) Night Shade (L21 Gastly) Confuse Ray (L28 Gastly, L31 Haunter/Gengar) Dream Eater (L33 Gastly, L39 Haunter/Gengar) Destiny Bond (L36 Gastly, L48 Haunter/Gengar) TM/HM: Dynamicpunch (1, Gengar), Headbutt (2, Gengar), Curse (3), Toxic (6), Zap Cannon (7), Rock Smash (8, Gengar), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Gengar), Protect (17), Rain Dance (18), Giga Drain (19), Endure (20), Frustration (21), Thunder (25), Return (27), Psychic (29), Shadow Ball (30), Double Team (32), Ice Punch (33, Gengar), Swagger (34), Sleep Talk (35), Thunderpunch (41, Gengar), Dream Eater (42), Rest (44), Attract (45), Thief (46), Fire Punch (48, Gengar), Nightmare (50), Strength (H4, Gengar) R/B/Y TMs: Mega Punch (Gengar), Mega Kick (Gengar), Body Slam (Gengar), Take Down (Gengar), Double-Edge (Gengar), Submission (Gengar), Counter (Gengar), Seismic Toss (Gengar), Rage, Mega Drain, Thunderbolt, Mimic, Bide, Metronome (Gengar), Selfdestruct, Skull Bash (Gengar), Explosion (Gengar), Substitute Breeding: Haze, Perish Song, Psywave Crystal Move Tutor: Thunderbolt Maximum Stats: L50: 135 HP, 85 Attack, 80 Defense, 130 Speed, 150 Special Attack, 95 Special Defense L100: 323 HP (T105), 228 Attack (T106), 218 Defense (T103), 318 Speed (T12), 358 Special Attack (T3), 248 Special Defense (T82) 95-208: Onix/Steelix (Rock/Ground, Steel/Ground) Location: Onix: Union Cave, Victory Road, Rock Tunnel, Mt. Silver Steelix: Evolve Onix (trade with Metal Coat attached) Natural Moves: Tackle (start) Screech (start) Bind (L10 Onix/Steelix) Rock Throw (L14 Onix/Steelix) Harden (L23 Steelix) Rage (L27 Onix/Steelix) Sandstorm (L36 Onix/Steelix) Slam (L40 Onix/Steelix) Crunch (L49 Steelix) TM/HM: Headbutt (2), Curse (3), Rollout (4, Steelix) Roar (5), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Steelix), Protect (17), Endure (20), Frustration (21), Iron Tail (23), Dragonbreath (24), Earthquake (26), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Swagger (34), Sandstorm (37), Defense Curl (40, Steelix), Rest (44), Attract (45), Cut (H1, Steelix), Strength (H4) R/B/Y TMs: Body Slam, Take Down, Double-Edge, Rage, Fissure, Mimic, Bide, Selfdestruct, Skull Bash, Explosion, Substitute Breeding: Rock Slide, Flail, Sharpen (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 150 HP, 105 Attack, 220 Defense, 50 Speed, 75 Special Attack, 85 Special Defense L100: 353 HP (T66), 268 Attack (T58), 498 Defense (2), 158 Speed (T129), 208 Special Attack (T106), 228 Special Defense (T104) 96-97: Drowzee/Hypno (Psychic) Location: Drowzee: Route 34, Route 35, Route 11 Hypno: Route 11, evolve Drowzee (L28) Natural Moves: Ponud (start) Hypnosis (start) Disable (L10 Drowzee) Confusion (L18 Drowzee) Headbutt (L25 Drowzee) Poison Gas (L31 Drowzee, L33 Hypno) Meditate (L36 Drowzee, L40 Hypno) Psychic (L40 Drowzee, L49 Hypno) Psych Up (L43 Drowzee, L55 Hypno) Future Sight (L45 Drowzee, L60 Hypno) TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Hypno), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Return (27), Psychic (29), Shadow Ball (30), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Thunderpunch (41), Dream Eater (42), Rest (44), Attract (45), Fire Punch (48), Nightmare (50), Flash (H5) R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Submission, Counter, Seismic Toss, Rage, Teleport, Mimic, Reflect, Bide, Metronome, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute Breeding: Barrier, Light Screen, Amnesia (Pokecenter) Crystal Move Tutor: None Maximum Stats: L50: 160 HP, 93 Attack, 90 Defense, 87 Speed, 93 Special Attack, 135 Special Defense L100: 373 HP (T47), 244 Attack (97), 238 Defense (T83), 232 Speed (T88), 244 Special Attack (T76), 328 Special Defense (T10) 98-99: Krabby/Kingler (Water) Location: Krabby: Route 34 (fish), Olivine City (fish), Route 40 (Rock Smash, Fish), Route 41 (fish), Whirl Islands Kingler: Route 34 (fish, Super Rod), Olivine City (fish, Super Rod), Route 40 (fish), Route 41 (fish), evolve Krabby (L28) Natural Moves: Bubble (start) Leer (start) Vicegrip (L12 Krabby) Harden (L16 Krabby) Stomp (L23 Krabby) Guillotine (L27 Krabby) Protect (L34 Krabby, L38 Kingler) Crabhammer (L38 Krabby, L49 Kingler) TM/HM: Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam (15, Kingler), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35), Rest (44), Attract (45), Thief (46), Fury Cutter (49), Cut (H1), Surf (H3), Strength (H4), Whirlpool (H6) RBY TMs: Swords Dance, Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Ice Beam, Rage, Mimic, Bide, Substitute Breeding: Haze, Amnesia, Dig, Flail, Slam, Metal Claw (Pokecenter) Crystal Move Tutor: Ice Beam Maximum Stats: L50: 130 HP, 150 Attack, 135 Defense, 95 Speed, 70 Special Attack, 70 Special Defense L100: 313 HP (T117), 358 Attack (T3), 328 Defense (T13), 248 Speed (T72), 198 Special Attack (T113), 198 Special Defense (T128) 100-101: Voltorb/Electrode (Electric) Location: Voltorb: Team Rocket Base- Mahogany, Route 10 Electrode: Team Rocket Base- Mahogany, evolve Voltorb (L30) Natural Moves: Tackle (start) Screech (L9 Voltorb) Sonicboom (L17 Voltorb) Selfdestruct (L23 Voltorb) Rollout (L29 Voltorb) Light Screen (L33 Voltorb, L34 Electrode) Swift (L37 Voltorb, L40 Electrode) Explosion (L39 Voltorb, L44 Electrode) Mirror Coat (L41 Voltorb, L48 Electrode) TM/HM: Headbutt (2), Curse (3), Rollout (4), Toxic (6), Zap Cannon (7), Hidden Power (10), Snore (13), Hyper Beam (15, Electrode), Protect (17), Rain Dance (18), Endure (20), Frustration (21), Thunder (25), Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Flash (H5) RBY TMs: Take Down, Rage, Thunderbolt, Teleport, Mimic, Reflect, Bide, Skull Bash, Thunder Wave, Substitute Breeding: Agility (Pokecenter) Crystal Move Tutor: Thunderbolt Maximum Stats: L50: 135 HP, 70 Attack, 90 Defense, 160 Speed, 100 Special Attack,