JC DentonDX's Unofficial Kingdom Hearts Walkthrough Created - 10-7-02 Version - 2.0 Last Updated - 11-1--2 ____________________________________ /____________________________________\ / Table of Contents \ \ ____________________________________ / \____________________________________/ I. The Training II. The Destiny Islands III. Traverse Town 1st Visit IV. Wonderland V. Traverse Town 2nd Visit VI. Coliseum VII. Deep Jungle VIII. Locking Traverse Town IX. Coliseum--The Phil Cup X. Agrabah XI. Monstro XII. Atlantica XIII. Halloween Town XIV. Neverland XV. Hollow Bastion 1st Visit XVI. Traverse Town--New Gummi Block XVII. Hollow Bastion 2nd Visit XVIII. The End of the World ----------- I. Training ----------- This is where you will really learn how to use and apply the basic rules on how to play. You will be asked a series of questions, and you will have to make some sacrifices. There's not much to explain about the Training, since really it explains itself. For the mini boss, when he has his hand on the ground, you can climb up his arm and whack him with the weapon to get TECH POINTS and more damage. ------------------- II. Destiny Islands ------------------- Destiny Islands are the home of Riku, Kairi, and Sora. When you can move, Kairi will tell you she needs items. You need to give her: A.Two Logs -One log is on the beacg -One log is on the island where Riku is B.One Cloth -Cloth in a treehouse accessible by climbing a ladder C.One Rope -On the boat where Tidus is Once you have gotten everything, she will ask you if you want to call it a day. Doing this will disable you from fighting Riku, for the next day he is on the other side of the island. It is wise to gain at least 6 or 7 levels before "Calling it a Day". When you do "Call it a Day", Kairi needs more things for the raft after the scenes. She needs: A.Segull Egg -A tree near the Seaside Shack B.three Mushrooms -Behind a rock near raft -In grass neat the bridge -In the secret war C.Two Coconuts -Tree's near the raft(yellow coconuts only) D.Three Fish -Beach where you fight Tidus/Selphie/Wakka E.Drinking Water -Waterfall near Seaside Shack After getting all of these things, talk to Kairi. You then have the option to go home. When you decide to, it will be night time and a storm will come. You will go back to the island.Monsters will be there, being the first real heartless you battle. But, you can't kill them until you have the.... Go to the island whee you fight Riku. There you will speak to him and get the KEYBLADE. Now, you can take on the heartless. Go to the door, and in the cave. You'll see Kairi, and end up fight a boss. |Darkside| EXP: 10 Strike his hands with air strikes, and when his hand is on the ground, walk up his arm and hit his face more damamge and tech points. You can kill heartless that this guy spawns for 1P each. ---------------------------- III. Traverse Town 1st Visit ---------------------------- Traverse Town is sort of the refuge of Kingdom Hearts. For those who have had their worlds abolished or destroyed, they seem to end up here... You wake up in Traverse Town. In the accessory shop is Cid(FF7). Go to the Item Shop to meet Huey, Duey, and Louie. There's a door at the back of Traverse Town, labled "Second District". Go there. Heartless appear, so kill them. Go in the door marked "Alleyway", then Donald and Goofy will come out of "Hotel". The goal is to finally catch them. Go to the door at the far end labeled "Dalmation House" to learn of the 99 missing puppies. Go back out to the second District. When you go into the "Hotel", Goofy and Donald will come out of the 1st District, trying to find Leon. Go back to the 1st District, and then go to the accessory shop. Come back out, and you will fight Squall(FF8). |Squall| Tech Points - 2 for blocking his strike EXP - 30 To beat Squall, you just need to keep your distance. When he stirkes and is done, you strike and hit him. Blocking his hit is worth 2 Tech Points, and you don't HAVE to beat him. After you beat/loss Squall, he will reveal that he is Leon that Donald and Goofy are looking for. Yuffie appears(FF7) and then they take you back to their home in the 3rd District. A battle breaks out. Go to the Second District. Defeat some heartless, and then in the alley, go to the 3rd district. Donald and Goofy will join you.When the battle is over, you will fight a boss. |Guard Armor| Tech points -2 for blocking spin strike EXP -60 To beat this guy, you have to take out the segments of his body. He's not that hard, just take out the body first, hands second, feet third and head last. After the battle you team up with Donald and Goofy. Then you will learn a magic spell, and be able to fly the Gummi ship. You can go and explore around Traverse Town. In the 3rd District, there's a door with fire on it. Cast fire on it to see the wizard, Merlin. When you are done, go to the World Exit in the 1st District, and its off to... -------------- IV. Wonderland -------------- When you reach Wonderland, go into the door that the rabbit went out. When you go out, talk to the door, and he will tell you to drink the potion to become small. Before you do this, move the bed revealing a small hole. Drink the potion and go through the door. When you enter here, the Queen will wrongfully accuse Alice of trying to steal her heart. You must try to find evidence that the heartless are the ones who did it. Go into the hole marked "Lotust Forest".You'll see Cheshire Cat. Near the Blue Trinity is a pink box and in it are FOOTPRINTS. Theres a yellow flower that says "Give me a potion and I'll makde you bigger". Give him a potion. Step on the log to raise the lily-pad. And to the tree, a voice will say "Strike to Spin!". Get the fruit ontop first, then whack the tree. Eat the fruit. Now that your small again, go through where the tree moved and climb onto the lily pad and theres a pink box that has "Antenna" inside of it. Go to the mushrooms on the otherside and climb up, and theres a hole in the tree that says "Bizarre Room" go inside there. You will land on some more evidence called "STENCH". Go back in the Queen's Castle, and in the Lotust Forrest. Then, climb the lily pad where you went to the Bizzare Room, and go the other way to another hole in the wall, but it's green. It also says Bizzare Room but you land in another location. You land on a water spicket. Jump to Sora's right and more evidence is there, "CLAWMARKS". Cheshire cat will appear. You will learn Blizzard. In the Queen's Castle, talk to one of the Guards, and he will ask if you are ready to present evidence. When you are, say yes. Choose a box, and then you will have to fight, no matter what. |Battle of the Cards| EXP - 100 Tech points - N/A Basic strikes and blows will kill the cards. Go over to the tower and hit the wheels. When the wheels are gone, destroy the tower, and you win. Alice is gone. Go back into the Lotust Forrest. The rock in front of the hole will be gone, and Cheshire Cat will hint at a boss. Now you can go to the Tea Party Garden, but you do not need to.There's a door to the Bizzare Room. Go there and you'll seee Cheshire Cat.Jump on the tables and light the candles. You will now need to get in the Bizzare Room in another enterance. Release the switch, and go into the Queen's Castle and SAVE. Go to the enterance of the Bizzare Room nearby, and talk to the cat. Then you will have to fight a boss. |Trickmaster| EXP - Tech Points - Attack him until he fall, and then attack some more. Repeat this to beat him. Watch out for when he does his attacks. He isn't too hard unless your not careful. Roll around and dodge if you have Dodge Roll. Sometimes he is too high to hit. Get on the table to do aerial strikes. When you use the table too mch, he will make it spin, making it hard to do this process. After you beat him, you will 'LOCK' Wonderland. There is nothing more for you to do here. Head back to the save point and go to Gummi Ship. Then, go to Traverse Town. -------------------------- V. Traverse Town 2nd Visit -------------------------- Here, you will need to do several things. First, stock up on items, especially potions, and get some new accessories. You can get new weapons for Donald and Goofy, and some expensive Ethers. At the accessory shop, there are some new itmes to buy. You can always, of course, gain a few levels here. If you found any Dalmations in Wonderland, you can go to the Dalmation house in the 2nd District and the Alleyway to get a prize. Also, you can find the postcards in town, which are in my secrets FAQ)(http://db.gamefaqs.com/console/ps2/file/kingdom_hearts_secrets.txt , and receive some items for them. The thing about the second visit to Traverse Town is that you don't HAVE to come here, but it is a wise choice to stock up on item's, so I thought I should include it.When your done, go to the World Exit in the First District to the next world... -------------------- VI. Olympus Coliseum -------------------- When you come here, go straight into the Lobby. There, Phil(Hercules) wil tell you what to do. Go to the block, and press on the box. Then talk to Phil. Then he will ask you want to go to the Trials for the Games. |The Trials| The rules are simple. Just destroy all of the barrels in the time limit. The first set is simple. Do regualr strikes on the first 3, then aerial strikes on the next 4, then do the rest however you see fit. On the next set of barrels, try to get the ones on ground level first. Then, when you get to the top, use fire on the one thats hard to reach. "Two words: you guys aint' heroes!" Phil will give you the spell Thunder. Train for the games as you see fit, then leave to the Coliseum Gates and talk to Hades. He will give you an ENTRY PASS. Take this pass to Phil. |The Preliminaries| Fight the first set of monsters, and then you will see Cloud(FF7) walk by. After the second set, you will fight the 3rd and so on. After match 5, you'll see a scene with Cloud, and then you'll hear a hint of a boss. Then when you beat the 6th Match, you have to fight Cloud. |Cloud| EXP -N/A Tech Points -1 slide strike,2 parrying strike Cloud is tricky. Keep a good lock on him, and when he stops doing the slide strike, he will usually jump into the air and lunge his blade down, being the best time to attack him. Keep an eye on your HP gauge, he goes some hefty damage. If you win or loose to Cloud, another boss will come, but Hercules stops it. Use this time to stock up on itmes you bought at Traverse Town, and save. Then go to the Arena to fight... |Cerberus| "Kid, I got two words of advice for you--ATTACK!" EXP - 200 Tech Points - N/A Cerberus is moderately hard. The best way to deal damage and not get hurt is to stick to one side of his 3 heads(left or right) and keep attacking it. It's not very smart to attack the middle head.Be constantly moving because of energy he throws at you. When he rears his head up, immediately move before he bites you. To make the energy balls and ground energy easy to dodge, just roll with Dodge Roll if you have it(you may not do to the choices you made at the beggining of the game, see my secrets FAQ for more info(http://db.gamefaqs.com/console/ps2/file/kingdom_hearts_secrets.txt) . Again, common sense is what beats this guy, along with most in the game. After you beat him, you geta Hero Liscense, allowing you to fight in the games. There's nothing more to do here for awhile, so go to the World Exit. Sitting on the steps os Cloud. You learn Sonic Blade. Go out. If you need to, go to Traverse Town and buy some supplies. Then, its off to the new world of... ---------------- VII. Deep Jungle ---------------- **This is my favorite world**..lol.. When you get here, your all all by yourself. Right when you enter, you'll have to fight this leopard. Just be careful, I don't think he can hurt you because of...Well, after the scenes, you get to have Tarzan. -Tarzan- Tarzan will be the same level as your Goofy, and he is a good fighter. If you wish to have him on your team , switch him out with Goofy later, since Goofy usually has more levels than you. When in control again, go down to CLIMBING TREES. Then theres a hole labled VINES 2. If you just fall down in the vines, you will end up in HIPPOS LAGOON. Jump across the hippos and water until you are at a place called CAMP. Enter the nearby TENT to regroup with Donald and Goofy. Talk to Jane. There are missing slides outside of the tent(6), and when you find them all give them to her. Now, go to the Hippo's Lagoon and to the left, there is a climbable vine. Learn how to use the vines, and get to Vines 2. When in Vines 2, get to a vine stuck on a tree that takes you to Climbing Trees. Go into the Tree House to trigger a cutscene. Now jump down, off the nets, and into a new hole. You get to slide on the vines. You'll end up at the camp. Go to the Tent to another cutscene. Go out and into the rocky place called BAMBOO THICKET. Go to the next few screens and get pieces of GUMMI(Fire-G,Protect-G..ect). After you have them, go to the Hippo's Lagoon. Go up the vine at the right(Vines), and then go to Vines 2. Then, get to climbing Trees. Kill all of the Heartless to get another Gummi Piece. Then, go to the Tree House, and kill the heartless to get the last Gummi Piece. Jump down into the sliding place, and go to the Camp. Go and save at the Tent, then go to Bamboo Thicket, where you hear a gunshot. You will fight the leopard. After you beat the leopard, you will receive a WHITE FANG. After the fight, go to the Tent. Go back to Hippo's Lagoon, then Vines, and then Vines 2, and Climbing Trees. To beat this part, hit the big black thing. Then, go down the hole and slide the vine thing, and go to the Camp(or you should end up in the Camp). Head to Bamboo Thicket. When you arrive at the Cliff, you will have to fight Clayon |Clayton| EXP - N/A, other than the Heartless Tech Points - N/A, other than the Heartless. Kill the heartless first, then go after him. Move around alot, because he will shoot you. He's not really a boss. After you kill him, you will fight... |Clayton and Stealth Sneak| EXP - 30 for Lizard, 240 for Clayton Tech Points - N/A( im not sure on this ) Keep locked onto him, because he is partially invisible. When the lock- on cursor moves up, move out of the way, he's trying to hit you. After you deal some damage, he will appear, and he leaps around. Try to keep up with him. He will make his hands glow and clasp them together, so watch out for that. After all of this, he will become diabled for a few seconds, whack him hard. Clayton will no longer be on his back, either. He will then spit out this white stuff that can be dodged easily. He will soon die, and then you will have to defeat Clayton, who is easy. Kerchak will throw you over a wall. Go into Waterfall Cavern, and form here, jump form ledge to ledge until you reach a place called ???. Ah, yes. You just completed Deep Jungle. Find a save point and get to the Gummi Ship. Fly back all the way to reach... -------------------------------------- VIII. Locking Traverse Town(3rd visit) -------------------------------------- This is what stumped me... When you get here, stock up on item's and suck, and then head to the second district. After defeatign the heartless, go to the Alleyway. Then after defeating more heartless, go to the part with bars and water that you walk on. There's a RED TRINITY that you can now use. When you use it, go inside to see Leon and Aerith(Aeris,FF7). You will talk to Leon automatically, and when your done, talk to him again. Go back to the 1st District, in the accessory shop and talk to Cid. No,w go to the 3rd District, and theres a door in an alley with fire on it. Use FIRE to open it. The rocks move, so be careful. The enterance is around to the side. When you enter, it will be empty. Merlin will come and fill the house with his magic. Talk to him when the scenes are over and then talk to Fairy Godmother to get a new summon spell, Simba. Now, leave and go to the third district to see Riku. Then go up the stairs to the small house. Go over to the power wire that is loose in the 3rd District. Hit it with lightning,and go to the 2nd District, and go to the Gizmo shop. Go out of the Gizmo Shop on the other side, and to the left, climb the ladder. After fighting the Requeims, use the Red Trinity on the blocked off way. Ring the bell 3 times. Now, if you are not stocker up on items, go through to the 1st District at the door in the 3rd district, NOT the second, or you will have to confront a boss. If you are ready, jump down and go to the rotating picture to fight... |Opposite Armor| EXP - (not sure) Tech Points - 19 for blocking To beat this guy, take out his hands first, feet second, and then his body/head last. It really dosent matter. Whn he does not have feet, he will use a cannon-like blast that can be easilt dodged with "Dodge Roll". If you can't beat this guy, then you should just go level up. Congradulations, you just locked Traverse Town. Go to the World Exit. Now, you can WARP DRIVE to the Coliseum, where the Phil Cup is taking place... -------------------------- IX. Coliseum--The Phil Cup -------------------------- Go in and talk to Phil to enter in the PHIL CUP. This Section will be updated soon with all Seeds, since you don't fight in some when you restart the Phil Cup. 10th Seed: Jungle Vice Powerwild x4 Soldier x3 You should have no trouble with this seed. 9th Seed : Monkey & Magic Powerwild x1 Green Reqiem x2 Red Nocturne x2 Yellow opera x5 Kill the monkey first, then attack the cluster of heartless mages. 8th Seed : Big Feet Hammerlegs x1 Powerwild x4 Take out the 4 monkeys first, then the feet. Watch put for when the feet raise up. 7th Seed : 6th Mage Red Nocturne x5 Yellow Opera x5 Using Blizzard will not heal any of them, so thats a good attack to use agaisnt them. 5th Seed : Nightwalkers Large Body x1 Powerwild x5 Take out the monkeys, then the big blob guy. 4th Seed : Hard Hitters Gauntlets x1 Blue Rhapsody x3 Shadow x4 Kill the normal heartles, then the blue guys, and then those hands. 3rd Seed : Indomitable Large Body x2 Green Requiem x6 Kill the green things,because they heal the blobs then kill the 2 blob guys. To easily get behind a blob guy, use dodge roll if you have it. 2nd Seed : Wild Corps Gauntlets x1 Hammerlegs x1 Powerwild x4 Kill the monkeys, then the hands, and the feet. The order for the hands and feet really doesent matter, just get rid of the monkeys first. 1st Seed : Shadow Battalion Armored Torso x1 Yellow Opera x4 Blue Rapsody X4 Kill the Torso guy first, and then take out the rest of those annoying freaky flyers. When you beat this, you will receive GRAVITY as a magic spell. Go to the World Exit, there's nothing more to do here. When you get in the Gummi Ship, there is a warp hole to the right. Go to it, revealing the new world... ---------- X. Agrabah ---------- After the scenes and the fight, go to the door marked STORAGE and save your game. Leave the storage, and go to MAIN STREET. After fighting the heartless, climb the nearby pole marked as ALADDIN'S HOUSE. There's a moving carpet, but he's stuck under a case. Move the case to set him free. Now, go back to MAIN STREET and go to ALLEY. There you will meet Jasmine and Jafar. After you do that, go back to Aladdin's House and there is a small keyhole that the Keyblade fits in. You must move a case that looks like the one that was on the Flying Carpet. Now, go to ALLEY, and fight the monsters until they are gone. Jump onto the higher level and theres another small keyhole. Jump across the window sills and go through the now opened door. Now, there is nothing to do here at all, so do what Donald said, and follow the Carpet to the Desert( enterance is at the frotn of this town, its not the world exit it's the Desert). Also, it would be wise to save before you go. After flying here,you'll see Aladdin trapped under the sand. After you defeat the heartless, a cool scene will appear and you will go back to the town. Climb up the boxes to the right and jump from on side to the other and go to the Alley. Go across the windows sills, and go to MAIN STREET. Then, go to Aladdin's house.Jump back down onto the Main Street. Jump onto the pot with a board on it adnd onto all of the levels, and jump to the open door labled "BAZAAR". Then after battling(don't fall off) go across the window sills and onto the boxes. Jump acorss and release the small keyhole. Now, go back to Main Street. Go to the pot with a board on it and then cimb up and jump directly across and go through this door labled "PALACE GATES". Then , a Mini- Boss battle will occur. |Spider Connector| EXP - (NOT SURE) Tech Points - 4 To beat this thing, keep all of the spider pots away from it. If any of them connect, you must destroy them before it takes any damage. Then when there are no spider pots connecting it, whack it to defeat it. Save your game, and go to the Desert. When you get here, you'll have to fight another boss who is hard... |Cave Head| EXP - 400 Tech Points - 8 To defeat this, you should get ontop of its head and whack the eyes from there. If you don't have any item's, you can get health from the heartless he spits out of his mouth. Go inside the CAVE OF WONDERS. Save yourself the trouble, and drop down the hole to the side. You need to have Aladdin in your party to do this. Go around in the water, and activate all of the gems. There's one in the Dark Chamber, one in the Silnt Chamber, and one that opens a wall up. There's a Blue Trinity herem also. In the room called HIDDEN ROOM, hit the pillar with FIRE. Go back up to the HALL. There's a door nearby makred as "Bottomless Hall". When you enter here, jump up to the left so you don't get washed down in the hole. Get to the other side, called "TREASURE ROOM". Now that the pillar is moved, go through the door. You now have to fight Jafar and Genie(he is under Jafar's rule). |Jafar & Genie| EXP - 500 Tech Points - 11 Stay away form Genie, and keep a lock-on to Jafar. When he does the ICE attack, remain in the circle or outside of it, or it will kill you. Genie will warn you before he hits you, so that should be a good way to know when he's near you. After you beat him, go back to the Treasure Room and save.Now go back and go straight to see Jasmine. Jump down and fight the final Jafar... |Jafar| EXP - 730 Tech Points - N/A Just hit the bird and make sure you don't get hit by Jafar's attacks. There's really nothing to this battle. After the scene, you have to escape on the carpet. When you are out, find a save point, and you have completed Agrabah. Genie is now a summon, and go find a save point and head back to Traverse Town if you need to. Otherwise, going to the next World, you'll run into... ----------- XI. Monstro ----------- Monstro really isn't a world, and Monstro does not have a keyhole. He can't have a keyohole because he's a Whale, haha. When's the last time you saw a whale with a keyhole. So, I expect no emails concerning "HOW DO I LOCK MONSTRO". I already got that email 50 million times in my secrets FAQ. MONSTRO IS NOT A WORLD. When you enter, swim over to the settlement. Then after the scene go into the hole marked as CHAMBER 1. This is quite confusing. Here's a list of chambers tp visit and the order you visit them: Chamber 1 - Near Geppetto's settlement Chamber 2 - On the ledge in Chamber 1 Chamber 3 - Straight ahead in Chamber 2 Chamber 2 - Adjacent to Chamber 3 door( not the C2 you just came from ) Chamber 5 - Left in Chamber 2(the one your in) Chamber 6 - Jump down from C5 to here Chamber 5 - Door is straight Chamber 4 - Door is in Chamber 5 I got this info from a friend. The order is right, but I don't know about the directions. Somone inform me on this. After the scene(when you enter chamber 4) go to the Bowels, you will have to fight... |Parasite Cage| EXP - 500 Tech Points - 9 Really not a stradegy for this guy unless you call whack, get whacked, heal, a stradegy. Blocking his tentacle will give you 9 points, and then you get 500 for killing this thing. After the battle, jump down into the hole for a cutscene. You learn High Jump when you talk to Gepetto, which is vital to getting all of the puppies. From Gepetto's Ship, jump over to the other side of the mouth, and jump up and onto the ledge. You should now be able to jump into the section of Monstro called THROAT. Get all the way up to the STOMACH and now you have to fight... |Parasite Cage 2| EXP - 700 Tech Points - 19 The stradegy is the same. Whack, get whacked, heal. Repeat. If you have trouble with this thing its because A. You're an idiot B. You need to level up C. Your under the influence of drugs The only thing different about him is his HP. Also, you might be dying from stepping on the yellow stuff, which you should not do. After you beat him, Geppetto leaves with Pinocchio, and they now live in Traverse Town. If you need to, go there to stock up on supplies and talk to him in the 3rd District. You may have gotten the Summon Stone here in Monstro. Take it to Fairy Godmother and you will have Dumbo. There's a tournament at the Coliseum, the Hercules Cup. -------------- XII. Atlantica -------------- After the scenes, find Flounder easily by locking onto things. After the tutorial, the search, the fight and the scene, you have to find to King Palace. Go to the Undersea Valley. Follow the Trident markers and you will end up at a place called Calm Depths. Hold down right on the analog to get to the Undersea Cave. Go up to the Undersea Gorge. Then you will finally see a whole that says "Triton's Palace". Go straight to Triton's Throne. After the scene, go to the Undersea Gorge and Ariel will show you her Grotto. Go to it to trigger a cutscene. Leave and hear of Ursula's Genious plan. Go to Undersea Cave, and then get to Calm Depths. Notice the dolphin. Get sucked into the Undersea Valley, and gra onto the dolphin. He'll take you to a sunken ship. Go into the ship and a shark will attack you ::has a Deep Blue Sea flashback::. I hate sharks, guys, they are spooky. Go to the outside of the ship and you can fight the shark. Go back out to Undersea Gorge. Hit the jet and you will smash up the treasure chest. Now, go into Ariel's Grotto, about 5 feet away. Go to the Trident. After the scene, go to King Triton's palace. Go to his Throne. After the scene, you will see that Ursula now has his Trident. There's a save point behind his throne inside of a clam. Go to the Undersea Gorge. Beside Ariel's Groto is the hole you popped out of. Go down in that hole. Then go to Sunken Ship. Examine part of the boat outside of the big ship, and Sebastian will get to see the enterance of Ursula's Lair. Go to the place marked DEN OF TIDES in the Sunken Ship Area. Go to Cavern Nook if you need to save. A Save point is inside a clam. Note, you should get you items ready, and use a tent, because this is where the boss's start to get hard in the game, so to speak. Now leave and go to the place called Tidal Abyssys. Then after you fight, go to Ursula's Lair to fight... |Ursula Form 1| EXP - 1000 Tech Points - N/A Form 1 isn't very hard. You do not need to hit her at all at first. At the bottom, the cauldron is reacting and doing all sorts of things. For example, if the pot is... Red - Use Blizzard on the cauldron Blue - Use Fire on the Cauldron Repeat this process a few times, and it will stun Ursula. Then, you should go and hit her. Repeat this process 3 or 4 times to kill her. To regain MP, you need to fight the Eels. Sometimes, yellow sparks come out of the cauldron, and she will sometimes make the cauldron do a wind attack that can be easily avoided if you stay away from the cauldron. They recover soon after you kill her. Then, go to Tidal Abyssys, and then go to Den of Tides. Go from here to Sunken Ship, and then go from Sunken Ship to Calm Depths. Swim up the Current with Mermaid Kick. Now you will go to an area called ???, and fight... |Ursula Form 2| EXP - NOT SURE Tech Points - NOT SURE Ursula is huge, hard, and really ugly. Keep on the move constantly for the lightning, and don't get in front of her face or she will bite you. This takes off a LOT of energy. I found it easy to sneak behind her neck and whack her from there. But, she will eventually turn around, and she will sometimes use a attack and she will suck you into her mouth. Use Mermaid kick to get out of the suction waves. Just be patient and kill her. She will also yell, "Now I'm angry. Time to teach you some respect!" when she says this get away from her as FAR AS YOU CAN. You may notice it is very hard to get behind her neck with mermaid kick, and taking it off will make her easier. After you beat her, you will go to the palace, and Triton will tell you that the keyhole is in Ariel's Grotto. Go there to complete Atlantica. Then you will get the crab claw and your on your way to... -------------------- XIII. Halloween Town -------------------- This movie(The Nightmare Before Christmas) is the only thing that violates just about every single one of the 10 Commandments, lol. Maybe not, but it's the only thing I see as evil and completely sick. I'd rather watch Hannibal Lector than play this level. And what I really hate is that the main charactor jas the same name as me(Jack). When you enter Halloween Town, go out into Guillotine Square. Go to the Pumpkin light and a cutscene will trigger. Go to the nearby door marked LAB ENTRYWAY. Then, up the stairs and into Research Lab. You'll need to find Sally. "That good for nothing girl! 'Don't know why I bothered creating her..." See why it's evil? Haha..anyways, go to the Guillitine Square. The mayor is going nuts, and Sally is in the Graveyard. Graveyard is beside a building and up some stairs. When you kill all of the heartless, Sally and Zero appear. Go back to the Lab, which is in the Guillotine Square. Talk to Dr. Finklestein, and a cut-scene will appear. Now, you need to get SURPRISE. Go to the Graveyard and fight the heartless. Then, examine the coffin to go to another screen. Talk to Mayor, and he will have you do a sort of mini game. Go up to the toombstones in the order that the ghosts appear. The pumpkin will burst open, revealing a chest with JACK-IN-THE-BOX i it.Go back into the door and back to the Guilotine Square, and back to the research Lab. When you talk to Dr. Finklestein, Shock, Lock, and Barrel steal the heart. They have taken it to Oogie Boogie. Go back into the graveyard and examine the coffin. Then when you are in this next screen, examine the pumpkin statue. There's a stone sticking out of the hill. Examining it will lead you to the next screen.Go to the gate, marked OOGIE'S MANOR. If you go down to the bottom, and fight off the heartless, you can get in the bathtub, taking you up the the enterance of Oogie's manor. When you enter, make the platform rise by casting fire on it. Follow the stairs and the wood until you reach a door called EVIL PLAYROOM. You'll have to fight Lock, Shock, and Barrel. They aren't hard. Save your game, and go almost to the bottom to a green door titled TORTURE ROOM. Here, you will face... |Oogie Boogie| EXP - 2500 Tech Points - Don't Know Oogie Boogie is tough. Not because he will kill you, but because he will trick you. Keep locked onto Oogie Boogie at all times. When the buttons turn bright, step on one of them when you are very closely lined with Oogie Boogie(why you need to lock onto him). Then you will go into a cage-like area and you get to hit him. Repeat this. Now you must find all of the black bubbles from which Oogie Boogie is drawing power. They can be tough to find, so just look hard. There are 7 total. After you find them, you seal the keyhole, get Pumpkinhead(Sora Weapon), and a spell upgrade. You are now ready to move on to... -------------- XIV. Neverland -------------- This is by far the shortest world, and the easiest to beat, too. A world labled as Battle Level 7 is on the Gummi Ship map. When you go here, you will end up on Captain Hook's ship. Go out the door that Tinkerbell unlocked. You' encounter heartless here. After the battles, take the ladder up and go into the door to the right. Kill all of the heartless in here, and jump down into the hole in the corner of the room. It will take you to the very bottom of the ship. Take the ladder in the middle of the room up, then get onto the table and jump in the hole in the celing. Leave this room through the door, and open the door across to the right. There's a green trinity in this room. To use it you must have Goofy, Donald, and Sora in your party. Head up the stairs. Jump on the table, onto the shelf, and into the hole in the roof. Open the door to the right, and use the green trinity to bring the ladder down. Climb to fight a boss... |Sora's Shadow| EXP - 2000 Tech Points - (DONT KNOW) This guy is a real pain. Go up to him and hit some combos, and then run away. As you progress in the battle, he will split into 3 Shadows. If you run around and lock onto the one with the most energy(equip SCAN), thats the one you must hit. After hitting him, he will go underground and come up and hit you. This can be a real pain. To avoid it, constantly roll around. I wasen't paying attention when I beat him, and I didn't get the tech points and the experience, so if you would, submit it to me please! In this room, there's a hatch at the bottom of the floor. Go down to find Wendy, and Peter will leave. No, go back to where you fought Sora's Shadow to save. Go to the door at the other end of the room to trigger a cutscene. You learn to fly, and then you have to fight... |Captain Hook| EXP - Tech Points - This guy isn't(to me) as hard as Sora's Shadow. He makes heartless appear constantly, and you can get good experience for killing them. You should always be moving around flying. When the time is right, fly up to him, whack him, and then fly away. After you beat him, you learn "Ars Arcanum", my favorite ability. You'll now be taken to a huge clock called Big Ben. Talk to Wendy more than once and she will tell you that the clock is wrong. To fix the clock, go the one that is different than all the other times. Lock onto it and whack it. Then when the time is correct, it will reveal the keyhole and you have already completed Neverland. You learn the extremely useful GLIDE and now you are ready to go to... ------------------ XV. Hollow Bastion ------------------ This world is BY FAR the most confusing aspect of the game, period. It's long, and again, very, very confusing. This is why 50% of you people have come to read my FAQ, lol. There are actually 2 parts to Hollow Bastion. Riku has stolen the keyblade from you, Donald and Goofy think that Riku is Mr. Almighty, and now, your all alone. But wait, you get to have BEAST on your team. Climb up the white platforms up to the CASTLE GATES. Be sure not to fall. To the right there is an elevator. Take it down. There are alot of heartless to deal with, and since you have a wooden sword, it's best to let beast kill them all. There's a bubble to right taking you to a waterway. Take the next few bubbles you see, and you will pass a not-usable BLUE TRINITY, but will be later... Hit the switch, and it says that the 'CASTLE GATES HAVE OPENED'. Go back the way you came, and take the elevator back up. Now you can go into the castle. When you enter, Sora get's the keyblade back, and then you have to fight... |Riku| EXP - 2000 Tech Points - 17 He's fast and he has alot of HP, but he's not hard. His attacks barely even hurt you. Keep Goofy and Donald healed, for they contribute in the battle. He will soon be defeated Now you have Donald and Goofy back. Go to the door in here and find the heartless symbol marked on it. Here you need to find 4 emblems. Go in here, and into the libray at the left up the stairs. Now, you must solve the library puzzle, but not hard. In here ther are sets of books on the shelves, missing 1 volume out of each set. You must find the volumes to each set to complete the puzzle. Just go around and look for the books and put them back in their correct places, usually according to color. When yuou are done, you will come across a red button. Pressing it will unlock the door to the second floor of the main hall. On this floor there are 4 emblem pieces. They are as follows: -Use Fire on the candles -Red Trinity beside the box(Donald and Goofy in party) -Break pots next to statues -Pushing a statue to reveal a chest Jump down and go to the door in the center to insert all of the pieces, thus unlocking the door. Take the other door on the other side back to the outside of the castle. Examine the orbs to see various things. There is one that takes you up to the next level. Go now to the Castle Gates, then the Great Crest, and then into the High Tower. Hit the two red orbs near the top, making the two huge blocks fall, taking you to the final area. Then, go into the great Chapel to fight... |Malificent| EXP - 6500 Tech Points - 119 Moving constantly is a great idea, and you can't get her when she is on the platform. So, lock on to the platform and hit it, reducing it's HP. As you hit it, the platform will lower, thus giving you a chance to hit her. She does an attack that is powerful but easily avoided. Just go behind one of the pillars against the wall, hahaha. After this battle you will then fight... |Dragon Malificent| EXP - someone submit this Tech Points - 17, 34 This battle is as tough as you make it. She has alot of HP, and fly around constanly. She does an attack which green fire comes out, and you should start rolling or flying to avoid it. Just hit her when she is calming down and thats how I killed her. Go through the warp thing and talk with all of the princesses from all of the different worlds. Use the save point and get items from the princesses. Now, go through the new door. Run up there and then you will fight... |Possesed Riku| EXP Tech Points This is one of the most difficult battles in the game, I'm serious. Riku has deadly speed and agility, and he has powers given to him by ansem. Not a good combination for an opponent, eh? When he strikes, be careful and roll behind him and then hit him with a combo. Soon after repeating this process, he should turn into a state where he is glowing with lightning. It's a very good idea to be in the air, and while in air, select heal just in case he hits you. Fly around until he stops. He will then do a move where he says, "Heal This!", and when he does that, go and whack him. Towards the end of the battle, he will constantly stay in the state, and its a good idea to fly, and sort of "zoom in on him". and hit him like so. He will eventually fall, and if you can't beat him, don't feel bad. Aftert the cutscene, you are turned into a heartless. Run down to followe Kairi, Goofy, and Donald. Go back down to the first area(just keep going back to the beggining) and you will find Kairi. She will give you back your heart and then you will automatically go to... --------------------------------------- XVI. Traverse Town--The New Gummi Block --------------------------------------- You will talk to everyone in the 3rd District House. After you talk to them, Leon(Squall) says you should talk to Cid about going back to Hollow Bastion. Go to the 1st District via the big door in the 3rd District. Cid will tell you that the Gummi Piece is in the secret waterway. Go down here and Kairi will be there, then you should examine the picture to get the last Gummi Block. You get the Oathkeeper, and when you take the Guumi to Cid, he will install it. After the scene, go back to Hollow Bastion. ------------------------------- XVII. Hollow Bastion--2nd Visit ------------------------------- In the Rising Falls, you will see Beast and have the option to have him in your party. Make your way back into the Great Chapel and talk to the Princesses. Then go save at the save point, and go back into the room with the keyhole. You will then have to fight the infamous Final Fantasy feind, Behemoth! |Behemoth| EXP Tech Points Although not the hardest boss, he does have a bit of HP. The simple strategy is: climb on his back, and slash at his horn. Try to stay on when he tries to throw you off. His attacks are mostly in front of him, and if you get on his back, taking damage is not a factor. Leave here, and go back into the Great Chapel, where you will learn Firaga. Go to the Library, and talk to Belle to receive the Divine Rose keyblade. Aeris will give you some Ansem Reports. Return to a save point and go to the gummi ship, entering the final world... ----------------------- XVIII. End of the World ----------------------- This world isn't long, it's just full of battles. I really dislike this world because it is simply too boring. Head towards the glowing light at the end of the area. The walls are sort of "invisible", and walking along them will allow you to see where they are. Chests will spawn battles, but also show you where the walls are. You'll fight easier versions of Behemoth, and very strange heartless who are the most powerfull you have faced so far. When you get to the light at the end, you will be taken to a strange place. In this valley, jump down all the platforms. Get some chests, too. You'll end up in an area where you go back to all the worlds. Just go up to the purple light and hit it, then fight the monsters here, then go straight to the green light when it takes you back. This can take a while. You will arrive in the 100 Acre Wood, where you can save which is very wise. Go foward into the next world. In the room, examine the computer- like object. After the battle, go back to the portal hole... |Fantasia| EXP - Tech Points - Ohh, man, I lovvve Fantasia. It was the only Disney Movie that kept me interested! It had the most awesome music ever, and this tune is thought to be one of the scarriest ever written in history(and you thought Walt Disney was kiddy). Although the spooky music seems to foreshadow the difficulty, he is not that hard. Just hit him in the face. After the battle jump down into the fire. Notice the heartless sign on the wall. As you defeat more heartless, the heartless seal will fade. This takes forever. Alright, through this door is the final save point, the FINAL REST. Go to the door and you will end up in the Destiny Islands. Go to the cave with the drawings. |The Ansem Battles| 1- EXP Tech Points 2. EXP Tech Points 1. Ansem is not that hard depending on what level you are. If you want a challenge try level 40-50, and if you just want to murder him, level 60 and above. He does an attack where his heartless sheilds him. Roll behind him when you are close, and you can get back to him. He will sometimes get the heartless thing to possses your party. When he does, press 'X' when the attack bar switches to "FREEZE" or this possesion will hurt you. Other than 2. This battle is exactly the same as the one above, except for: A. Donald and Goofy do not join you B. He has a new attack His new attack is like a homing missle. It can be hard to dodge. To avoid this attack, set a pattern that I cannot explain to Dodge Roll out of the way. After the battle you will be taken somewhere. Ansem will get huge and he will use this huge sword thing. When he attacks he will pause and thats your time to attack. He should not be any trouble. After this, you will then go into a portal hole that leads to a dark room. Then come out and then in the next portal hole you will go into a dark room with Goofy. Then fight the monster thing outside and then you will get Donald. When you come out, this is it. The last battle with Ansem. He is pretty much the same as the one above. Just be careful. ***************************************************** CONGRADULATIONS! YOU JUST COMPLETED KINGDOM HEARTS!!! *****************************************************