MP Tips

The MP charge gauge is the yellow line inside your blue MP gauge. This
gauge helps you recover MP during battle.

When you physically attack an enemy, your MP charge gauge fills up.
The amount that is filled depends on both the enemy you are attacking
and your character's level. Attacking more powerful enemies fills your
MP charge gauge more per hit. As your character's level increases,
your MP charge gauge fills less per hit.

The final hit of a combo fills the MP charge gauge by twice as much as
a regular hit. Counterattack fills the MP charge gauge a lot more than
a regular hit.

To recover 1 MP, you must fill the MP charge gauge by one unit more
than your current MP. For example, say you currently have 2 MP. When
you fill your MP charge gauge by 3 units, you will recover 1 MP. Your
current MP will now be 3, and your MP charge gauge will fall back down
to zero.

MP Balls:
MP balls are the transparent blue balls dropped by defeated enemies.
Pick up these MP balls to raise your MP charge gauge.

Small MP balls fill your MP charge gauge by 1/15 of one charge unit.
Large MP balls fill 1/2 of one charge unit.


MP Items:
These 4 items can be equipped by party members and used during battle.

Ether: Restores 3 MP of one character.
Mega-Ether: Restores 3 MP of each party member.
Elixir: Fully restores a character's HP and MP.
Megalixir: Fully restores the party's HP and MP.

These 2 items can only be used from the menu.

Camping Set: Restores all HP and 3 MP of each party member.
Cottage: Fully restores the party's HP and MP.


MP Abilities:
MP Haste:
This ability boosts your MP recovery rate in battle. MP
Haste increases the amount that your MP charge gauge fills
when you hit an enemy. It costs 3 AP to equip. It can be
learned by Sora, Donald, Goofy, Ariel, and Peter Pan.

MP Rage:
This ability helps you recover MP whenever you're hit in
battle. With one MP Rage equipped, your MP charge gauge
increases by half the length that your HP gauge decreases.
With two MP Rages equipped, your MP charge gauge increases by
the same length that your HP gauge decreases. This ability
costs 2 AP to equip. It can be learned by Sora, Donald,
Goofy, Ariel, Jack, and Beast.

MP Gift:
This ability can only be learned by Goofy. Goofy sacrifices
1 MP to give another party member 3 MP. This ability costs
3 AP to equip.


MP Equipment:
Accessories:
MP +1: Magic Armlet
MP +1: Rune Armlet
MP +2: Atlas Armlet
MP +1: Ray of Light
MP +1: Crystal Crown

Keyblades:
MP +1: Crabclaw
MP +1: Fairy Harp
MP +2: Spellbinder
MP +1: Lionheart
MP +2: Lady Luck
MP +1: Oathkeeper
MP +2: Ultima Weapon

Staffs:
MP +1: Magus Staff
MP +1: Wisdom Staff
MP +1: Lord Fortune
MP +2: Wizard's Relic
MP +2: Dream Rod
MP +2: Save the Queen

Shields:
MP +1: Defender
MP +2: Dream Shield
MP +2: Save the King