Brave is the statistic that measures the bravery of the unit. This
statistic is a bit easier to understand than the Faith rating, so let's go over
it in detail, as to not forget anything.
Effects of alteration in battle:
Brave's highest and lowest points in battle are 100 and 0, respectively. Now,
when below 10, a certain status kicks in, called "Chicken". When under this
status, you lose control over the unit (if you had control over it to begin
with), and the unit flees away from all battle, trying to find a safe corner on the map.
However, every turn, the unit
recovers one point of Brave. You can let this run through on itself, or you can
help out by raising Brave. Either way, when it reaches 10, Chicken status will
cancel itself. Chicken status also decreases defense on the unit that is in "Chicken" status.
Maximum and minimum ratings out of battle:
The maximum permanent Brave is 97, while the minimum permanent Brave is 6. If
the unit's rating gets below 6 (permanent/base) Brave, it will leave the party when
the battle ends. This doesn't happen unless the Unit in your party already had really
low Brave to begin with when the battle started. To avoid this, have Ramza use his 'Brave Up' Squire
ability on the party members so their Brave will go up. The Mediator and Beowulf's special job class both
have Brave-raising skills as well.
Actual effects:
Brave is the unit that measures four things. They are:
-Chance of using a "reaction" ability (except Abandon and Weapon Guard)
-Chance of finding an item with "Move-Find Item" movement ability: the only good reason for low Brave
-Damage of some weapon attacks
-Damage of Witch Hunt and Wiznaibus (Dance skills)
And detailed explainations of the above:
-With most every reaction ability, the current Brave rating of the unit is
equal to the percentage of the ability activating when provoked; for example,
say you had 75 Brave, and had "Counter" set as a reaction ability. Now, if a
Chocobo performed "Choco Attack" on you, there would be a 75% chance of
countering it with your own physical attack.
"Abandon" and "Weapon Guard" are the two exceptions to this rule, as they are
passive; the only "blocking" reaction ability that depends on Brave is the
Samurai's skill, Blade Grasp. This turns your Brave into you evasion rate
(however, it seems to have its own evasion it affects, not C_Eva, S_Eva, or
A_Eva)
-This is where it gets tricky. It seems that your Brave, when using the
Move-Find Item ability, measures the percentage of NOT getting the more rare
item hidden beneath a normal item, like in the Deep Dungeon. So, this would be
the only legitimate reason to have low Brave (or if you tend to use Weapon
Guard or Abandon). For example, say you had 25 Brave and were in the Deep
Dungeon equipped with Move-Find Item. The percentage of finding a Phoenix Down
would be 25%, and the chance of finding a "rare" item would be 75%.
-Brave affects the damage you cause with certain weapon attacks. The higher the
brave, the more damage. I'll list the weapons that use Brave below, as well as
include their equations:
-bare hands[PA * (Br / 100)] * PA (without Martial Arts)
-Knight swords[Br/100 * PA] * WpnPwr
-katana[Br/100 * PA] * WpnPwr
Example: Let's say that your character has 70 Brave, 10 PA, and is holding an
Excalibur. Since Excalibur is a Knight sword, substitute the known factors into
the respective variables: (70/100*10)*21, or 147 damage.
-The equation for both Witch Hunt and Wiznaibus is [(1+Br/100)*PA], with MP and
HP damage respectively. Let's have an example; say the caster has 70 Brave and
10 PA, and the targets have neutral astrological affinity. The resulting damage
would be [(1+70/100)*10], or 17 damage.
Ways to alter:
Praise (Talk Skill) +4 Brave
Threaten (Talk Skill) -20 Brave
Foxbird (Yin Yang Magic) -30 Brave
Cheer Up (Guts) +5 Brave
Scream (Guts) +10 Brave
Chicken (Magic Sword) -50 Brave
Look of Fright (Ahriman skillset) -10 Brave
Brave Up (Dancer Reaction Ability) +3 Brave when hit with a physical attack
Faith
Faith is the statistic that measures the spirituality and belief of the unit.
This stat is a bit harder to understand than Brave, so we'll go through it with
even more detail than previous.
Effects of alteration in battle:
Faith's highest and lowest points in battle are 100 and 0, respectively. There
is no special status effect that takes place when Faith reaches a certain
value, but there are status effects that alter the used value of it; "Faith"
and "Innocent".
When under "Faith" status, you are assumed to be at 100 Faith by the game. This
means that you'll generally have better use with magic, and also be affected
"more" by enemy magic/status magic (of either side). So, basically, this offers
a way to have 100 Faith IN BATTLE ONLY and not have the unit leave afterward.
Ways to cause "Faith":
-Pray Faith (Yin Yang Magic)
-Faith (Magic Sword)
-Holding a "Faith Rod" or being hit by one (weapon)
Ways to cause "Innocent":
-Doubt Faith (Yin Yang Magic)
-Innocent (Magic Sword)
-Being hit by "Gokuu Rod" (weapon)
Maximum and minimum ratings out of battle:
The maximum permanent Faith is 94, and the minimum permanent Faith is 3. If you
raise the unit's Faith over 94, it will leave the party (after the battle in
which you raised it) to live a religious way of life. Don't let this happen!
Use "Faith" status instead.
Actual effects:
Faith is the unit that measures three things. These are:
-Effects of damage causing magic attacks
-Effects of status causing magic attacks
-Damage of magic guns
A detailed explanations of the above:
-The formula for damage-causing magic attacks is [Q * MA * (CFa/100) *
(TFa/100)], with Q being the numerical value of the spell used internally in
the game. Now, you can tell from this that with higher Faith, the more damage
you will cause/take. Let's do an example: say the caster have 75 Faith and 10
MA, and the target has 60 Faith. If you wanted to cast the spell, "Fire 2" (Q
Value 18), then just enter the variables into the equation: [18 * 10 * (75/100)
* (60/100)], or 81 damage. This is assuming the target has neutral astrological
affinity and no damage multipliers for the spell.
-The formula for status-causing magic attacks is [CFa/100 * TFa/100 * (MA + Y)]
* (evasion factor), with Y being the numerical value for the spell used
internally by the game. Like above, you can tell that higher Faith would have
more success causing the certain status effect. I think this one needs an
example: let's say that the caster has 81 Faith and 15 MA, and the target has
55 Faith and 5% Magic Evasion. If you wanted to cast the Oracle spell "Blind",
substitute your variables and you'll get [81/100 * 55/100 * (15 +200 )]*5, or
78% chance (rounded up). This is also assuming that the target has neutral
astrological affinity for the caster.
-The magic guns' (Blaze, Glacier, and Blast Guns) spells depend on your Faith,
just like the normal spells. Just substitute in the spell equation for the
spells that might be cast.
-The reasons for low faith are simple: you take less damage from magic attacks.
This works against your favor in some situations when faith-based magic can
help you out.
Ways to alter:
Preach (Talk Skill) +4 Faith
Solution (Talk Skill) -20 Faith
Face Up (Bard reaction ability) +3 Faith when hit with a magic attack
Brave and Faith Quotes
Low Brave Quotes:
Rafa: What’s gotten into me...? I feel uncertain about fighting...
Agrias: Recently, I get depressed when I hold a sword... Why... ?
Malak: Is fighting useless? I don’t feel like doing anything...
Mustadio: I just don’t think I can win... It’s so sad...
Meliadoul: I’m scared to fall asleep felling that I’ll never wake up again...
Cloud: It’s not that my head hurts... I just lost interest in fighting...
Beowulf: Fighting makes me feel empty... It wasn’t like this before...
Reis: I’m scared... to fight. Help me, Beowulf.
Orlandu: Maybe I’m getting old... Fighting is becoming a pain.
Generic Low Brave Quotes:
Why don’t people stop fighting? I’m tired of it...
I’m... I’m afraid. I’m afraid of dying!
Can I sit the next one out, please?
Monster Low Brave Quotes:
(Human eyes...the pupils scare me. They look like devils. Am I right or what?)
(Wars among humans...Me help?! No way!)
(I don’t like... battle, no, no! I like...quiet life, yes, yes!)
(I survived...but...I don’t want to fight anymore...)
Low Brave Parting Shots Quotes:
Mustadio: How can I say it...Anything I do seems to fail.
Agrias: I devoted my life to a sword, but was it the right thing to do?
Malak: No matter how hard I try, Battles will never cease to exist. It’s no use trying.
Rafa: I’m so scared...I don’t want to die.
Reis: I can’t fight anymore...I’m sorry.
Beowulf: I felt doubtful about the things I’ve done. Sorry...
Cloud: What do you want me to do? I can’t even rescue one woman.
Meliadoul: Please, forgive me. I can’t fight anymore...
Orlandu: I can’t go on any longer...Let me retire...
Generic Low Brave Parting Shots Quotes:
I don’t want to murder, no matter what it’s for...
I’m sorry...I...I don’t want to see blood anymore...
I’ve had it. I never want to see a sword again!
Whatever the reason, I’d rather die than kill.
It’s time I pull out...I’m tired. Let me out of here.
Please! Don’t come near me! I don’t want to!
I...can’t hold a weapon, anymore...I’m afraid...afraid to die...
I can’t...legs won’t move...can’t fight anymore...Forgive me...
Monster Low Brave Parting Shots Quotes:
(I beg you, please, don’t come near me. I don’t want to fight anymore...)
(I don’t want to deal with you. Not even a tiny bit. Nope.)
(Call me chicken, it’s OK. Battlefield, no, I don’t like it!)
(Yeah, I’m a monster...but I get scared too...)
---
High Faith Quotes:
Rafa: Is the Lord the only one that we can depend on?
Agrias: One must kneel down and pray?
Malak: There is a limit to what humans can do. I’m beginning to feel miserable...
Mustadio: Can this world be saved...? Isn’t it impossible for humans to do it...?
Meliadoul: We shouldn’t lose our faith in the lord after all...
Cloud: I feel the flow of the lifestream...Humans can only do so much.
Beowulf: People confuse everything. Is God the only one who can stop it?
Reis: What’s waiting after the battle? Who can save my soul... ?
Orlandu: Took a wrong turn? Not you, it’s me.
Generic High Faith Quotes:
Changing the world alone seems arrogant to me...
As long as I live in this world, I have no choice but to see people suffer...
Lord, please forgive us, just like we forgive others...
Is God the only one that can save Ivalice from Chaos?
Monster High Faith Quotes:
(My...creator? The Lord? Humans...small...weak!)
(I’m a monster. I can do anything! But, are there things even I can’t do?)
(The god humans talk about? Yeah, yeah. I think he’s real.)
High Faith Parting Shots Quotes:
Meliadoul: May the Almighty Lord have mercy on them and give faith.
Mustadio: I’m an atheist. But, I believe in the Lord more than you do.
Agrias: May be too late, but I’m going to believe in fate. And I won’t go against it.
Malak: Lord, I will enter priesthood to be closer to you...
Rafa: I feel I can forgive everything now. The love to the Lord is forever...
Cloud: I’ve decided to leave you to be closer to the lord.
Beowulf: What an ugly fight...I can’t believe human beings.
Reis: I’ll never feel at ease with being with you. It’s too bad...
Orlandu: I knew I made a mistake. I’ll only believe in the Almighty Lord.
Generic High Faith Parting Shots Quotes:
I’d rather go with the God, than go with you...
Believers will be saved. I realized that my fate is to wonder and look for help.
Fate is telling me to leave the battlefield. See ya!
I want to pray at a place where one can communicate with the Lord.
If one finds the Lord, people won’t fight each other...
Monster High Faith Parting Shots Quotes:
(Naturally, we get along and live together...unlike humans.)
(Humans think they dominate the world...Humans, how arrogant...)
(Must obey, humans, yes, yes. Fate, the Lord...Do you know?)