Equipment

Shield
Def
Eva
Effect
Leather
0
10
None
Bronze
1
15
None
IronShld
2
20
None
Mithril
3
25
None
GoldShld
4
30
None
Aegis
5
33
Adds 1 to your magic power.
Diamond
6
35
None
Crystal
8
45
None
Flame
7
40
Adds 5 to magic defense and blocks Fire attacks.
Genji
9
50
Adds 1 to magic defense
IceShld
7
40
Adds 5 to magic defense and blocks Ice attacks.
Bloodied
15
1
Adds 5 to magic defense
Shield
Def
Eva
Effect

Helmet
Def
Mag Def
Effect
Leather
1
1
None
Bronze
2
2
None
IronHelm
4
2
None
Mithril
6
2
None
GoldHelm
8
2
None
Diamond
10
2
None
Crystal
13
2
None
Feather
2
2
None
Tricorn
4
2
Adds 1 to magic power
Mitre
6
2
Adds 2 to magic power
Socklet
10
2
Adds 3 to magic power
Hairpin
0
2
In battle, spells cost are halved
Ribbon
12
2
Adds 5 to strength, agility, vitality, magic power,   and prevents most status ailments. 
Headband
6
0
Adds 3 to strength
GrnBeret
3
2
Adds 1 to strength and agility
DarkHood
12
2
Adds 2 to agility
Lamian
3
7
Adds 3 to magic power
TigrMask
9
2
Helps meditator somehow?
Genji
22
2
None
Hypno
5
4
Adds 1 to magic power and raises  the Control success rate. 
Thornlet
20
5
-5 magic power and causes character's HP to fall in battle.
Helmet
Def
Mag Def
Effect

Armor
Def
Mag Def
Effect
Leather
1
1
None
Bronze
4
2
None
Iron
6
2
None
Mithril
9
2
None
Gold
12
2
None
Diamond
15
2
None
Crystal
20
2
None
Copper
3
2
None
Silver
7
2
None
DiaPlate
13
2
None
DarkSuit
17
2
Adds 1 to strength and agility
BoneMail
30
5
Makes the wearer undead!
Genji
22
2
None
Armor
Def
Mag Def
Effect

Robe
Def
Mag Def
Effect
Rainbow
18
3
Raises chance of Dancer's "Sword Dance".
Stealth
9
2
Adds 1 to agility
Cotton
2
4
None
SilkRobe
4
6
None
Earth
8
2
None
Bard
6
8
None
Lumina
11
12
Adds 2 to magic power
Black
14
14
Adds 5 to magic power
White
14
14
Adds 3 to magic power and vitality
Mirage
14
4
Causes first attack towards wearer to miss in every battle.
Strength
11
0
Adds 3 to strength
AngelGwn
10
11
Adds 5 to vitality, prevents against most status ailments.
Robe
Def
Mag Def
Effect

Accessories
Effects
Protect
+10 defense, magic defense, +5 vitality, cast "Regen" on wearer.
Thief
+4 defense, +1 agility, Steal rate up.
Giant
+5 strength, vitality, -5 agility, magic power, +9 defense, +1 magic defense
Elf Cape
+3 magic defense, +1 magic power, agility, causes physical attacks against the wearer to miss occasionally.
Cursed
+25 defense, +5 magic defense, cursed.
Glasses
+1 defense, magic defense, prevents 'Blind' status.
Hermes
Casts 'Haste' on wearer.
Mithril
+3 defense
Silver
+2 defense, +3 magic defense
Diamond
+4 defense, +5 magic defense
PwrWrist
+3 defense, strength.
AngelRng
+5 defense, +10 magic defense, prevents 'Zombie' and 'Aging' status.
FlameRng
+5 defense, magic defense, absorbs Flame attacks, causes weakness to Water attacks, protects against Ice attacks. 
CoralRng
+5 defense, magic defense, absorbs Water attacks, causes weakness to Thunder attacks, protects against Flame attacks. 
Leather
+1 defense, magic defense
KaiserKn
+8 defense, +5 strength, 'Brawl' attack power up.
Gauntlet
+6 defense, +1 magic defense
ConagoJr
Makes it so you only have to reduce an enemies HP to 1/2 instead of 1/8 to Catch it. 
Genji
+12 defense, +1 magic defense
WallRing
Casts 'Wall' on wearer.
RedShoes
+11 defense, +2 magic defense, raises chance of Dancer's 'Sword Dance'.
Accessories
Effects