Shield |
Def |
Eva |
Effect |
Leather |
0 |
10 |
None |
Bronze |
1 |
15 |
None |
IronShld |
2 |
20 |
None |
Mithril |
3 |
25 |
None |
GoldShld |
4 |
30 |
None |
Aegis |
5 |
33 |
Adds 1 to your magic power. |
Diamond |
6 |
35 |
None |
Crystal |
8 |
45 |
None |
Flame |
7 |
40 |
Adds 5 to magic defense and blocks Fire attacks. |
Genji |
9 |
50 |
Adds 1 to magic defense |
IceShld |
7 |
40 |
Adds 5 to magic defense and blocks Ice attacks. |
Bloodied |
15 |
1 |
Adds 5 to magic defense |
Shield |
Def |
Eva |
Effect |
Helmet |
Def |
Mag Def |
Effect |
Leather |
1 |
1 |
None |
Bronze |
2 |
2 |
None |
IronHelm |
4 |
2 |
None |
Mithril |
6 |
2 |
None |
GoldHelm |
8 |
2 |
None |
Diamond |
10 |
2 |
None |
Crystal |
13 |
2 |
None |
Feather |
2 |
2 |
None |
Tricorn |
4 |
2 |
Adds 1 to magic power |
Mitre |
6 |
2 |
Adds 2 to magic power |
Socklet |
10 |
2 |
Adds 3 to magic power |
Hairpin |
0 |
2 |
In battle, spells cost are halved |
Ribbon |
12 |
2 |
Adds 5 to strength, agility, vitality, magic power,
and prevents most status ailments. |
Headband |
6 |
0 |
Adds 3 to strength |
GrnBeret |
3 |
2 |
Adds 1 to strength and agility |
DarkHood |
12 |
2 |
Adds 2 to agility |
Lamian |
3 |
7 |
Adds 3 to magic power |
TigrMask |
9 |
2 |
Helps meditator somehow? |
Genji |
22 |
2 |
None |
Hypno |
5 |
4 |
Adds 1 to magic power and raises the Control success
rate. |
Thornlet |
20 |
5 |
-5 magic power and causes character's HP to fall in battle. |
Helmet |
Def |
Mag Def |
Effect |
Armor |
Def |
Mag Def |
Effect |
Leather |
1 |
1 |
None |
Bronze |
4 |
2 |
None |
Iron |
6 |
2 |
None |
Mithril |
9 |
2 |
None |
Gold |
12 |
2 |
None |
Diamond |
15 |
2 |
None |
Crystal |
20 |
2 |
None |
Copper |
3 |
2 |
None |
Silver |
7 |
2 |
None |
DiaPlate |
13 |
2 |
None |
DarkSuit |
17 |
2 |
Adds 1 to strength and agility |
BoneMail |
30 |
5 |
Makes the wearer undead! |
Genji |
22 |
2 |
None |
Armor |
Def |
Mag Def |
Effect |
Robe |
Def |
Mag Def |
Effect |
Rainbow |
18 |
3 |
Raises chance of Dancer's "Sword Dance". |
Stealth |
9 |
2 |
Adds 1 to agility |
Cotton |
2 |
4 |
None |
SilkRobe |
4 |
6 |
None |
Earth |
8 |
2 |
None |
Bard |
6 |
8 |
None |
Lumina |
11 |
12 |
Adds 2 to magic power |
Black |
14 |
14 |
Adds 5 to magic power |
White |
14 |
14 |
Adds 3 to magic power and vitality |
Mirage |
14 |
4 |
Causes first attack towards wearer to miss in every battle. |
Strength |
11 |
0 |
Adds 3 to strength |
AngelGwn |
10 |
11 |
Adds 5 to vitality, prevents against most status ailments. |
Robe |
Def |
Mag Def |
Effect |
Accessories |
Effects |
Protect |
+10 defense, magic defense, +5 vitality, cast
"Regen" on wearer. |
Thief |
+4 defense, +1 agility, Steal rate up. |
Giant |
+5 strength, vitality, -5 agility, magic power, +9 defense,
+1 magic defense |
Elf Cape |
+3 magic defense, +1 magic power, agility, causes physical
attacks against the wearer to miss occasionally. |
Cursed |
+25 defense, +5 magic defense, cursed. |
Glasses |
+1 defense, magic defense, prevents 'Blind' status. |
Hermes |
Casts 'Haste' on wearer. |
Mithril |
+3 defense |
Silver |
+2 defense, +3 magic defense |
Diamond |
+4 defense, +5 magic defense |
PwrWrist |
+3 defense, strength. |
AngelRng |
+5 defense, +10 magic defense, prevents 'Zombie' and
'Aging' status. |
FlameRng |
+5 defense, magic defense, absorbs Flame attacks, causes
weakness to Water attacks, protects against Ice attacks. |
CoralRng |
+5 defense, magic defense, absorbs Water attacks, causes
weakness to Thunder attacks, protects against Flame attacks. |
Leather |
+1 defense, magic defense |
KaiserKn |
+8 defense, +5 strength, 'Brawl' attack power up. |
Gauntlet |
+6 defense, +1 magic defense |
ConagoJr |
Makes it so you only have to reduce an enemies HP to 1/2
instead of 1/8 to Catch it. |
Genji |
+12 defense, +1 magic defense |
WallRing |
Casts 'Wall' on wearer. |
RedShoes |
+11 defense, +2 magic defense, raises chance of Dancer's
'Sword Dance'. |
Accessories |
Effects |