White Magic

WHITE MAGIC
 COST 
   
1
   
CURE
  restore 16-32 HP on a single party member
 100
HARM
  inflicts 20-80 points of damage to all undead creatures
 100
FOG
  adds 8 armor points to a single party member
 100
RUSE
  increases character evde rate by 40%
 100
   
2
   
LAMP
  removes 'dark' spell effects
 400
MUTE
  blocks magic user from using magic
 400
ALIT
  reduces lightning damage from 25 to 50%
 400
INVS
  raises evade by 20%
 400
   
3
   
CUR2
  restore 32-64 HP on a single party member
 1500
HRM2
  inflicts 40-160 damage to all undead creatures
 1500
AFIR
  reduce fire damage from 25 to 50%
 1500
HEAL
  restore 12-24 HP on all party members
 1500
   
4
   
PURE
  remove poison
 4000
FEAR
  makes enemies run away
 4000
AICE
  reduce ice and cold damage from 25 to 50%
 4000
AMUT
  remove 'mute' ailment
 4000
   
5
   
CUR3
  restore 64-128 HP to a single party member
 8000
LIFE
  revives ko'd member with 1 HP
 8000
HRM3
  inflict 60-240 damage on all undead creatures
 8000
HEL2
  restore 24-48 HP to all party members
 8000
   
6
   
SOFT
  unpetrify party member
 20000
EXIT
  warp out of a dungeon
 20000
FOG2
  add 12 armor points to a single party member
 20000
INV2
  raise evade by 40% on all party members
 20000
   
7
   
CUR4
  fully restore a single party member's HP
 45000
HRM4
  inflict 80-320 damage to all undead creatures
 45000
ARUB
  immunity for rub
 45000
HEL3
  restore 48-96 HP to all party members
 45000
   
8
   
LIF2
  revive ko'd member with full HP
 60000
FADE
  inflict 80-320 damage to all enemies
 60000
WALL
  reduce spell damage to 50%, immunity rm all status ailments
 60000
XFER
  strips enemies of their resistance to magic
 60000 
WHITE MAGIC
 COST